You can upgrade and evolve your players by committing them to an Evolution slot and completing gameplay challenges with that player. Once you complete the challenges, that player will have permanent upgrades.
Not every player is eligible for every Evolution. You’ll have to check the requirements to know what players you’re allowed to use. An example of this might be ‘Evolve any Silver Player’, or ‘Evolve a left back with 3* skill moves’.
A selection of Evolutions will be freely available for players to enter each season, and some will have coins or coins/points requirements. Just like the balance of upgrades coming through SBCs, Objectives, and the Transfer Market, we want to make sure Evolutions upgrade paths are balanced across Ultimate Team.
Ultimate Team Evolutions is a powerful new system that changes how you think about and build up your squad. For the first time, you’ll be able to improve and customise players from your Club. You can take your favourite lower-rated players from any Club and level them up, as well as tweak and customise your top players by adding skill moves, changing work rates and weak foot upgrades as a few examples.
As you level up your players you’ll also earn visual upgrades to show off all the work you’ve put into them. After you evolve a player once, that’s just the beginning. You will be able to run the same player through multiple Evolutions throughout the year, so by the end of the year, you can have unique versions of players that no one else has. With the addition of women’s leagues and Evolutions, this is the year where you can finally build your Ultimate Team.
Each Evolution comes with a set of levels of challenges for you to complete. They can range from simple, ‘Play 5 Games where you score with this player in your starting XI’ to challenging ‘Win 10 Ultimate Team Champs matches with this player’. Complete all of the challenges in a level to earn the upgrades, and unlock more levels of challenges to complete.
You can claim upgrades for your player after each level of challenge you complete. They will range from Overall Stat upgrades, (ex. +5 OVR) or hyper-specific attribute upgrades (ex. +5 Curve). You can even customise and upgrade the following:
You can also unlock new item visuals and animated backgrounds for your favourite players.
Our goal is to keep Evolutions feeling fresh and updated. We will be adding more ways for you to evolve your squad throughout the season. Some Evolutions might be only available for a limited time and will need to be completed in a specific time frame, or some will need to be enrolled in by a specific time. We’ll be sharing more details about Evolutions in an upcoming Pitch Notes Deep Dive.

No. Once a player has been confirmed in an Evolution, it becomes untradeable.
You can have as many Evolution players in your squad as you want, but you can only activate one to Upgrade at a time.
You can swap back and forth between your Evolutions freely. If you are working on a Silver Player Evolution and don’t want to bring them into your Champs matches, you can switch to a more appropriate Evolution player in your main squad and work on them.
Your progress is saved. When you pick up that player and continue to evolve them, you will start right from where you left off.
No. Each Evolution can be completed by only one player, and you can’t withdraw your player or forfeit the Evolution.
In-progress Evolution players cannot be submitted in SBCs. However, once the Player Item is fully upgraded and the Evolution is completed then you can use them in SBCs.
Yes, Evolutions can have time restrictions. If the Evolution timer runs out, you will earn all the upgrades for the levels that you have completed. You will not be able to claim the upgrades for any uncompleted, or partially completed levels.
Yes! If the player meets the eligibility requirements it can be enrolled in multiple slots, but a player cannot be in multiple slots simultaneously. A player can be enrolled in a new Evolution once their current one is completed.
No. An Evolution is a unique item type.
There will be an overhead indicator on the player you are actively evolving.