Name | Class | Gears | Description |
---|---|---|---|
Aspect of Slaughter | Generic Mobility Aspect | Boots and Amulets | You gain 20% Movement Speed. Lose this bonus for 2.5-5 seconds after taking damage. |
Aspect of Elements | Generic Offensive Aspect | Amulets, Gloves, Rings, and Weapons | Gain 20-30% (additive damage) [+] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
|
Aspect of the Long Shadow | Necromancer Offensive Aspect | Amulets, Gloves, Rings, and Weapons | Lucky Hit: Your Shadow Damage Over Time effects have a 10-30% chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence. |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of Audacity |
| Utility | All | When there are at least 5 Close enemies, Stun them for [2-4] seconds. This can only occur once every 20 seconds. | Unlock by Completing Chapter 6 in Season Journey |
Craven Aspect |
| Mobility | All | You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies. | Unlock by Completing Chapter 5 in Season Journey |
Aspect of Gore Quills |
| Offensive | Necromancer | Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20-50% of normal damage and prioritizes targeting un-lanced enemies. | Unlock by Completing Chapter 1 in Season Journey |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of Disobedience |
| Defensive | All | You gain x[0.25 – 0.5]% increased Armor for 4 seconds when you deal any form of damage, stacking up to x[15 – 30]%. | Halls of the Damned, Kehjistan |
Aspect of Hardened Bones |
| Defensive | Necromancer | While you have 7 or more Minions, your Minions gain [10-20]% increased Damage Reduction. | N/A |
Aspect of Might |
| Defensive | All | Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds. | Dark Ravine, Dry Steppes |
Aspect of Shielding Storm |
| Defensive | Necromancer | Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5]% of your Base Life for 10 seconds. | N/A |
Aspect of the Crowded Sage |
| Defensive | All | You Heal for [X] Life per second for each Close enemy, up to [X] Life per second | N/A |
Aspect of the Deflecting Barrier |
| Defensive | All | While you have a Barrier active, there is a [7-13]% chance to ignore incoming direct damage from Distant enemies. | Lost Keep, Hawezar |
Aspect of the Embalmer |
| Defensive | Necromancer | Consuming a Corpse has a [20 - 30]% chance to spawn a Blood Orb. | N/A |
Aspect of the Protector |
| Defensive | All | Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds. | Lost Archives, Fractured Peaks |
Protecting Aspect |
| Defensive | All | When hit while not Healthy, a magical bubble is summoned around you for [3.0-5.0] seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. | N/A |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Craven Aspect |
| Mobility | All | You gain 20-40% increased Movement Speed when moving away from Slowed or Chilled enemies. | Unlock by Completing Chapter 5 in Season Journey |
Ghostwalker Aspect |
| Mobility | All | While Unstoppable and for 4 seconds after, you gain [10- 25%] increased Movement Speed and can move freely through enemies. | Broken Bulwark, Scosglen |
Wind Striker Aspect |
| Mobility | All | Critical Strikes grant [8.0-16.0]% Movement Speed for 1 second, up to 6 seconds. | Shivta Ruins, Kehjistan |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Accelerating Aspect |
| Offensive | All | Critical Strikes with Core Skills increase your Attack Speed by [15-25]% for 5 seconds. | N/A |
Aspect of Bursting Bones |
| Offensive | Necromancer | When a segment of Bone Prison is destroyed or expired, is deals [X] damage in an area around itself. | Path of the Blind, Dry Steppes |
Aspect of Decay |
| Offensive | Necromancer | Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight's damage within xx seconds by [20-40]%[x], stacking up to 5 times. | Unlock by Completing Chapter 3 in Season Journey |
Aspect of Empowering Reaper |
| Offensive | Necromancer | Critical Strikes from Sever have a [10-20]% chance to spawn a pool of Blight under | Flooded Depths, Scosglen |
Aspect of Frenzied Dead |
| Offensive | Necromancer | Each time one of your Summoning Minions damages an enemy, they gain [10-14]%[+] Attack Speed for 3 seconds, up to [30-42]%[+] | N/A |
Aspect of Gore Quills |
| Offensive | Necromancer | Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals 20-50% of normal damage and prioritizes targeting un-lanced enemies. | Unlock by Completing Chapter 1 in Season Journey |
Aspect of Grasping Veins |
| Offensive | Necromancer | Gain [10-20]%[+] increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal [20-40]%[x] bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Corrupted Grotto, Kehjistan |
Aspect of Hungry Blood |
| Offensive | Necromancer | When Blood Lance hits an enemy that is already lanced, it has a [13-23]% chance to fire a Blood Lance at a Nearby enemy. | N/A |
Aspect of Inner Calm |
| Offensive | All | Deal [5.0-10]%[x] increased damage for each second you stand still, up to 30%[x] | Raethwind Wilds, Scosglen |
Aspect of Plunging Darkness |
| Offensive | Necromancer | Bone Prison spawns a pool of Blight that deals [75-125]% bonus damage over 6 seconds | Rimescar Cavern, Fractured Peaks |
Aspect of Rathma's Chosen |
| Offensive | Necromancer | Whenever your Blood Skills Overpower you gain [20-50]%[+] Attack Speed for 4 seconds. | N/A |
Aspect of Reanimation |
| Offensive | Necromancer | Your Skeletons gain increased damage while alive, up to [30-40]%[x] after 10 seconds. | Aldurwood, Scosglen |
Aspect of Retribution |
| Offensive | All | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal x[10 – 20]% increased damage to Stunned enemies. | Abandoned Mineworks, Kehjistan |
Aspect of Serration |
| Offensive | Necromancer | The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1%[+] per Essence, up to [30-40]%[+] | N/A |
Aspect of Swelling Curse |
| Offensive | Necromancer | Bone Spirit deals increased damage based on distance traveled, up to [15-25]%[x] | Hive, Scosglen |
Aspect of Ultimate Shadow |
| Offensive | Necromancer | Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
| N/A |
Aspect of Untimely Death |
| Offensive | Necromancer | Each percent of your Maximum Life you Heal beyond 100% grants you 0.5 bonus Overpower damage on your next Overpowering attack, up to a [20.0-60.0]% bonus. | N/A |
Aspect of the Damned |
| Offensive | Necromancer | You deal [40-50]%[x] increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. | Uldur's Cave, Kehjistan |
Aspect of the Expectant |
| Offensive | All | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10]% up to 30% | Underroot, Scosglen |
Blighted Aspect |
| Offensive | Necromancer | You deal [50-120%] increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. | Akkhan's Grasp, Hawezar |
Blood Seeker's Aspect |
| Offensive | Necromancer | Blood Lance deals [15-25%] increased damage to its primary target per lanced enemy | Mercy's Reach, Fractured Peaks |
Blood-Soaked Aspect |
| Offensive | Necromancer | Blood Mist leaves a trail that lasts for 4 seconds and deals [X] Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. | N/A |
Blood-bathed Aspect |
| Offensive | Necromancer | Blood Surge's nova echoes again after a short delay, dealing [60-50%] less damage. | Hoarfrost Demise, Fractured Peaks |
Cadaverous Aspect |
| Offensive | Necromancer | Consuming a Corpse increases the damage of your next Core Skill by [5-10%], up to [25-50%] | N/A |
Conceited Aspect |
| Offensive | All | Deal [15-25%] increased damage while you have a Barrier active. | N/A |
Edgemaster's Aspect |
| Offensive | All | Skills deal up to [10- 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. | Oldstones, Scosglen |
Needleflare Aspect |
| Offensive | All | Thorns damage dealt has a [20-40%] chance to deal damage to all enemies around you. | Yshari Sanctum, Kehjistan |
Osseous Gale Aspect |
| Offensive | Necromancer | Bone Storm consumes up to 8 Corpses to increase its duration by up to [5-10] seconds. | N/A |
Rapid Aspect |
| Offensive | All | Basic Skills gain [15-30%] Attack Speed | Buried Halls, Dry Steppes |
Rotting Aspect |
| Offensive | Necromancer | Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30-60%] chance to spawn a Corpse under all afflicted targets. | N/A |
Sacrificial Aspect |
| Offensive | Necromancer | Your Sacrifice bonuses are increased by [15-25%] | Ruins of Eridu, Hawezar |
Smiting Aspect |
| Offensive | All | You have [10-20%] increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain [20- 40%] increased Crowd Control Duration. | N/A |
Splintering Aspect |
| Offensive | Necromancer | Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [30-60%] bonus damage to Vulnerable enemies and pierce them. | Guulrahn Slums, Dry Steppes |
Tidal Aspect |
| Offensive | Necromancer | Blood Wave fires two additional waves, each dealing [50-60]% less damage than the previous. | N/A |
Unyielding Commander's Aspect |
| Offensive | Necromancer | While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage. | Faceless Shrine, Hawezar |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of Exposed Flesh |
| Resource | Necromancer | Lucky Hit: Up to a 10% chance to generate [30-50] Essence when hitting a Vulnerable enemy with your Bone Skills. | Unlock by Completing Chapter 2 in Season Journey |
Aspect of Potent Blood |
| Resource | Necromancer | While at full Life, Blood Orbs grant [10-20] Essence. | Betrayer's Row, Dry Steppes |
Aspect of Torment |
| Resource | Necromancer | Critical Strikes with Bone Skills increase your Essence Regeneration by [20-30]%[x] for 4 seconds. | Black Asylum, Fractured Peaks |
Aspect of the Umbral |
| Resource | All | Restore [1-4] resource of your Primary Resource when you Crowd Control an enemy. | Champion's Demise, Dry Steppes |
Assimilation Aspect |
| Resource | All | You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain [5-10] of your Primary Resource. | N/A |
Fastblood Aspect |
| Resource | Necromancer | Blood Orbs reduce your Ultimate Cooldown by [0.5-1.0] seconds. | Iron Hold, Hawezar |
Flesh-Rending Aspect |
| Resource | Necromancer | After Decompose spawns a Corpse, gain [10-20] Essence. | Nostrava Deepwood, Fractured Peaks |
Hulking Aspect |
| Resource | Necromancer | Your Golem has [1-4%] chance to | Sepulcher of the Forsworn, Kehjistan |
Requiem Aspect |
| Resource | Necromancer | You gain [3-5] maximum Essence per active Minion. | Vault of the Forsaken, Scosglen |
Starlight Aspect |
| Resource | All | Gain [20 – 40] of your Primary Resource for every 25% of your Life that you Heal. | N/A |
Name | How to get | Category | Class | Bonus | Dungeon Location |
---|---|---|---|---|---|
Aspect of Audacity |
| Utility | All | When there are at least 5 Close enemies, Stun them for [2-4] seconds. This can only occur once every 20 seconds. | Unlock by Completing Chapter 6 in Season Journey |
Aspect of Explosive Mist |
| Utility | Necromancer | Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2-0.5] seconds. | N/A |
Aspect of Shared Misery |
| Utility | All | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a [30-50]% chance for that Crowd Control effect to spread to another unaffected enemy. | Oblivion, Hawezar |
Aspect of the Void |
| Utility | Necromancer | Blight's defiled area, when spawned, Pulls in enemies around the affected area. | N/A |
Blood Getter's Aspect |
| Utility | Necromancer | Your maximum number of Skeletal Warriors is increased by 2 | N/A |
Coldbringer's Aspect |
| Utility | Necromancer | Every 8 seconds, your Cold Skeletal Mages cast a blizzard that deals [X] Cold damage and continuously Chills enemies for 8% over 6 seconds. | Unlock by Completing Chapter 4 in Season Journey |
Eluding Aspect |
| Utility | All | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a [40-20] second Cooldown. | Caldera Gate, Fractured Peaks |
Exploiter's Aspect |
| Utility | All | You have +20% increased Crowd Control Duration. While enemies are Unstoppable, you deal x[20 – 40]% increased damage to them. | N/A |
Torturous Aspect |
| Utility | Necromancer | Enemies afflicted by your Iron Maiden have a [15-25]% chance to be Stunned for 1 Second when they deal direct damage. | Deserted Underpass, Kehjistan |
Viscous Aspect |
| Utility | Necromancer | Your maximum number of Skeletal Mages is increased by 2 | N/A |