Content-wise, Lords of the Fallen was 100% worth the wait. With two beautiful, contrasting worlds that you can interact with whenever, a great customization system to build your character, grotesque enemy designs, and solid soulslike combat, Lords of the Fallen rivaled my enjoyment of Dark Souls. This was another one of those games I had to stop myself from writing just so I could play more and try a different build!
On the Steam Deck, it is a bit difficult to run, but it is playable. It makes sense, seeing as how big the game is and the use of Unreal Engine 5, but I did hope for more. In the end, with the adjustments I made, I still found the game looking great on the smaller screen, and it was holding 30 FPS for 95% of the time, with a few dips here and there. And thanks to the Steam Deck Refresh Rate Unlocker, there was virtually no input lag!
I highly recommend the game; it is a ton of fun, but expect some compromises to play well on the go.
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