Armour and Evasion Mastery

Armour and Evasion Mastery

Armour and Evasion Mastery is a passive skill.

  • (New) Defend with 120% of Armour against Projectile Attacks, 5% more chance to Evade Melee Attacks
  • 8% increased Armour per Endurance Charge, 8% increased Evasion Rating per Frenzy Charge
  • (New) 80% increased Stun and Block Recovery
  • (New) Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second
  • (New) 40% increased Evasion Rating if you have been Hit Recently, 40% increased Armour if you haven't been Hit Recently
  • (New) Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour, Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating

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How to allocate it?

  1. Allocate a Notable Passive Skill in this cluster, then this Mastery becomes available to allocate in the cluster.
  2. Spend a passive skill point on the mastery, then choose a specific stat to gain.

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