Name | Class | Gears | Description |
---|---|---|---|
Aspect of Slaughter | Generic Mobility Aspect | Boots and Amulets | You gain 20% Movement Speed. Lose this bonus for 2.5-5 seconds after taking damage. |
Aspect of Elements | Generic Offensive Aspect | Amulets, Gloves, Rings, and Weapons | Gain 20-30% (additive damage) [+] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
|
Aspect of Artful Initiative | Rogue Offensive Aspect | Amulets, Gloves, Rings, and Weapons | When you spend 100 Energy you release a cluster of exploding Stun Grenades that deal 0.2-0.3 total Physical damage and Stun enemies for 0.5 seconds. Your Grenade Skills deal 15% [x] more damage. |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of Audacity |
| Utility | All | When there are at least 5 Close enemies, Stun them for [2-4] seconds. This can only occur once every 20 seconds. | Unlock by Completing Chapter 6 in Season Journey |
Craven Aspect |
| Mobility | All | You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies. | Unlock by Completing Chapter 5 in Season Journey |
Aspect of Pestilent Points |
| Offensive | Rogue | Every third cast of Puncture is Poison Imbued with 100-150% of normal potency. | Unlock by Completing Chapter 1 in Season Journey |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of Cruel Sustenance |
| Defensive | Rogue | Explosions from the Victimize Key Passive Heal you for [X] Life for each enemy damaged, up to a maximum of [X] Life. | N/A |
Aspect of Disobedience |
| Defensive | All | You gain x[0.25 – 0.5]% increased Armor for 4 seconds when you deal any form of damage, stacking up to x[15 – 30]%. | Halls of the Damned, Kehjistan |
Aspect of Elusive Menace |
| Defensive | Rogue | While you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by [3-7]% whenever you're hit by a Close enemy. Successfully Dodging resets this bonus. | N/A |
Aspect of Lethal Dusk |
| Defensive | Rogue | Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [1-5]% Maximum Life on Kill for 6 seconds. | N/A |
Aspect of Might |
| Defensive | All | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. | Dark Ravine, Dry Steppes |
Aspect of Siphoned Victuals |
| Defensive | Rogue | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10-20]% chance to drop a Healing Potion | Leviathan's Maw, Hawezar |
Aspect of Stolen Vigor |
| Defensive | Rogue | Each stack of the Momentum Key Passive Heals you for [X] Life per second. | N/A |
Aspect of Uncanny Resilience |
| Defensive | Rogue | Whenever you trigger a Lucky Hit, gain [X]%[x] increased Damage Reduction for 5 seconds, up to a maximum of [X]%[x] | N/A |
Aspect of Uncanny Treachery |
| Defensive | Rogue | Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [15-45]% Control impaired Duration Reduction for 4 seconds. | Demon's Wake, Scosglen |
Aspect of the Crowded Sage |
| Defensive | All | You Heal for [X] Life per second for each Close enemy, up to [X] Life per second | N/A |
Aspect of the Deflecting Barrier |
| Defensive | All | While you have a Barrier active, there is a [7-13]% chance to ignore incoming direct damage from Distant enemies. | Lost Keep, Hawezar |
Aspect of the Protector |
| Defensive | All | Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds. | Lost Archives, Fractured Peaks |
Cheat's Aspect |
| Defensive | Rogue | You take [15.0-25.0%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15%[+] Movement Speed for 2 seconds. | Luban's Rest, Scosglen |
Enshrouding Aspect |
| Defensive | Rogue | Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants [2.0-4.0%] increased Damage Reduction. | Ghoa Ruins, Hawezar |
Escape Artist's Aspect |
| Defensive | Rogue | Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next [2-7] attacks within 10 seconds. This effect can only occur once every 100 seconds. | N/A |
Protecting Aspect |
| Defensive | All | When hit while not Healthy, a magical bubble is summoned around you for [3.0-5.0] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. | N/A |
Snap Frozen Aspect |
| Defensive | Rogue | Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs xx damage for [X] seconds, absorbing up to a maximum of [X] damage. | N/A |
Umbrous Aspect |
| Defensive | Rogue | Lucky Hit: Critical Strikes with Marksman Skills have up to a [X]% chance to grant a free Dark Shroud shadow. | Unlock by Completing Chapter 4 in Season Journey |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Craven Aspect |
| Mobility | All | You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies. | Unlock by Completing Chapter 5 in Season Journey |
Ghostwalker Aspect |
| Mobility | All | While Unstoppable and for 4 seconds after, you gain [10- 25%] increased Movement Speed and can move freely through enemies. | Broken Bulwark, Scosglen |
Ravager's Aspect |
| Mobility | Rogue | Shadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1-6%] for 2 seconds, up to [5-30%] | N/A |
Wind Striker Aspect |
| Mobility | All | Critical Strikes grant [8.0-16.0]% Movement Speed for 1 second, up to 6 seconds. | Shivta Ruins, Kehjistan |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Accelerating Aspect |
| Offensive | All | Critical Strikes with Core Skills increase your Attack Speed by [15-25]% for 5 seconds. | N/A |
Aspect of Arrow Storms |
| Offensive | Rogue | Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the target's present location, dealing [X]% Physical damage over 3 seconds. You can have up to 5 active arrow storms. | Howling Warren, Scosglen |
Aspect of Branching Volleys |
| Offensive | Rogue | Barrage's arrows have [15-25]% chance to split into 2 arrows whenever they ricochet. | Shadowed Plunge, Hawezar |
Aspect of Bursting Venoms |
| Offensive | Rogue | Lucky Hit: Critical Strikes with Poison Imbued Skills have up to a xx% chance to create a toxic pool that deals [X] Poisoning damage over 3 seconds to enemies within. While standing in the pool Poison Imbuement has no Cooldown and no Charge limit. | N/A |
Aspect of Corruption |
| Offensive | Rogue | Your Imbuement Skill effects have [20-40]%[x] increased potency against Vulnerable enemies. | Renegade's Retreat, Kehjistan |
Aspect of Encircling Blades |
| Offensive | Rogue | Flurry damages enemies in a circle around you and deals [8-15]%[x] increased damage. | Forsaken Quarry, Fractured Peaks |
Aspect of Imitated Imbuement |
| Offensive | Rogue | Your Shadow Clones also mimic the Imbuements applied to your Skills. Casting an Imbuement Skill grants your active Shadow Clone [8-16]%[x] increased damage for 9 seconds. | Unlock by Completing Chapter 3 in Season Journey |
Aspect of Inner Calm |
| Offensive | All | Deal [5.0-10]%[x] increased damage for each second you stand still, up to 30%[x] | Raethwind Wilds, Scosglen |
Aspect of Pestilent Points |
| Offensive | Rogue | Every third cast of Puncture is Poison Imbued with 100-150% of normal potency. | Unlock by Completing Chapter 1 in Season Journey |
Aspect of Quickening Fog |
| Offensive | Rogue | You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Mthis way, up to [0.75- 1.05] seconds. | N/A |
Aspect of Repeating |
| Offensive | Rogue | Rapid Fire has a [25]% chance to ricochet to another target. | N/A |
Aspect of Retribution |
| Offensive | All | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal x[10 – 20]% increased damage to Stunned enemies. | Abandoned Mineworks, Kehjistan |
Aspect of Surprise |
| Offensive | Rogue | When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal [X] total Physical damage and Stun enemies for 2 seconds. | Unlock by Completing Chapter 2 in Season Journey |
Aspect of Synergy |
| Offensive | Rogue | Using an Agility Skill reduces the Cooldown ofyour next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by [10-30]%[x] | N/A |
Aspect of Unstable Imbuements |
| Offensive | Rogue | When casting an lmbuement Skill you trigger an Imbued explosion around yourself. applying the Imbuement effects and dealing [X] damage of the same type. | Whispering Vault, Dry Steppes |
Aspect of Volatile Shadows |
| Offensive | Rogue | When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals [X] Shadow damage. | Ancient's Lament, Dry Steppes |
Aspect of the Expectant |
| Offensive | All | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10]% up to 30% | Underroot, Scosglen |
Bladedancer's Aspect |
| Offensive | Rogue | Twisting Blades orbit for a short time after they return to you, dealing [10-15%] of | Jalal's Vigil, Scosglen |
Blast-Trapper's Aspect |
| Offensive | Rogue | Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds. | Kor Valar Ramparts, Fractured Peaks |
Conceited Aspect |
| Offensive | All | Deal [15-25%] increased damage while you have a Barrier active. | N/A |
Edgemaster's Aspect |
| Offensive | All | Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Icy Alchemist's Aspect |
| Offensive | Rogue | Lucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75% chance to release an explosion that deals [X] Cold damage to the target and surrounding enemies, Chilling them for 25%. | N/A |
Infiltrator's Aspect |
| Offensive | Rogue | Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5 - 8] seconds per trap placed. | N/A |
Needleflare Aspect |
| Offensive | All | Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you. | Yshari Sanctum, Kehjistan |
Opportunist's Aspect |
| Offensive | Rogue | When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [X] total Physical damage and Stun | Prison of Caldeum, Kehjistan |
Rapid Aspect |
| Offensive | All | Basic Skills gain [15-30%] Attack Speed | Buried Halls, Dry Steppes |
Shadowslicer Aspect |
| Offensive | Rogue | When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [80-100%] of the Base damage. | Twisted Hollow, Scosglen |
Smiting Aspect |
| Offensive | All | You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20- 40%] increased Crowd Control Duration. | N/A |
Toxic Alchemist's Aspect |
| Offensive | Rogue | Lucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies [X] Poisoning damage over 5 seconds to the target and surrounding enemies. | N/A |
Trickshot Aspect |
| Offensive | Rogue | Whenever Penetrating Shot damages an enemy. 2 additional arrows split off to either side. These side arrows deal [10-25%] of Penetrating Shot's Base damage and do not split. | Bastion of Faith, Hawezar |
Trickster's Aspect |
| Offensive | Rogue | Caltrops also throw a cluster of Stun Grenades that explode and deal [X] total Physical damage and Stunning enemies for 0.50 seconds. | Guulrahn Canals, Dry Steppes |
Vengeful Aspect |
| Offensive | Rogue | Lucky Hit: Making an enemy Vulnerable has up to a [40-60%] chance to grant +3% increased Critical Strike Chance for 3 seconds, up to +9%. | Inferno, Kehjistan |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of the Umbral |
| Resource | All | Restore [1-4] resource of your Primary Resource when you Crowd Control an enemy. | Champion's Demise, Dry Steppes |
Assimilation Aspect |
| Resource | All | You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain [5-10] of your Primary Resource. | N/A |
Energizing Aspect |
| Resource | Rogue | Damaging an Elite enemy with a Basic Skill generates [3 - 7] Energy. | Sanguine Chapel, Fractured Peaks |
Ravenous Aspect |
| Resource | Rogue | Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for 4 seconds. | Shifting City, Dry Steppes |
Starlight Aspect |
| Resource | All | Gain [20 – 40] of your Primary Resource for every 25% of your Life that you Heal. | N/A |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of Audacity |
| Utility | All | When there are at least 5 Close enemies, Stun them for [2-4] seconds. This can only occur once every 20 seconds. | Unlock by Completing Chapter 6 in Season Journey |
Aspect of Explosive Verve |
| Utility | Rogue | Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18]%[+] increased Movement Speed for 3 seconds. | Derelict Lodge, Fractured Peaks |
Aspect of Noxious Ice |
| Utility | Rogue | Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [14-29]%[x] additional Poison damage to Frozen enemies. | N/A |
Aspect of Quickening Fog |
| Utility | Rogue | You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by [0.25-0.35] seconds for each enemy Dazed this way, up to [0.75-1.05] seconds. | N/A |
Aspect of Shared Misery |
| Utility | All | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. | Oblivion, Hawezar |
Eluding Aspect |
| Utility | All | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown. | Caldera Gate, Fractured Peaks |
Exploiter's Aspect |
| Utility | All | You have +20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x[20 – 40]% increased damage to them. | N/A |
Frostbitten Aspect |
| Utility | Rogue | Chilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2 seconds. You deal [10-25%] increased Critical Strike Damage against Frozen enemies. | N/A |
Mangler's Aspect |
| Utility | Rogue | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds. | N/A |