Swift Killer |
- +1 to Maximum Frenzy Charges and Maximum Power Charges
- 15% chance to gain a Frenzy Charge and a Power Charge on Kill
- 5% increased Damage per Frenzy Charge
- 5% increased Damage per Power Charge
- Gain a Power or Frenzy Charge each second while Channelling
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Ghost Dance |
- 3% reduced Damage taken per Ghost Shroud
- When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating
- Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
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Added
- 3% reduced Damage taken per Ghost Shroud
- When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating
Removed
- +3% to Chance to Evade while you have Energy Shield
- 2% reduced Damage taken per Ghost Shroud
- When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating
- 10% increased Movement Speed while you have Energy Shield
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Prolonged Pain |
- 10% reduced Damage taken from Damage Over Time
- 20% more Damage over Time
- 20% increased Skill Effect Duration
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Removed
- 20% increased Poison Duration
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Harness the Void |
- 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
- 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
- 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage
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Added
- 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
- 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
- 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage
Removed
- 25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage
- 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage
- 5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage
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Weave the Arcane |
- 30% increased maximum Mana
- 30% chance to Recover 10% of Mana when you use a Skill
- Movement Skills cost no Mana
- 20% increased Attack and Cast Speed if you’ve used a Movement Skill Recently
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Added
- 30% increased maximum Mana
- 30% chance to Recover 10% of Mana when you use a Skill
Removed
- 25% increased maximum Mana
- 20% chance to Recover 10% of Mana when you use a Skill
- 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana
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Attack and Cast Speed, Damage (Attack and Cast Speed, Damage Over Time) |
- 4% increased Attack and Cast Speed
- 10% increased Damage
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Added
Removed
- 10% increased Damage over Time
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Attack and Cast Speed, Frenzy Charge Duration |
- 4% increased Attack and Cast Speed
- 15% increased Frenzy Charge Duration
- 15% increased Power Charge Duration
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Added
- 15% increased Frenzy Charge Duration
- 15% increased Power Charge Duration
Removed
- 10% increased Frenzy Charge Duration
- 10% increased Power Charge Duration
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Attack and Cast Speed, Evasion and Energy Shield |
- 4% increased Attack and Cast Speed
- 14% increased Evasion Rating
- 5% increased maximum Energy Shield
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Attack and Cast Speed, Maximum Mana |
- 4% increased Attack and Cast Speed
- 8% increased maximum Mana
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Patient Reaper |
- 70% increased Recovery Rate of Life, Mana and Energy Shield if you’ve Killed an Enemy affected by your Damage Over Time Recently
- Recover 3% of Life on Kill
- Recover 3% of Energy Shield on Kill
- Recover 3% of Mana on Kill
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Added
- Recover 3% of Life on Kill
- Recover 3% of Energy Shield on Kill
- Recover 3% of Mana on Kill
Removed
- 50% increased Damage over Time
- Recover 2% of Life on Kill
- Recover 2% of Energy Shield on Kill
- Recover 4% of Mana on Kill
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Escape Artist |
- Cannot be Stunned while you have Ghost Shrouds
- 5% increased Attack and Cast Speed per Ghost Shroud
- +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
- +1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
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Added
- 5% increased Attack and Cast Speed per Ghost Shroud
Removed
- 6% increased Attack and Cast Speed per Ghost Shroud
- 10% chance to Dodge Spell Hits if you have Energy Shield
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