Effigy of the Slavemaster
Spectre |
N |
Mod |
20% increased Movement Speed |
Tags |
bludgeoning_weapon, caster, flesh_armour, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, lightning_affinity, not_int, physical_affinity, red_blood, templar, very_slow_movement |
- Life: 400%
- Armour: +25%
- Evasion: +25%
- Ailment Threshold: 400%
- Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
- Damage: 200%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 10
- Attack Time: 1.845 Second
- Damage Spread: ±20%
- Experience: 200%
- Model Size: 144%
- Type: TemplarSlaveDriverBossLake
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 141,180
- Armour: 20,331
- Evasion: 10,150
- Energy Shield: 0
- Damage: 1,906
- Accuracy: 538
- Attack Time: 1.845
- Experience: 26,500
- Ailment Threshold: 141,180
- Chill: 446
- Shock: 446
- Brittle: 2,526
- Scorch: 446
- Sap: 1,233
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SlaverTaunt
Cooldown Time: 60 Second |
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.845 Second
+15 to Melee Strike Range |
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.845 Second |
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.35 Second
Cooldown Time: 3 Second
Deals 438 to 657 Lightning Damage
80% reduced Cast Speed
40% reduced Projectile Speed
300% more Area Damage
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1] |
StormWhip
Attack
Base Damage: 1525–2288
Critical Strike Chance: 5%
Attack Time: 1.845 Second
Cooldown Time: 5 Second
60% of Physical Damage Converted to Lightning Damage
Base duration is 1 seconds
Fires 7 additional Projectiles
+25 to Melee Strike Range
Projectiles deal 40% less Damage
active skill area of effect radius +% final [30] |
|
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Level 82
- Life: 114,246
- Armour: 18,031
- Evasion: 9,510
- Energy Shield: 0
- Damage: 1,701
- Accuracy: 499
- Attack Time: 1.845
- Experience: 26,012
- Ailment Threshold: 114,246
- Chill: 361
- Shock: 361
- Brittle: 2,044
- Scorch: 361
- Sap: 998
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SlaverTaunt
Cooldown Time: 60 Second |
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.845 Second
+15 to Melee Strike Range |
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.845 Second |
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.35 Second
Cooldown Time: 3 Second
Deals 396.3 to 594.5 Lightning Damage
80% reduced Cast Speed
40% reduced Projectile Speed
300% more Area Damage
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1] |
StormWhip
Attack
Base Damage: 1361–2041
Critical Strike Chance: 5%
Attack Time: 1.845 Second
Cooldown Time: 5 Second
60% of Physical Damage Converted to Lightning Damage
Base duration is 1 seconds
Fires 7 additional Projectiles
+25 to Melee Strike Range
Projectiles deal 40% less Damage
active skill area of effect radius +% final [30] |
|
Level 78
- Life: 72,952
- Armour: 14,160
- Evasion: 8,334
- Energy Shield: 0
- Damage: 1,350
- Accuracy: 428
- Attack Time: 1.845
- Experience: 24,754
- Ailment Threshold: 72,952
- Chill: 231
- Shock: 231
- Brittle: 1,305
- Scorch: 231
- Sap: 637
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SlaverTaunt
Cooldown Time: 60 Second |
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.845 Second
+15 to Melee Strike Range |
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.845 Second |
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.35 Second
Cooldown Time: 3 Second
Deals 324 to 486 Lightning Damage
80% reduced Cast Speed
40% reduced Projectile Speed
300% more Area Damage
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1] |
StormWhip
Attack
Base Damage: 1080–1620
Critical Strike Chance: 5%
Attack Time: 1.845 Second
Cooldown Time: 5 Second
60% of Physical Damage Converted to Lightning Damage
Base duration is 1 seconds
Fires 7 additional Projectiles
+25 to Melee Strike Range
Projectiles deal 40% less Damage
active skill area of effect radius +% final [30] |
|
Level 73
- Life: 43,410
- Armour: 10,435
- Evasion: 7,041
- Energy Shield: 0
- Damage: 1,007
- Accuracy: 352
- Attack Time: 1.845
- Experience: 22,776
- Ailment Threshold: 43,410
- Chill: 137
- Shock: 137
- Brittle: 777
- Scorch: 137
- Sap: 379
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SlaverTaunt
Cooldown Time: 60 Second |
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.845 Second
+15 to Melee Strike Range |
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.845 Second |
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.35 Second
Cooldown Time: 3 Second
Deals 251.1 to 376.7 Lightning Damage
80% reduced Cast Speed
40% reduced Projectile Speed
300% more Area Damage
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1] |
StormWhip
Attack
Base Damage: 806–1209
Critical Strike Chance: 5%
Attack Time: 1.845 Second
Cooldown Time: 5 Second
60% of Physical Damage Converted to Lightning Damage
Base duration is 1 seconds
Fires 7 additional Projectiles
+25 to Melee Strike Range
Projectiles deal 40% less Damage
active skill area of effect radius +% final [30] |
|
Level 68
- Life: 25,733
- Armour: 7,659
- Evasion: 5,924
- Energy Shield: 0
- Damage: 747
- Accuracy: 290
- Attack Time: 1.845
- Experience: 20,510
- Ailment Threshold: 25,733
- Chill: 81
- Shock: 81
- Brittle: 460
- Scorch: 81
- Sap: 225
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
SlaverTaunt
Cooldown Time: 60 Second |
MainHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.845 Second
+15 to Melee Strike Range |
OffHandAttack
Attack, RangedAttack, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.845 Second |
TemplarSlaveDriverBossStormBurst
Spell, Projectile, Damage, Totemable, Lightning, Area, AreaSpell
Critical Strike Chance: 5%
Cast Time: 0.35 Second
Cooldown Time: 3 Second
Deals 194 to 290.9 Lightning Damage
80% reduced Cast Speed
40% reduced Projectile Speed
300% more Area Damage
active skill area of effect radius +% final [-75]
base is projectile [1]
projectile uses contact position [1] |
StormWhip
Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.845 Second
Cooldown Time: 5 Second
60% of Physical Damage Converted to Lightning Damage
Base duration is 1 seconds
Fires 7 additional Projectiles
+25 to Melee Strike Range
Projectiles deal 40% less Damage
active skill area of effect radius +% final [30] |
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