Icons have been added to Battle Items showcasing the item type, for players to better understand which category they belong in.
Added a “View Roster Progression” toggle in the Quest Journal allowing players to view and abandon Roster-Wide quests that are active on another character.
When adding a new card, the confirmation window will now show how many Card Slots you have available. A confirmation window is no longer shown when adding a duplicate card. Duplicate cards added that exceed the maximum required to reach level 5 awakening will now automatically get converted into Card XP once added to the catalog.
‘Colorblind Filter’ options have been improved to make ranged attack and area indicators shown on the ground when using a skill are more distinguished while a photosensitivity filter is active.
Sort Auction House listings now default by Buy Now Price.
Improved the enter/leave Secret Dungeon vote UI to show the number of players that refused. Additionally, if a player left the party or left the dungeon while voting to participate, it will be automatically rejected.
Added a “Companion Opacity” setting to adjust your pet’s opacity.
Added options for controlling effects and sound output caused by card set effects. These options can be set under Settings > Gameplay > Combat Related Settings > Show Combat / Pet.
Added ‘Legion Raid Special’ category to the Integrated Dungeon UI, to allow players to enter Legion Raid special difficulties through one entry menu.
After using a chain skill, a new meter will show how much time is left.
Improved the spectator mode in PvE after a player dies while in a Raid/Dungeon.
The spectator UI displaying party or raid members has been updated so that it is now expandable, and contains an option to view character information when right-clicking on their HP bar
The player being spectated can be changed either by selecting another players HP bar in the spectator UI, or by using [Q] or [<] to go to the previous player and [E] or [>] to go to the next player.
An option has been added to the Spectator UI allowing you to enable or disable the viewing of combat effects from other players while spectating.
The HP bar is now viewable at all times.
Added UI elements that were not previously shown to spectators such as tutorial hints displayed during the fight and AoE markers from specific attacks.
Improved the display of debuffs active on the enemy that the spectated player is targeting.
During spectator mode, Party Leaders and Raid Group Commanders can be transferred.