Instruments of Zeal |
- Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges
- Gain 1 Fanatic Charge every second if you’ve Attacked in the past second
- Lose all Fanatic Charges on reaching Maximum Fanatic Charges
- +4 to Maximum Fanatic Charges
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New added |
Elemental Damage, Attack and Cast Speed |
- 10% increased Elemental Damage
- 4% increased Attack and Cast Speed
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New added |
Elemental Damage, Critical Strike Multiplier |
- 10% increased Elemental Damage
- +10% to Critical Strike Multiplier
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Added
- +10% to Critical Strike Multiplier
Removed
- +15% to Critical Strike Multiplier
|
Elemental Damage, Life Regeneration |
- 10% increased Elemental Damage
- Regenerate 0.5% of Life per second
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Righteous Providence |
- 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
- +50 to Strength and Intelligence
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Added
- 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
- +50 to Strength and Intelligence
Removed
- 100% increased Critical Strike Chance against Enemies that are affected
by no Elemental Ailments
- +45% to Critical Strike Multiplier against Enemies that are affected
by Elemental Ailments
- 20% increased Effect of Non-Damaging Ailments
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Instruments of Virtue |
- 10% more Attack Damage for each Non-Instant Spell you’ve Cast in the past 8 seconds, up to a maximum of 30%
- Battlemage
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Added
- 10% more Attack Damage for each Non-Instant Spell you’ve Cast in the past 8 seconds, up to a maximum of 30%
- Battlemage
Removed
- 30% increased Spell Damage if you’ve Cast a Spell Recently
- 50% increased Attack Damage if you’ve Cast a Spell Recently
- 20% increased Attack Speed if you’ve Attacked Recently
- 30% increased Cast Speed if you’ve Attacked Recently
|
Pious Path |
- Consecrated Ground you create grants Immunity to Elemental Ailments
- to you and Allies
- Effects of Consecrated Ground you create Linger for 4 seconds
- Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
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Added
- Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies
Removed
- 20% increased Attack and Cast Speed while on Consecrated Ground
- Regenerate 200 Energy Shield per Second while on Consecrated Ground
|
Inevitable Judgement |
- Critical Strikes ignore Enemy Monster Elemental Resistances
- Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances
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Augury of Penitence |
- Nearby Enemies take 16% increased Elemental Damage
- Nearby Enemies deal 8% less Elemental Damage
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Sanctuary |
- You have Consecrated Ground around you while stationary
- Consecrated Ground you create applies 15% increased Damage taken to Enemies
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Added
- Consecrated Ground you create applies 15% increased Damage taken to Enemies
Removed
- Consecrated Ground you create applies 10% increased Damage taken to Enemies
- Regenerate 15 Mana per Second while on Consecrated Ground
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