PoE Effigy of Constriction

Effigy of Constriction

Spectre N
Mod Gain 25% of Physical Damage as Extra Cold Damage
Tags beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, very_slow_movement
  • Life: 400%
  • Energy Shield From Life: 50%
  • Evasion: +50%
  • Ailment Threshold: 400%
  • Resistance: (Resists Fire: 30) (Resists Cold: 30) (Resists Lightning: 30) (Resists Chaos: 20)
  • Damage: 260%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 10
  • Attack Time: 1.755 Second
  • Damage Spread: ±20%
  • Experience: 200%
  • Model Size: 120%
  • Type: ParasiticSquidBossLake

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 141,180
  • Armour: 16,265
  • Evasion: 12,180
  • Energy Shield: 8,133
  • Damage: 2,478
  • Accuracy: 538
  • Attack Time: 1.755
  • Experience: 26,500
  • Ailment Threshold: 141,180
  • Chill: 446
  • Shock: 446
  • Brittle: 2,526
  • Scorch: 446
  • Sap: 1,233

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

BeyondDemonIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 7%
Cast Time: 1.17 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 2746 to 4119 Cold Damage
Fires 4 additional Projectiles
35% increased Cast Speed
50% reduced Freeze Duration on enemies
Second form has 600% increased Critical Strike Chance
active skill chill duration +% final [50]
base is projectile [1]

CGELakeSquidChilledGround


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 3 seconds
200% increased Effect of Chill

ParasiticSquidWarpLakeBoss


Spell, Movement, Duration, Cold, Area, AreaSpell, Cooldown
Illusory Warp
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 7 Second


Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to.


Base duration is 3 seconds
50% reduced Movement Speed
active skill area of effect radius +% final [-33]

IceCrashLakeSquidBoss


Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
Ice Crash
Base Damage: 1983–2974
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.755 Second
Cooldown Time: 8 Second


Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


Deals 20% less Attack Damage
50% of Physical Damage Converted to Cold Damage
66% less Attack Speed
Second Stage deals 25% less Damage
active skill area of effect radius +% final [20]
is area damage [1]

Buy PoE Currency Cheap

Level 82

  • Life: 114,246
  • Armour: 14,425
  • Evasion: 11,412
  • Energy Shield: 7,213
  • Damage: 2,211
  • Accuracy: 499
  • Attack Time: 1.755
  • Experience: 26,012
  • Ailment Threshold: 114,246
  • Chill: 361
  • Shock: 361
  • Brittle: 2,044
  • Scorch: 361
  • Sap: 998

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

BeyondDemonIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 7%
Cast Time: 1.17 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 2480 to 3720 Cold Damage
Fires 4 additional Projectiles
35% increased Cast Speed
50% reduced Freeze Duration on enemies
Second form has 600% increased Critical Strike Chance
active skill chill duration +% final [50]
base is projectile [1]

CGELakeSquidChilledGround


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 3 seconds
200% increased Effect of Chill

ParasiticSquidWarpLakeBoss


Spell, Movement, Duration, Cold, Area, AreaSpell, Cooldown
Illusory Warp
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 7 Second


Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to.


Base duration is 3 seconds
50% reduced Movement Speed
active skill area of effect radius +% final [-33]

IceCrashLakeSquidBoss


Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
Ice Crash
Base Damage: 1769–2653
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.755 Second
Cooldown Time: 8 Second


Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


Deals 20% less Attack Damage
50% of Physical Damage Converted to Cold Damage
66% less Attack Speed
Second Stage deals 25% less Damage
active skill area of effect radius +% final [20]
is area damage [1]

Level 78

  • Life: 72,952
  • Armour: 11,328
  • Evasion: 10,001
  • Energy Shield: 5,664
  • Damage: 1,755
  • Accuracy: 428
  • Attack Time: 1.755
  • Experience: 24,754
  • Ailment Threshold: 72,952
  • Chill: 231
  • Shock: 231
  • Brittle: 1,305
  • Scorch: 231
  • Sap: 637

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

BeyondDemonIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 7%
Cast Time: 1.17 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 2020 to 3030 Cold Damage
Fires 4 additional Projectiles
35% increased Cast Speed
50% reduced Freeze Duration on enemies
Second form has 600% increased Critical Strike Chance
active skill chill duration +% final [50]
base is projectile [1]

CGELakeSquidChilledGround


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 3 seconds
200% increased Effect of Chill

ParasiticSquidWarpLakeBoss


Spell, Movement, Duration, Cold, Area, AreaSpell, Cooldown
Illusory Warp
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 7 Second


Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to.


Base duration is 3 seconds
50% reduced Movement Speed
active skill area of effect radius +% final [-33]

IceCrashLakeSquidBoss


Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
Ice Crash
Base Damage: 1404–2106
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.755 Second
Cooldown Time: 8 Second


Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


Deals 20% less Attack Damage
50% of Physical Damage Converted to Cold Damage
66% less Attack Speed
Second Stage deals 25% less Damage
active skill area of effect radius +% final [20]
is area damage [1]

Level 73

  • Life: 43,410
  • Armour: 8,348
  • Evasion: 8,450
  • Energy Shield: 4,174
  • Damage: 1,309
  • Accuracy: 352
  • Attack Time: 1.755
  • Experience: 22,776
  • Ailment Threshold: 43,410
  • Chill: 137
  • Shock: 137
  • Brittle: 777
  • Scorch: 137
  • Sap: 379

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

BeyondDemonIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 7%
Cast Time: 1.17 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 1558 to 2337 Cold Damage
Fires 4 additional Projectiles
30% increased Cast Speed
50% reduced Freeze Duration on enemies
Second form has 600% increased Critical Strike Chance
active skill chill duration +% final [50]
base is projectile [1]

CGELakeSquidChilledGround


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 3 seconds
200% increased Effect of Chill

ParasiticSquidWarpLakeBoss


Spell, Movement, Duration, Cold, Area, AreaSpell, Cooldown
Illusory Warp
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 7 Second


Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to.


Base duration is 3 seconds
50% reduced Movement Speed
active skill area of effect radius +% final [-33]

IceCrashLakeSquidBoss


Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
Ice Crash
Base Damage: 1047–1571
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.755 Second
Cooldown Time: 8 Second


Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


Deals 20% less Attack Damage
50% of Physical Damage Converted to Cold Damage
66% less Attack Speed
Second Stage deals 25% less Damage
active skill area of effect radius +% final [20]
is area damage [1]

Level 68

  • Life: 25,733
  • Armour: 6,127
  • Evasion: 7,109
  • Energy Shield: 3,064
  • Damage: 971
  • Accuracy: 290
  • Attack Time: 1.755
  • Experience: 20,510
  • Ailment Threshold: 25,733
  • Chill: 81
  • Shock: 81
  • Brittle: 460
  • Scorch: 81
  • Sap: 225

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

BeyondDemonIceSpear


Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Ice Spear
Critical Strike Chance: 7%
Cast Time: 1.17 Second


Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.


Deals 1198 to 1796 Cold Damage
Fires 4 additional Projectiles
25% increased Cast Speed
50% reduced Freeze Duration on enemies
Second form has 600% increased Critical Strike Chance
active skill chill duration +% final [50]
base is projectile [1]

CGELakeSquidChilledGround


Spell, Area, Damage, Triggerable, Duration, AreaSpell
Critical Strike Chance: 0%
Cast Time: 1 Second


Base duration is 3 seconds
200% increased Effect of Chill

ParasiticSquidWarpLakeBoss


Spell, Movement, Duration, Cold, Area, AreaSpell, Cooldown
Illusory Warp
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 7 Second


Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to.


Base duration is 3 seconds
50% reduced Movement Speed
active skill area of effect radius +% final [-33]

IceCrashLakeSquidBoss


Attack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
Ice Crash
Base Damage: 777–1165
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.755 Second
Cooldown Time: 8 Second


Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.


Deals 20% less Attack Damage
50% of Physical Damage Converted to Cold Damage
66% less Attack Speed
Second Stage deals 25% less Damage
active skill area of effect radius +% final [20]
is area damage [1]

Path of Exile Guides & Tips