Spectre | N |
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Mod | Gain 25% of Physical Damage as Extra Cold Damage 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits |
Tags | bludgeoning_weapon, bone_armour, bones, cold_affinity, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
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The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
ChattersIceCrashAttack, Area, Melee, Cold, Multistrikeable, Slam, Totemable Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. Deals 50% more Attack Damage |
ChattersThrowShieldProjectileLakeAttack, RangedAttack, Projectile, ProjectilesFromUser, SingleMainProjectile, Physical, Triggerable Projectiles Pierce all Targets |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
ChattersIceCrashAttack, Area, Melee, Cold, Multistrikeable, Slam, Totemable Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. Deals 50% more Attack Damage |
ChattersThrowShieldProjectileLakeAttack, RangedAttack, Projectile, ProjectilesFromUser, SingleMainProjectile, Physical, Triggerable Projectiles Pierce all Targets |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
ChattersIceCrashAttack, Area, Melee, Cold, Multistrikeable, Slam, Totemable Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. Deals 50% more Attack Damage |
ChattersThrowShieldProjectileLakeAttack, RangedAttack, Projectile, ProjectilesFromUser, SingleMainProjectile, Physical, Triggerable Projectiles Pierce all Targets |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
ChattersIceCrashAttack, Area, Melee, Cold, Multistrikeable, Slam, Totemable Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. Deals 50% more Attack Damage |
ChattersThrowShieldProjectileLakeAttack, RangedAttack, Projectile, ProjectilesFromUser, SingleMainProjectile, Physical, Triggerable Projectiles Pierce all Targets |
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedUniqueAttack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser Strike your foes down with a powerful blow. action attack or cast time uses animation length [1] |
ChattersIceCrashAttack, Area, Melee, Cold, Multistrikeable, Slam, Totemable Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. Deals 50% more Attack Damage |
ChattersThrowShieldProjectileLakeAttack, RangedAttack, Projectile, ProjectilesFromUser, SingleMainProjectile, Physical, Triggerable Projectiles Pierce all Targets |