Autumnal Archer
Stats |
Resists Cold.
200% increased Global Accuracy Rating
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
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Spectre |
N |
Tags |
human, humanoid, karui, medium_movement, not_int, not_str, ranged, red_blood |
- Life: 475%
- Evasion: +250%
- Ailment Threshold: 475%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 10/20/40) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 235%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 5 ~ 70
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 100%
- Model Size: 100%
- Type: AncestralIceArcher
- Metadata: AncestralIceArcher_
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 167,651
- Armour: 16,265
- Evasion: 28,420
- Energy Shield: 0
- Damage: 2,240
- Spell Damage: 2,240
- Accuracy: 538
- Attack Time: 1.5
- Experience: 13,250
- Ailment Threshold: 167,651
- Chill: 530
- Shock: 530
- Brittle: 2,999
- Scorch: 530
- Sap: 1,465
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1792–2688
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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MPWAncestralIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1792–2688
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]
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EASAncestralIceRain
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
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MPWAncestralIceArcherFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1792–2688
Critical Strike Chance: 5%
Attack Time: 1.5 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
|
Level 82
- Life: 135,667
- Armour: 14,425
- Evasion: 26,628
- Energy Shield: 0
- Damage: 1,998
- Spell Damage: 1,998
- Accuracy: 499
- Attack Time: 1.5
- Experience: 13,006
- Ailment Threshold: 135,667
- Chill: 429
- Shock: 429
- Brittle: 2,427
- Scorch: 429
- Sap: 1,185
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1599–2398
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPWAncestralIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1599–2398
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]
|
EASAncestralIceRain
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
|
MPWAncestralIceArcherFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1599–2398
Critical Strike Chance: 5%
Attack Time: 1.5 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
|
Level 78
- Life: 86,631
- Armour: 11,328
- Evasion: 23,335
- Energy Shield: 0
- Damage: 1,586
- Spell Damage: 1,586
- Accuracy: 428
- Attack Time: 1.5
- Experience: 12,377
- Ailment Threshold: 86,631
- Chill: 274
- Shock: 274
- Brittle: 1,550
- Scorch: 274
- Sap: 757
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1269–1904
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPWAncestralIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1269–1904
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]
|
EASAncestralIceRain
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
|
MPWAncestralIceArcherFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1269–1904
Critical Strike Chance: 5%
Attack Time: 1.5 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
|
Level 73
- Life: 51,549
- Armour: 8,348
- Evasion: 19,716
- Energy Shield: 0
- Damage: 1,183
- Spell Damage: 1,183
- Accuracy: 352
- Attack Time: 1.5
- Experience: 11,388
- Ailment Threshold: 51,549
- Chill: 163
- Shock: 163
- Brittle: 922
- Scorch: 163
- Sap: 450
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 947–1420
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPWAncestralIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 947–1420
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]
|
EASAncestralIceRain
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
|
MPWAncestralIceArcherFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 947–1420
Critical Strike Chance: 5%
Attack Time: 1.5 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
|
Level 68
- Life: 30,558
- Armour: 6,127
- Evasion: 16,587
- Energy Shield: 0
- Damage: 878
- Spell Damage: 878
- Accuracy: 290
- Attack Time: 1.5
- Experience: 10,255
- Ailment Threshold: 30,558
- Chill: 97
- Shock: 97
- Brittle: 547
- Scorch: 97
- Sap: 267
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
MPWAncestralIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1.5 Second
60% of Physical Damage Converted to Cold Damage
33% chance to Freeze enemies
base is projectile [1]
monster projectile variation [162]
projectile uses contact position [1]
use scaled contact offset [1]
|
EASAncestralIceRain
Cooldown Time: 10 Second
action attack or cast time uses animation length [1]
|
MPWAncestralIceArcherFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 702–1053
Critical Strike Chance: 5%
Attack Time: 1.5 Second
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [169]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
|