Weight | Desc |
---|---|
500 (T1) | Adds 4 to 12 Physical Damage 6% reduced Attack Speed |
500 (T1) | Adds 6 to 16 Physical Damage 6% reduced Attack Speed |
500 (T1) | Adds 9 to 20 Physical Damage 6% reduced Attack Speed |
250 (T1) | Adds 11 to 25 Physical Damage 6% reduced Attack Speed |
125 (T1) | Adds 14 to 33 Physical Damage 6% reduced Attack Speed |
1000 (T1) | Adds 4 to 9 Physical Damage |
1000 (T1) | Adds 6 to 11 Physical Damage |
1000 (T1) | Adds 7 to 16 Physical Damage |
500 (T1) | Adds 8 to 19 Physical Damage |
250 (T1) | Adds 11 to 26 Physical Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Fire Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Fire Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Cold Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Cold Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
25 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
12 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 2 to 6 Physical Damage 35% of Physical Damage converted to a random Element |
50 (T1) | Adds 3 to 8 Physical Damage 35% of Physical Damage converted to a random Element |
50 (T1) | Adds 3 to 10 Physical Damage 35% of Physical Damage converted to a random Element |
25 (T1) | Adds 5 to 13 Physical Damage 35% of Physical Damage converted to a random Element |
12 (T1) | Adds 6 to 15 Physical Damage 35% of Physical Damage converted to a random Element |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 3 to 8 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 3 to 10 Physical Damage 15% chance to cause Bleeding on Hit |
125 (T1) | Adds 5 to 13 Physical Damage 15% chance to cause Bleeding on Hit |
63 (T1) | Adds 6 to 15 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 3 to 8 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 3 to 10 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
125 (T1) | Adds 5 to 13 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
63 (T1) | Adds 6 to 15 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
500 (T1) | Adds 9 to 14 Fire Damage 6% reduced Attack Speed |
500 (T1) | Adds 16 to 24 Fire Damage 6% reduced Attack Speed |
500 (T1) | Adds 30 to 47 Fire Damage 6% reduced Attack Speed |
250 (T1) | Adds 52 to 77 Fire Damage 6% reduced Attack Speed |
125 (T1) | Adds 102 to 153 Fire Damage 6% reduced Attack Speed |
1000 (T1) | Adds 8 to 10 Fire Damage |
1000 (T1) | Adds 13 to 19 Fire Damage |
1000 (T1) | Adds 24 to 35 Fire Damage |
500 (T1) | Adds 39 to 61 Fire Damage |
250 (T1) | Adds 78 to 118 Fire Damage |
250 (T1) | Adds 4 to 9 Fire Damage 20% chance to Ignite |
250 (T1) | Adds 7 to 11 Fire Damage 20% chance to Ignite |
250 (T1) | Adds 13 to 22 Fire Damage 20% chance to Ignite |
125 (T1) | Adds 23 to 36 Fire Damage 20% chance to Ignite |
63 (T1) | Adds 48 to 71 Fire Damage 20% chance to Ignite |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 4 to 9 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 7 to 11 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 13 to 22 Fire Damage |
125 (T1) | 25% increased Implicit Modifier magnitudes Adds 23 to 36 Fire Damage |
63 (T1) | 25% increased Implicit Modifier magnitudes Adds 48 to 71 Fire Damage |
500 (T1) | Adds 8 to 14 Cold Damage Your Cold Damage cannot Chill |
500 (T1) | Adds 14 to 23 Cold Damage Your Cold Damage cannot Chill |
500 (T1) | Adds 28 to 44 Cold Damage Your Cold Damage cannot Chill |
250 (T1) | Adds 47 to 73 Cold Damage Your Cold Damage cannot Chill |
125 (T1) | Adds 95 to 144 Cold Damage Your Cold Damage cannot Chill |
1000 (T1) | Adds 5 to 10 Cold Damage |
1000 (T1) | Adds 10 to 17 Cold Damage |
1000 (T1) | Adds 21 to 34 Cold Damage |
500 (T1) | Adds 37 to 55 Cold Damage |
250 (T1) | Adds 74 to 111 Cold Damage |
250 (T1) | Adds 4 to 6 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 7 to 11 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 13 to 21 Cold Damage 20% chance to Freeze |
125 (T1) | Adds 23 to 35 Cold Damage 20% chance to Freeze |
63 (T1) | Adds 45 to 66 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 4 to 6 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 7 to 11 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 13 to 21 Cold Damage 4% increased Attack Speed |
125 (T1) | Adds 23 to 35 Cold Damage 4% increased Attack Speed |
63 (T1) | Adds 45 to 66 Cold Damage 4% increased Attack Speed |
500 (T1) | Adds 1 to 21 Lightning Damage 6% increased Lightning Damage taken |
500 (T1) | Adds 1 to 38 Lightning Damage 6% increased Lightning Damage taken |
500 (T1) | Adds 3 to 75 Lightning Damage 6% increased Lightning Damage taken |
250 (T1) | Adds 6 to 124 Lightning Damage 6% increased Lightning Damage taken |
125 (T1) | Adds 13 to 242 Lightning Damage 6% increased Lightning Damage taken |
1000 (T1) | Adds 1 to 16 Lightning Damage |
1000 (T1) | Adds 1 to 29 Lightning Damage |
1000 (T1) | Adds 3 to 58 Lightning Damage |
500 (T1) | Adds 4 to 94 Lightning Damage |
250 (T1) | Adds 10 to 186 Lightning Damage |
250 (T1) | Adds 1 to 10 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 1 to 19 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 3 to 34 Lightning Damage 20% chance to Shock |
125 (T1) | Adds 4 to 58 Lightning Damage 20% chance to Shock |
63 (T1) | Adds 6 to 112 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 1 to 10 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 1 to 19 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 3 to 34 Lightning Damage 10% increased Critical Strike Chance |
125 (T1) | Adds 4 to 58 Lightning Damage 10% increased Critical Strike Chance |
63 (T1) | Adds 6 to 112 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 5 to 10 Chaos Damage 7% reduced maximum Life |
250 (T1) | Adds 10 to 17 Chaos Damage 7% reduced maximum Life |
250 (T1) | Adds 20 to 30 Chaos Damage 7% reduced maximum Life |
125 (T1) | Adds 34 to 51 Chaos Damage 7% reduced maximum Life |
63 (T1) | Adds 66 to 99 Chaos Damage 7% reduced maximum Life |
500 (T1) | Adds 4 to 6 Chaos Damage |
500 (T1) | Adds 7 to 13 Chaos Damage |
500 (T1) | Adds 15 to 24 Chaos Damage |
250 (T1) | Adds 26 to 39 Chaos Damage |
125 (T1) | Adds 50 to 77 Chaos Damage |
125 (T1) | Adds 1 to 5 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 5 to 8 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 9 to 14 Chaos Damage 15% chance to Poison on Hit |
63 (T1) | Adds 15 to 24 Chaos Damage 15% chance to Poison on Hit |
31 (T1) | Adds 31 to 46 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 1 to 5 Chaos Damage 20% increased Effect of Withered |
125 (T1) | Adds 5 to 8 Chaos Damage 20% increased Effect of Withered |
125 (T1) | Adds 9 to 14 Chaos Damage 20% increased Effect of Withered |
63 (T1) | Adds 15 to 24 Chaos Damage 20% increased Effect of Withered |
31 (T1) | Adds 31 to 46 Chaos Damage 20% increased Effect of Withered |
250 (T1) | Adds 14 to 23 Fire Damage Adds 14 to 23 Cold Damage Adds 3 to 0 Lightning Damage Cannot inflict Elemental Ailments |
125 (T1) | Adds 23 to 34 Fire Damage Adds 23 to 34 Cold Damage Adds 4 to 0 Lightning Damage Cannot inflict Elemental Ailments |
63 (T1) | Adds 43 to 64 Fire Damage Adds 43 to 64 Cold Damage Adds 6 to 0 Lightning Damage Cannot inflict Elemental Ailments |
500 (T1) | Adds 10 to 17 Fire Damage Adds 10 to 17 Cold Damage Adds 3 to 0 Lightning Damage |
250 (T1) | Adds 17 to 26 Fire Damage Adds 17 to 26 Cold Damage Adds 3 to 0 Lightning Damage |
125 (T1) | Adds 34 to 49 Fire Damage Adds 34 to 49 Cold Damage Adds 4 to 0 Lightning Damage |
125 (T1) | Adds 7 to 11 Fire Damage Adds 7 to 11 Cold Damage Adds 3 to 0 Lightning Damage 10% chance to Freeze, Shock and Ignite |
63 (T1) | Adds 12 to 20 Fire Damage Adds 12 to 20 Cold Damage Adds 3 to 0 Lightning Damage 10% chance to Freeze, Shock and Ignite |
31 (T1) | Adds 24 to 35 Fire Damage Adds 24 to 35 Cold Damage Adds 4 to 0 Lightning Damage 10% chance to Freeze, Shock and Ignite |
125 (T1) | Adds 7 to 10 Fire Damage Adds 7 to 10 Cold Damage Adds 3 to 0 Lightning Damage 25% increased Effect of Non-Damaging Ailments |
63 (T1) | Adds 9 to 17 Fire Damage Adds 9 to 17 Cold Damage Adds 3 to 0 Lightning Damage 25% increased Effect of Non-Damaging Ailments |
31 (T1) | Adds 20 to 29 Fire Damage Adds 20 to 29 Cold Damage Adds 4 to 0 Lightning Damage 25% increased Effect of Non-Damaging Ailments |
125 (T1) | 22% increased Damage over Time 16% reduced Life Recovery rate |
125 (T1) | 34% increased Damage over Time 16% reduced Life Recovery rate |
125 (T1) | 45% increased Damage over Time 16% reduced Life Recovery rate |
63 (T1) | 56% increased Damage over Time 16% reduced Life Recovery rate |
31 (T1) | 68% increased Damage over Time 16% reduced Life Recovery rate |
250 (T1) | 16% increased Damage over Time |
250 (T1) | 24% increased Damage over Time |
250 (T1) | 32% increased Damage over Time |
125 (T1) | 40% increased Damage over Time |
63 (T1) | 48% increased Damage over Time |
125 (T1) | 11% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 16% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 21% increased Damage over Time 10% increased Skill Effect Duration |
63 (T1) | 26% increased Damage over Time 10% increased Skill Effect Duration |
31 (T1) | 32% increased Damage over Time 10% increased Skill Effect Duration |
125 (T1) | 11% increased Damage over Time 25% reduced Duration of Ailments on You |
125 (T1) | 16% increased Damage over Time 25% reduced Duration of Ailments on You |
125 (T1) | 21% increased Damage over Time 25% reduced Duration of Ailments on You |
63 (T1) | 26% increased Damage over Time 25% reduced Duration of Ailments on You |
31 (T1) | 32% increased Damage over Time 25% reduced Duration of Ailments on You |
1000 (T1) | +1 to Level of Socketed Bow Gems |
500 (T1) | +1 to Level of Socketed Dexterity Gems |
1000 (T1) | Adds 2 to 4 Cold Damage to Attacks with this Weapon per 10 Dexterity |
250 (T1) | Adds 3 to 5 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute |
500 (T1) | 40% increased Global Damage 20% increased Cost of Skills |
500 (T1) | 50% increased Global Damage 20% increased Cost of Skills |
250 (T1) | 60% increased Global Damage 20% increased Cost of Skills |
1000 (T1) | 20% increased Global Damage |
1000 (T1) | 30% increased Global Damage |
500 (T1) | 40% increased Global Damage |
500 (T1) | 6% increased Attributes 15% increased Global Damage |
500 (T1) | 6% increased Attributes 20% increased Global Damage |
250 (T1) | 6% increased Attributes 25% increased Global Damage |
250 (T2) | +4% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | +5% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | +6% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
250 (T2) | +60% to Global Critical Strike Multiplier -3% to Critical Strike Chance |
250 (T2) | +80% to Global Critical Strike Multiplier -3% to Critical Strike Chance |
250 (T2) | +100% to Global Critical Strike Multiplier -3% to Critical Strike Chance |
1000 (T2) | +0.4% to Critical Strike Chance |
1000 (T2) | +0.6% to Critical Strike Chance |
1000 (T2) | +0.8% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +0.9% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +1.2% to Critical Strike Chance |
500 (T2) | 15% reduced Attack Speed +1.5% to Critical Strike Chance |
500 (T2) | +0.9% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | +1.2% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | +1.5% to Critical Strike Chance -500 to Accuracy Rating |
500 (T2) | 24% increased Attack Speed 15% less Global Damage |
500 (T2) | 27% increased Attack Speed 15% less Global Damage |
500 (T2) | 30% increased Attack Speed 15% less Global Damage |
1000 (T2) | 5% increased Attack Speed |
1000 (T2) | 6% increased Attack Speed |
1000 (T2) | 7% increased Attack Speed |
250 (T2) | 3% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
250 (T2) | 3% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
250 (T2) | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
500 (T2) | 20% reduced Attack Speed Attacks with this Weapon have 15% chance to deal Double Damage |
500 (T2) | 20% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage |
500 (T2) | 20% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage |
625 (T2) | 50% reduced Attack Speed Hits can’t be Evaded |
625 (T2) | -5% to Critical Strike Chance Hits can’t be Evaded |
500 (T2) | +150 to Accuracy Rating |
500 (T2) | +250 to Accuracy Rating |
500 (T2) | +350 to Accuracy Rating |
250 (T2) | 10% increased Dexterity +80 to Accuracy Rating |
250 (T2) | 10% increased Dexterity +160 to Accuracy Rating |
250 (T2) | 10% increased Dexterity +240 to Accuracy Rating |
250 (T2) | 30% increased Evasion Rating +80 to Accuracy Rating |
250 (T2) | 30% increased Evasion Rating +160 to Accuracy Rating |
250 (T2) | 30% increased Evasion Rating +240 to Accuracy Rating |
40 (T2) | Elemental Equilibrium |
40 (T2) | Point Blank |
40 (T2) | Acrobatics |
40 (T2) | Perfect Agony |
40 (T2) | Supreme Ego |
40 (T2) | Lethe Shade |
40 (T2) | Ghost Dance |
40 (T2) | Magebane |
40 (T2) | Wind Dancer |
40 (T2) | Arrow Dancing |
40 (T2) | Precise Technique |
40 (T2) | Iron Reflexes |
100 (T2) | Allocates Avatar of the Hunt |
100 (T2) | Allocates Deadly Draw |
100 (T2) | Allocates Heavy Draw |
100 (T2) | Allocates Farsight |
100 (T2) | Allocates Master Fletcher |
100 (T2) | Allocates King of the Hill |
100 (T2) | Allocates Aspect of the Eagle |
500 (T2) | +8% to Quality |
500 (T2) | +12% to Quality |
500 (T2) | +16% to Quality |
250 (T3, T4) | +24% to Fire Damage over Time Multiplier -30% to Fire Resistance |
250 (T3, T4) | +32% to Fire Damage over Time Multiplier -30% to Fire Resistance |
250 (T3, T4) | +24% to Chaos Damage over Time Multiplier -30% to Chaos Resistance |
250 (T3, T4) | +32% to Chaos Damage over Time Multiplier -30% to Chaos Resistance |
250 (T3, T4) | +24% to Physical Damage over Time Multiplier Hits against you Overwhelm 12% of Physical Damage Reduction |
250 (T3, T4) | +32% to Physical Damage over Time Multiplier Hits against you Overwhelm 12% of Physical Damage Reduction |
500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 8% Elemental Resistances |
500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 10% Elemental Resistances |
250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 8% Chaos Resistance |
250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 10% Chaos Resistance |
400 (T3, T4) | 20% reduced Area of Effect 50% increased Area of Effect if you’ve Killed at least 5 Enemies Recently |
400 (T3, T4) | 20% reduced Area of Effect 60% increased Area of Effect if you’ve Killed at least 5 Enemies Recently |
400 (T3, T4) | 32% increased Area of Effect 20% reduced Area of Effect if you’ve Killed Recently |
400 (T3, T4) | 40% increased Area of Effect 20% reduced Area of Effect if you’ve Killed Recently |
500 (T3, T4) | 40% increased Projectile Speed 30% reduced Projectile Damage |
500 (T3, T4) | 55% increased Projectile Speed 30% reduced Projectile Damage |
500 (T3, T4) | Arrows Chain +1 times 50% reduced Chaining range |
200 (T3, T4) | 40% increased Chaining range |
200 (T3, T4) | 60% increased Chaining range |
300 (T3, T4) | Projectiles Pierce an additional Target |
300 (T3, T4) | Projectiles Pierce 2 additional Targets |
200 (T3, T4) | Projectiles have 50% chance for an additional Projectile when Forking |
200 (T3, T4) | Projectiles have 75% chance for an additional Projectile when Forking |
250 (T3, T4) | 30% increased Effect of your Marks 200% increased Mana Cost of Mark Skills |
250 (T3, T4) | 40% increased Effect of your Marks 200% increased Mana Cost of Mark Skills |
250 (T3, T4) | 20% reduced Effect of your Marks 12% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
250 (T3, T4) | 20% reduced Effect of your Marks 20% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
250 (T3, T4) | 15% reduced Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy |
500 (T3, T4) | 60% increased total Recovery per second from Life Leech 1% of Attack Damage Leeched as Life |
500 (T3, T4) | 60% increased total Recovery per second from Life Leech 1.6% of Attack Damage Leeched as Life |
500 (T3, T4) | 60% increased total Recovery per second from Mana Leech 1% of Attack Damage Leeched as Mana |
500 (T3, T4) | 60% increased total Recovery per second from Mana Leech 1.6% of Attack Damage Leeched as Mana |
500 (T3, T4) | 10% reduced Movement Speed 40% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 10% reduced Movement Speed 60% increased Cooldown Recovery Rate of Travel Skills |
500 (T3, T4) | 14% increased Movement Speed Your Travel Skills are Disabled |
500 (T3, T4) | 18% increased Movement Speed Your Travel Skills are Disabled |
300 (T3, T4) | 40% increased Effect of Onslaught on you Buffs on you expire 20% faster |
300 (T3, T4) | 50% increased Effect of Onslaught on you Buffs on you expire 20% faster |
300 (T3, T4) | 20% reduced Effect of Onslaught on you 20% chance to gain Onslaught for 4 seconds on Kill |
300 (T3, T4) | 20% reduced Effect of Onslaught on you 30% chance to gain Onslaught for 4 seconds on Kill |
300 (T3, T4) | 20% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster |
300 (T3, T4) | 30% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 20% faster |
500 (T3, T4) | 20% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster |
500 (T3, T4) | 30% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster |
500 (T3, T4) | 30% increased Enemy Stun Threshold 35% chance to double Stun Duration |
500 (T3, T4) | 30% increased Enemy Stun Threshold 45% chance to double Stun Duration |
300 (T3, T4) | 30% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate |
300 (T3, T4) | 40% increased Skill Effect Duration 20% reduced Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 20% increased Cooldown Recovery Rate |
300 (T3, T4) | 10% reduced Skill Effect Duration 25% increased Cooldown Recovery Rate |
300 (T3, T4) | Flasks applied to you have 10% reduced Effect 80% chance to gain a Flask Charge when you deal a Critical Strike |
300 (T3, T4) | Flasks applied to you have 10% reduced Effect Gain a Flask Charge when you deal a Critical Strike |
300 (T3, T4) | 20% reduced Flask Charges gained Flasks applied to you have 12% increased Effect |
300 (T3, T4) | 20% reduced Flask Charges gained Flasks applied to you have 15% increased Effect |
100 (T3, T4) | 15% increased bonuses gained from Equipped Quiver |
100 (T3, T4) | 20% increased bonuses gained from Equipped Quiver |
250 (T3, T4) | 60% reduced Trap Trigger Area of Effect 18% increased Trap Throwing Speed |
250 (T3, T4) | 60% reduced Trap Trigger Area of Effect 25% increased Trap Throwing Speed |
250 (T3, T4) | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location |
250 (T3, T4) | 25% reduced Totem Placement speed Skills that would Summon a Totem have 50% chance to Summon two Totems instead |
250 (T3, T4) | 25% reduced Totem Placement speed Skills that would Summon a Totem have 70% chance to Summon two Totems instead |
250 (T3, T4) | 25% reduced Totem Life Totems Explode on Death, dealing 400% of their Life as Physical Damage |
250 (T3, T4) | 25% reduced Totem Life Totems Explode on Death, dealing 600% of their Life as Physical Damage |
300 (T3, T4) | 30% increased Effect of Chill on you Unaffected by Chill while Channelling |
300 (T3, T4) | 30% increased Effect of Shock on you Unaffected by Shock while Channelling |
250 (T3, T4) | 12% chance to Scorch Enemies Cannot inflict Ignite |
250 (T3, T4) | 20% chance to Scorch Enemies Cannot inflict Ignite |
250 (T3, T4) | 12% chance to inflict Brittle Cannot inflict Freeze or Chill |
250 (T3, T4) | 20% chance to inflict Brittle Cannot inflict Freeze or Chill |
250 (T3, T4) | 12% chance to Sap Enemies Cannot inflict Shock |
250 (T3, T4) | 20% chance to Sap Enemies Cannot inflict Shock |
300 (T3, T4) | Inflict Fire Exposure on Hit 25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit |
300 (T3, T4) | Inflict Cold Exposure on Hit 25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit |
300 (T3, T4) | Inflict Lightning Exposure on Hit 25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit |
300 (T3, T4) | Inflict Fire, Cold, and Lightning Exposure on Hit 25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit |
150 (T3, T4) | 10% chance to inflict Withered for 2 seconds on Hit 50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
150 (T3, T4) | 15% chance to inflict Withered for 2 seconds on Hit 50% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
500 (T3, T4) | Overwhelm 24% Physical Damage Reduction Hits against you Overwhelm 10% of Physical Damage Reduction |
500 (T3, T4) | Overwhelm 32% Physical Damage Reduction Hits against you Overwhelm 10% of Physical Damage Reduction |
300 (T3, T4) | 60% increased Stun Duration on Enemies 30% increased Stun Duration on you |
300 (T3, T4) | 80% increased Stun Duration on Enemies 40% increased Stun Duration on you |
300 (T3, T4) | 35% increased Freeze Duration on Enemies 30% increased Freeze Duration on you |
300 (T3, T4) | 50% increased Freeze Duration on Enemies 40% increased Freeze Duration on you |
300 (T3, T4) | 35% increased Ignite Duration on Enemies 30% increased Ignite Duration on you |
300 (T3, T4) | 50% increased Ignite Duration on Enemies 40% increased Ignite Duration on you |
300 (T3, T4) | 35% increased Bleeding Duration 30% increased Bleed Duration on you |
300 (T3, T4) | 50% increased Bleeding Duration 40% increased Bleed Duration on you |
300 (T3, T4) | 18% increased Poison Duration 30% increased Poison Duration on you |
300 (T3, T4) | 24% increased Poison Duration 40% increased Poison Duration on you |
300 (T3, T4) | 30% increased Effect of Chill on you 60% increased Effect of Chill |
300 (T3, T4) | 40% increased Effect of Chill on you 80% increased Effect of Chill |
300 (T3, T4) | 60% increased Effect of Shock 30% increased Effect of Shock on you |
300 (T3, T4) | 80% increased Effect of Shock 40% increased Effect of Shock on you |
300 (T3, T4) | 18% increased Impale Effect Attack Hits against you have 30% chance to Impale |
300 (T3, T4) | 24% increased Impale Effect Attack Hits against you have 40% chance to Impale |
1000 (T3, T4) | 20% reduced Attribute Requirements |
1000 (T3, T4) | 30% reduced Attribute Requirements |
200 (T3, T4) | +90 to Dexterity Gain no inherent bonuses from Dexterity |
200 (T3, T4) | +120 to Dexterity Gain no inherent bonuses from Dexterity |
500 (T3, T4) | +90 to Intelligence Gain no inherent bonuses from Intelligence |
500 (T3, T4) | +120 to Intelligence Gain no inherent bonuses from Intelligence |
500 (T3, T4) | +90 to Strength Gain no inherent bonuses from Strength |
500 (T3, T4) | +120 to Strength Gain no inherent bonuses from Strength |
500 (T3, T4) | 6% increased Dexterity 6% increased Intelligence |
500 (T3, T4) | 10% increased Dexterity 10% increased Intelligence |
500 (T3, T4) | 6% increased Strength 6% increased Dexterity |
500 (T3, T4) | 10% increased Strength 10% increased Dexterity |
500 (T3, T4) | 6% increased Strength 6% increased Intelligence |
500 (T3, T4) | 10% increased Strength 10% increased Intelligence |
200 (T3, T4) | 14% increased Movement Speed if Dexterity is below 100 |
200 (T3, T4) | 20% increased Movement Speed if Dexterity is below 100 |
500 (T3, T4) | 24% increased Area of Effect if Intelligence is below 100 |
500 (T3, T4) | 32% increased Area of Effect if Intelligence is below 100 |
500 (T3, T4) | 12% chance to deal Double Damage if Strength is below 100 |
500 (T3, T4) | 16% chance to deal Double Damage if Strength is below 100 |
300 (T3, T4) | 10% increased Explicit Elemental Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Elemental Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Physical and Chaos Damage Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Physical and Chaos Damage Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Critical Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Critical Modifier magnitudes |
300 (T3, T4) | 10% increased Explicit Speed Modifier magnitudes |
300 (T3, T4) | 15% increased Explicit Speed Modifier magnitudes |
150 (T3, T4) | 10% increased Explicit Attribute Modifier magnitudes |
150 (T3, T4) | 15% increased Explicit Attribute Modifier magnitudes |
300 (T3, T4) | 100% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 120% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 140% increased Endurance, Frenzy and Power Charge Duration |
300 (T3, T4) | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 20% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
300 (T3, T4) | 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
200 (T3, T4) | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill |
400 (T3, T4) | 50% reduced Frenzy Charge Duration Gain a Frenzy Charge on Kill |
400 (T3, T4) | 50% reduced Power Charge Duration Gain a Power Charge on Kill |
400 (T3, T4) | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill |
300 (T3, T4) | -2 to Maximum Endurance Charges +2 to Minimum Frenzy Charges +2 to Minimum Power Charges |
300 (T3, T4) | +2 to Minimum Endurance Charges -2 to Maximum Frenzy Charges +2 to Minimum Power Charges |
300 (T3, T4) | +2 to Minimum Endurance Charges +2 to Minimum Frenzy Charges -2 to Maximum Power Charges |
150 (T3, T4) | +2 to Minimum Endurance, Frenzy and Power Charges -1 to Maximum Endurance, Frenzy and Power Charges |
500 (T4) | -2 to Maximum Endurance Charges +2 to Maximum Frenzy Charges -2 to Maximum Power Charges |
500 (T4) | -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges +2 to Maximum Power Charges |
500 (T4) | +2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges -2 to Maximum Power Charges |
150 (T4) | 6% increased Movement Speed per Frenzy Charge -1 to Maximum Frenzy Charges |
150 (T4) | -1 to Maximum Power Charges 6% increased Cooldown Recovery Rate per Power Charge |
150 (T4) | -1 to Maximum Endurance Charges 12% increased Area of Effect per Endurance Charge |
150 (T4) | 25% increased Damage per Endurance, Frenzy or Power Charge -1 to Maximum Endurance, Frenzy and Power Charges |
500 (T4) | Rampage |
150 (T3, T4) | Herald of Agony has 50% increased Buff Effect Herald of Agony has 50% increased Reservation |
150 (T3, T4) | Herald of Agony has 70% increased Buff Effect Herald of Agony has 50% increased Reservation |
150 (T3, T4) | Herald of Agony has 90% increased Buff Effect Herald of Agony has 50% increased Reservation |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 50% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 70% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 90% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 50% increased Reservation Herald of Ice has 50% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 50% increased Reservation Herald of Ice has 70% increased Buff Effect |
150 (T3, T4) | Herald of Ice has 50% increased Reservation Herald of Ice has 90% increased Buff Effect |
150 (T3, T4) | Herald of Purity has 50% increased Buff Effect Herald of Purity has 50% increased Reservation |
150 (T3, T4) | Herald of Purity has 70% increased Buff Effect Herald of Purity has 50% increased Reservation |
150 (T3, T4) | Herald of Purity has 90% increased Buff Effect Herald of Purity has 50% increased Reservation |
150 (T3, T4) | Herald of Thunder has 50% increased Reservation Herald of Thunder has 50% increased Buff Effect |
150 (T3, T4) | Herald of Thunder has 50% increased Reservation Herald of Thunder has 70% increased Buff Effect |
150 (T3, T4) | Herald of Thunder has 50% increased Reservation Herald of Thunder has 90% increased Buff Effect |
150 (T3, T4) | Anger has 40% increased Aura Effect Anger has 50% increased Reservation |
150 (T3, T4) | Anger has 50% increased Aura Effect Anger has 50% increased Reservation |
150 (T3, T4) | Anger has 60% increased Aura Effect Anger has 50% increased Reservation |
150 (T3, T4) | Wrath has 40% increased Aura Effect Wrath has 50% increased Reservation |
150 (T3, T4) | Wrath has 50% increased Aura Effect Wrath has 50% increased Reservation |
150 (T3, T4) | Wrath has 60% increased Aura Effect Wrath has 50% increased Reservation |
150 (T3, T4) | Hatred has 40% increased Aura Effect Hatred has 50% increased Reservation |
150 (T3, T4) | Hatred has 50% increased Aura Effect Hatred has 50% increased Reservation |
150 (T3, T4) | Hatred has 60% increased Aura Effect Hatred has 50% increased Reservation |
150 (T3, T4) | Zealotry has 40% increased Aura Effect Zealotry has 50% increased Reservation |
150 (T3, T4) | Zealotry has 50% increased Aura Effect Zealotry has 50% increased Reservation |
150 (T3, T4) | Zealotry has 60% increased Aura Effect Zealotry has 50% increased Reservation |
150 (T3, T4) | Pride has 40% increased Aura Effect Pride has 50% increased Reservation |
150 (T3, T4) | Pride has 50% increased Aura Effect Pride has 50% increased Reservation |
150 (T3, T4) | Pride has 60% increased Aura Effect Pride has 50% increased Reservation |
150 (T3, T4) | Malevolence has 40% increased Aura Effect Malevolence has 50% increased Reservation |
150 (T3, T4) | Malevolence has 50% increased Aura Effect Malevolence has 50% increased Reservation |
150 (T3, T4) | Malevolence has 60% increased Aura Effect Malevolence has 50% increased Reservation |
150 (T3, T4) | Haste has 40% increased Aura Effect Haste has 50% increased Reservation |
150 (T3, T4) | Haste has 50% increased Aura Effect Haste has 50% increased Reservation |
150 (T3, T4) | Haste has 60% increased Aura Effect Haste has 50% increased Reservation |
150 (T3, T4) | Precision has 40% increased Aura Effect Precision has 50% increased Reservation |
150 (T3, T4) | Precision has 50% increased Aura Effect Precision has 50% increased Reservation |
150 (T3, T4) | Precision has 60% increased Aura Effect Precision has 50% increased Reservation |
100 (T4) | Socketed Gems are Supported by Level 10 Mana Leech |
100 (T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
100 (T4) | Socketed Gems are Supported by Level 25 Arrogance |
100 (T4) | Socketed Gems are supported by Level 10 Fork |
100 (T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
100 (T4) | Socketed Gems are supported by Level 10 Life Leech |
100 (T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
100 (T4) | Socketed Gems are supported by Level 10 Stun |
100 (T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
100 (T4) | Socketed Gems are Supported by Level 10 Knockback |
100 (T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
100 (T4) | Socketed Gems are supported by Level 10 Blind |
100 (T4) | Socketed Gems are supported by Level 10 Chance to Flee |
100 (T4) | Socketed Gems are Supported by Level 10 Item Rarity |
100 (T4) | Socketed Gems are Supported by Level 10 Combustion |
100 (T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
100 (T4) | Socketed Gems are Supported by Level 10 Culling Strike |
100 (T4) | Socketed Gems are Supported by Level 10 Point Blank |
100 (T4) | Socketed Gems are Supported by Level 10 Iron Grip |
100 (T4) | Socketed Gems are Supported by Level 10 Chain |
500 (T4) | Socketed Gems are Supported by Level 3 Empower |
100 (T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
100 (T4) | Socketed Gems are Supported by Level 10 Less Duration |
500 (T4) | Socketed Gems are Supported by Level 3 Enhance |
500 (T4) | Socketed Gems are Supported by Level 3 Enlighten |
100 (T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
100 (T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
100 (T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
100 (T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
100 (T4) | Socketed Gems are Supported by Level 15 Decay |
100 (T4) | Socketed Gems are Supported by Level 10 Maim |
100 (T4) | Socketed Gems are Supported by Level 10 Momentum |
100 (T4) | Socketed Gems are Supported by Level 10 Arrow Nova |
100 (T4) | Socketed Gems are supported by Level 10 Pierce |
100 (T4) | Socketed Gems are Supported by Level 25 Generosity |
100 (T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
100 (T4) | Socketed Gems are Supported by Level 10 Volley |
100 (T4) | Socketed Gems are Supported by Level 10 Withering Touch |
100 (T4) | Socketed Gems are Supported by Level 10 Energy Leech |
100 (T4) | Socketed Gems are Supported by Level 10 Impale |
100 (T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
100 (T4) | Socketed Gems are Supported by Level 25 Second Wind |
100 (T4) | Socketed Gems are Supported by Level 10 Lifetap |
100 (T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
100 (T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
100 (T4) | Socketed Gems are Supported by Level 10 Overcharge |
25 (T4) | Socketed Gems are Supported by Level 10 Mana Leech |
25 (T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
25 (T4) | Socketed Gems are Supported by Level 25 Arrogance |
25 (T4) | Socketed Gems are supported by Level 10 Fork |
25 (T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
25 (T4) | Socketed Gems are supported by Level 10 Life Leech |
25 (T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
25 (T4) | Socketed Gems are supported by Level 10 Stun |
25 (T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
25 (T4) | Socketed Gems are Supported by Level 10 Knockback |
25 (T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
25 (T4) | Socketed Gems are supported by Level 10 Blind |
25 (T4) | Socketed Gems are supported by Level 10 Chance to Flee |
25 (T4) | Socketed Gems are Supported by Level 10 Combustion |
25 (T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
25 (T4) | Socketed Gems are Supported by Level 10 Culling Strike |
25 (T4) | Socketed Gems are Supported by Level 10 Point Blank |
25 (T4) | Socketed Gems are Supported by Level 10 Iron Grip |
25 (T4) | Socketed Gems are Supported by Level 10 Chain |
125 (T4) | Socketed Gems are Supported by Level 3 Empower |
25 (T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
25 (T4) | Socketed Gems are Supported by Level 10 Less Duration |
125 (T4) | Socketed Gems are Supported by Level 3 Enhance |
125 (T4) | Socketed Gems are Supported by Level 3 Enlighten |
25 (T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
25 (T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
25 (T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
25 (T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
25 (T4) | Socketed Gems are Supported by Level 15 Decay |
25 (T4) | Socketed Gems are Supported by Level 10 Maim |
25 (T4) | Socketed Gems are Supported by Level 10 Momentum |
25 (T4) | Socketed Gems are Supported by Level 10 Arrow Nova |
25 (T4) | Socketed Gems are supported by Level 10 Pierce |
25 (T4) | Socketed Gems are Supported by Level 25 Generosity |
25 (T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
25 (T4) | Socketed Gems are Supported by Level 10 Volley |
25 (T4) | Socketed Gems are Supported by Level 10 Withering Touch |
25 (T4) | Socketed Gems are Supported by Level 10 Energy Leech |
25 (T4) | Socketed Gems are Supported by Level 10 Impale |
25 (T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
25 (T4) | Socketed Gems are Supported by Level 25 Second Wind |
25 (T4) | Socketed Gems are Supported by Level 10 Lifetap |
25 (T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
25 (T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
25 (T4) | Socketed Gems are Supported by Level 10 Overcharge |
1000 (T5) | Trigger Level 20 Tornado when you Attack with Split Arrow or Tornado Shot |
1000 (T5) | Trigger Level 20 Blink Arrow when you Attack with Mirror Arrow Trigger Level 20 Mirror Arrow when you Attack with Blink Arrow |
1000 (T5) | Killing Blows with Burning Arrow or Explosive Arrow Shatter Enemies as though Frozen |
1000 (T5) | All Damage from Blast Rain and Artillery Ballista Hits can Poison 25% chance for Poisons inflicted with Blast Rain or Artillery Ballsita to deal 100% more Damage |
1000 (T5) | 50% increased Siege and Shrapnel Ballista attack speed per maximum Summoned Totem 45% reduced Shrapnel Ballista attack speed per Shrapnel Ballista Totem 45% reduced Siege Ballista attack speed per Siege Ballista Totem |
1000 (T5) | All Damage from Lightning Arrow and Ice Shot Hits can Ignite 25% chance for Ignites inflicted with Lightning Arrow or Ice Shot to deal 100% more Damage |
1000 (T5) | Galvanic Arrow and Storm Rain Repeat an additional time when used by a Mine |
500 (T5) | Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits Cannot Ignite, Chill, Freeze or Shock |
1000 (T5) | Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge |
1000 (T5) | Barrage and Frenzy have 40% increased Critical Strike Chance per Endurance Charge |
1000 (T5) | Rain of Arrows and Toxic Rain deal 300% more Damage with Bleeding -60% of Toxic Rain Physical Damage Converted to Chaos Damage |
1000 (T5) | Caustic Arrow and Scourge Arrow fire 25% more projectiles |
1000 (T5) | Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical Damage |
100 (T3, T4) | Item sells for an additional Unique of this Base Type |
750 (T3, T4) | Item sells for an additional Magmatic Ore |
200 (T3) | Item sells for 20 additional Orbs of Scouring |
100 (T4) | Item sells for 40 additional Orbs of Scouring |
240 (T3) | Item sells for 20 additional Chaos Orbs |
120 (T4) | Item sells for 40 additional Chaos Orbs |
134 (T3) | Item sells for 15 additional Orbs of Regret |
67 (T4) | Item sells for 30 additional Orbs of Regret |
60 (T3) | Item sells for 10 additional Regal Orbs |
30 (T4) | Item sells for 20 additional Regal Orbs |
134 (T3) | Item sells for 15 additional Vaal Orbs |
67 (T4) | Item sells for 30 additional Vaal Orbs |
54 (T3) | Item sells for 15 additional Gemcutter’s Prisms |
27 (T4) | Item sells for 30 additional Gemcutter’s Prisms |
80 (T3) | Item sells for 10 additional Blessed Orbs |
40 (T4) | Item sells for 20 additional Blessed Orbs |
140 (T3) | Item sells for 15 additional Awakened Sextant |
70 (T4) | Item sells for 30 additional Awakened Sextant |
40 (T3) | Item sells for an additional Orb of Annulment |
14 (T4) | Item sells for 3 additional Orbs of Annulment |
100 (T3) | Item sells for an additional Exalted Orb |
34 (T4) | Item sells for 3 additional Exalted Orbs |
100 (T3) | Item sells for an additional Divine Orb |
34 (T4) | Item sells for 3 additional Divine Orbs |
5 (T3) | Item sells for an additional Sacred Orb |
2 (T4) | Item sells for 3 additional Sacred Orbs |
1250 (T3) | Item sells for an additional Igneous Geode |
134 (T4) | Item sells for an additional Crystalline Geode |
200 (T5) | Crucible Passives that sell for items sell for twice as much |