p>Once you return from your first few successful missions, you’re able to place Acquisitions into your Rucksack for use during subsequent outings. You can also start to craft your own Acquisitions at the Schematic Crafting location (in the Lobby), between drops.
Acquisitions: These are single-use items that can give you an advantage on the battlefield. Acquisitions you find and exfil with in your Rucksack can be added to your Acquisition Stash, within your Rucksack Menu.
Schematics: These are highly sought-after plans that permanently allow you to craft Acquisitions that you can add to your Rucksack. Schematics have a cooldown period, after which they can be brought into the Exclusion Zone.
The following types of Acquisitions can be found and used, or crafted if the Schematics are located, and all have a Rarity value associated with them (denoting how difficult they are to find and the level of improvements they bring to the weapon or item they affect):
The Dark Aether element is used in conjunction with crafting Schematics to bolster your weaponry:
The Vest, Gloves, Boots and Gear Perk system is not available in Zombies. Instead, receive a permanent boost (throughout a Mission, unless you fully die) to various in-game attributes by finding (or crafting) a Perk-a-Cola:
Deadshot Daiquiri
Aiming down sight moves to enemy critical location. Increase enemy critical damage.
Death Perception
Obscured enemies, chests, resources, and item drops are more easily spotted.
Elemental Pop
Every bullet you fire has a small chance to apply a random Ammo Mod effect.
Jugger-Nog
Increases maximum health.
PHD Flopper
Diving to prone triggers an explosion. The explosion increases the higher you fall. Immunity from fall damage while diving. Immunity from area-of-effect damage from weapons you are using.
Quick Revive
Reduce the health regeneration delay time by 50%. Reduce the time it takes to revive an ally by 50%.
Speed Cola
Drink to reload and replate armor faster.
Stamin-Up
Increases run and sprint speed.
Tombstone Soda
On death, you create a tombstone stash at that location, containing your backpack inventory in the next game.
The weapon you are currently holding can be further augmented with an Ammo modification. For the exact effect each Mod brings to a battle, why not test them out in the Exclusion Zone once you find or craft them?
Ammo Mods: Brain Rot, Cryo Freeze, Dead Wire, Napalm Burst, Shatter Blast
Locate the necessary (and devilishly difficult to find) Schematics, and you’re able to craft some of the most arcane and powerful weaponry ever seen. The Wonder Weapons available at game launch are currently [REDACTED].