Palia Combat

Combat in Palia

Many people have asked if Palia will have combat. While Palia won’t be entirely free of conflict, combat isn’t the core of the focus. Over time, we’ll have combat-like adventures, but players will be able to opt out of those experiences. And that combat won’t involve players fighting other players.

We want players to know that they exist in a low-pressure world largely devoid of physical, social, and emotional threats. As such, we feel that player versus player (PVP) combat is antithetical to our core experiential goals.

Palia Combat

Having said that, we do believe that there are some competitive play opportunities that can make sense in our world, in large part because they’re the kind of light-hearted experiences we expect to find amongst family or close friends. A Sunday afternoon card game can be cozy. Racing on the beach can still feel like vacation.

Additionally, many of our core systems roll up quite naturally into an option for a little competitive play. We know we’ve spent a lot of time with our families watching cooking competitions, and those skills in Palia could make for fun gameplay opportunities.

The thing that will remain consistently true is that competition is not our core; any competitive options we add will not impinge on the core game experience, and we will strive not to tempt you into engagement with their rewards.

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