PoE 3.13 Trickster Ascendancy Changes

1. Trickster Changes

The small passive prior to Harness the Void now grants 10% increased Damage (previously it increased Damage over Time).

Name Changes
Prolonged Pain
  • No longer grants 20% increased Poison Duration.
Patient Reaper
  • No longer grants 50% increased Damage over Time.
  • Now causes you to recover 3% of Life on Kill (from 2%), 3% of Mana on Kill (from 4%) and 3% of Energy Shield on Kill (from 2%).
Weave the Arcane
  • No longer grants 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana.
  • Now grants 30% increased maximum Mana (from 25%) and 30% chance to Recover 10% of Mana when you use a Skill (from 20%).
Harness the Void
  • Now grants 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage (from 25% chance), 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage (from 15% chance) and 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage (from 5% chance).
Ghost Dance
  • No longer grants +3% to Chance to Evade while you have Energy Shield and 10% increased Movement Speed while you have Energy Shield.
  • Now causes you, when Hit, to lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating (from 4%) and 3% reduced Damage taken per Ghost Shroud (from 2%).
Escape Artist
  • No longer grants 10% chance to Dodge Spell Hits if you have Energy Shield.
  • Now grants 5% increased Attack and Cast Speed per Ghost Shroud (from 6%).

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2. List of Trickster Ascendancy 3.13

Name Stats PoE 3.13 Changes
Swift Killer
  • +1 to Maximum Frenzy Charges and Maximum Power Charges
  • 15% chance to gain a Frenzy Charge and a Power Charge on Kill
  • 5% increased Damage per Frenzy Charge
  • 5% increased Damage per Power Charge
  • Gain a Power or Frenzy Charge each second while Channelling
 
Ghost Dance
  • 3% reduced Damage taken per Ghost Shroud
  • When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating
  • Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
Added

  • 3% reduced Damage taken per Ghost Shroud
  • When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating

Removed

  • +3% to Chance to Evade while you have Energy Shield
  • 2% reduced Damage taken per Ghost Shroud
  • When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating
  • 10% increased Movement Speed while you have Energy Shield
Prolonged Pain
  • 10% reduced Damage taken from Damage Over Time
  • 20% more Damage over Time
  • 20% increased Skill Effect Duration
Removed

  • 20% increased Poison Duration
Harness the Void
  • 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
  • 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
  • 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage
Added

  • 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
  • 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
  • 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage

Removed

  • 25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
  • 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
  • 5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage
Weave the Arcane
  • 30% increased maximum Mana
  • 30% chance to Recover 10% of Mana when you use a Skill
  • Movement Skills cost no Mana
  • 20% increased Attack and Cast Speed if you’ve used a Movement Skill Recently
Added

  • 30% increased maximum Mana
  • 30% chance to Recover 10% of Mana when you use a Skill

Removed

  • 25% increased maximum Mana
  • 20% chance to Recover 10% of Mana when you use a Skill
  • 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana
Attack and Cast Speed, Damage (Attack and Cast Speed, Damage Over Time)
  • 4% increased Attack and Cast Speed
  • 10% increased Damage
Added

  • 10% increased Damage

Removed

  • 10% increased Damage over Time
Attack and Cast Speed, Frenzy Charge Duration
  • 4% increased Attack and Cast Speed
  • 15% increased Frenzy Charge Duration
  • 15% increased Power Charge Duration
Added

  • 15% increased Frenzy Charge Duration
  • 15% increased Power Charge Duration

Removed

  • 10% increased Frenzy Charge Duration
  • 10% increased Power Charge Duration
Attack and Cast Speed, Evasion and Energy Shield
  • 4% increased Attack and Cast Speed
  • 14% increased Evasion Rating
  • 5% increased maximum Energy Shield
 
Attack and Cast Speed, Maximum Mana
  • 4% increased Attack and Cast Speed
  • 8% increased maximum Mana
 
Patient Reaper
  • 70% increased Recovery Rate of Life, Mana and Energy Shield if you’ve Killed an Enemy affected by your Damage Over Time Recently
  • Recover 3% of Life on Kill
  • Recover 3% of Energy Shield on Kill
  • Recover 3% of Mana on Kill
Added

  • Recover 3% of Life on Kill
  • Recover 3% of Energy Shield on Kill
  • Recover 3% of Mana on Kill

Removed

  • 50% increased Damage over Time
  • Recover 2% of Life on Kill
  • Recover 2% of Energy Shield on Kill
  • Recover 4% of Mana on Kill
Escape Artist
  • Cannot be Stunned while you have Ghost Shrouds
  • 5% increased Attack and Cast Speed per Ghost Shroud
  • +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
  • +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
Added

  • 5% increased Attack and Cast Speed per Ghost Shroud

Removed

  • 6% increased Attack and Cast Speed per Ghost Shroud
  • 10% chance to Dodge Spell Hits if you have Energy Shield

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