Elemental Damage, Attack and Cast Speed |
Basic |
- 10% increased Elemental Damage
- 4% increased Attack and Cast Speed
|
1, 3 |
Instruments of Virtue |
Notable |
- 10% more Attack Damage for each Non-Instant Spell you've Cast in the past 8 seconds, up to a maximum of 30%
- Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon) |
2 |
Instruments of Zeal |
Notable |
- Gain Fanaticism for 4 seconds on reaching Maximum Fanatic Charges
- Gain 1 Fanatic Charge every second if you've Attacked in the past second
- Lose all Fanatic Charges on reaching Maximum Fanatic Charges
- +4 to Maximum Fanatic Charges
(Fanaticism grants Spells you Cast yourself 75% more Cast Speed, 75% reduced mana cost and 75% increased Area of Effect)
|
4 |
Elemental Damage, Critical Strike Multiplier |
Basic |
- 10% increased Elemental Damage
- +10% to Critical Strike Multiplier
|
1, 3 |
Righteous Providence |
Notable |
- 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower
- +50 to Strength and Intelligence
|
2 |
Inevitable Judgement |
Notable |
- Critical Strikes ignore Enemy Monster Elemental Resistances
- Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances
(Ignoring Resistances means your Damage cannot be modified in any way by any Resistance stats) |
4 |
Elemental Damage and Resistances |
Basic |
- +6% to all Elemental Resistances
- 10% increased Elemental Damage
|
1 |
Augury of Penitence |
Notable |
- Nearby Enemies take 16% increased Elemental Damage
- Nearby Enemies deal 8% less Elemental Damage
|
2 |
Elemental Damage, Life Regeneration |
Basic |
- Regenerate 0.5% of Life per second
- 10% increased Elemental Damage
|
1, 3 |
Sanctuary |
Notable |
- Consecrated Ground you create applies 15% increased Damage taken to Enemies
- You have Consecrated Ground around you while stationary
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second. Hits against Enemies on your Consecrated Ground have increased Critical Strike Chance) |
2 |
Pious Path |
Notable |
- Consecrated Ground you create causes Life Regeneration to
- also Recover Energy Shield for you and Allies
- Consecrated Ground you create grants Immunity to Elemental Ailments
- to you and Allies
- Effects of Consecrated Ground you create Linger for 4 seconds
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(The effects of the ground still apply to you, allies or enemies after leaving its area) |
4 |