PoE Autumnal Archer

Autumnal Archer

Stats
Resists Cold.

200% increased Global Accuracy Rating
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Spectre N
Tags human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood
  • Life: 475%
  • Evasion: +250%
  • Ailment Threshold: 475%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 10/20/40) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
  • Damage: 235%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 5 ~ 70
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 100%
  • Type: AncestralIceArcher
  • Metadata: AncestralIceArcher_

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 167,651
  • Armour: 16,265
  • Evasion: 28,420
  • Energy Shield: 0
  • Damage: 2,240
  • Spell Damage: 2,240
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 13,250
  • Ailment Threshold: 167,651
  • Chill: 530
  • Shock: 530
  • Brittle: 2,999
  • Scorch: 530
  • Sap: 1,465

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1792–2688
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWAncestralIceShot


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1792–2688
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]

EASAncestralIceRain


Cooldown Time: 10 Second


action attack or cast time uses animation length [1]

MPWAncestralIceArcherFakeArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1792–2688
Critical Strike Chance: 5%
Attack Time: 1.5 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

Level 82

  • Life: 135,667
  • Armour: 14,425
  • Evasion: 26,628
  • Energy Shield: 0
  • Damage: 1,998
  • Spell Damage: 1,998
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 13,006
  • Ailment Threshold: 135,667
  • Chill: 429
  • Shock: 429
  • Brittle: 2,427
  • Scorch: 429
  • Sap: 1,185

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1599–2398
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWAncestralIceShot


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1599–2398
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]

EASAncestralIceRain


Cooldown Time: 10 Second


action attack or cast time uses animation length [1]

MPWAncestralIceArcherFakeArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1599–2398
Critical Strike Chance: 5%
Attack Time: 1.5 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

Level 78

  • Life: 86,631
  • Armour: 11,328
  • Evasion: 23,335
  • Energy Shield: 0
  • Damage: 1,586
  • Spell Damage: 1,586
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 12,377
  • Ailment Threshold: 86,631
  • Chill: 274
  • Shock: 274
  • Brittle: 1,550
  • Scorch: 274
  • Sap: 757

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1269–1904
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWAncestralIceShot


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1269–1904
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]

EASAncestralIceRain


Cooldown Time: 10 Second


action attack or cast time uses animation length [1]

MPWAncestralIceArcherFakeArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1269–1904
Critical Strike Chance: 5%
Attack Time: 1.5 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

Level 73

  • Life: 51,549
  • Armour: 8,348
  • Evasion: 19,716
  • Energy Shield: 0
  • Damage: 1,183
  • Spell Damage: 1,183
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 11,388
  • Ailment Threshold: 51,549
  • Chill: 163
  • Shock: 163
  • Brittle: 922
  • Scorch: 163
  • Sap: 450

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 947–1420
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWAncestralIceShot


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 947–1420
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]

EASAncestralIceRain


Cooldown Time: 10 Second


action attack or cast time uses animation length [1]

MPWAncestralIceArcherFakeArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 947–1420
Critical Strike Chance: 5%
Attack Time: 1.5 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

Level 68

  • Life: 30,558
  • Armour: 6,127
  • Evasion: 16,587
  • Energy Shield: 0
  • Damage: 878
  • Spell Damage: 878
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 10,255
  • Ailment Threshold: 30,558
  • Chill: 97
  • Shock: 97
  • Brittle: 547
  • Scorch: 97
  • Sap: 267

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPWAncestralIceShot


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1.5 Second


60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]

EASAncestralIceRain


Cooldown Time: 10 Second


action attack or cast time uses animation length [1]

MPWAncestralIceArcherFakeArrow


Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1.5 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

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