Diablo 4 Gripping Support D4

Gripping Support Tuning Stone

  • Gripping Support: Damage and effects done by the supporting Skill to Distant enemies pulls them towards the Seneschal Construct. Can only occur once every so often per enemy.

Gripping Diablo 4: Unleashing the Seneschal’s Grasp with Gripping Support!

Ah, Gripping Support! This Tuning Stone for the Seneschal promises to turn your Seneschal’s touch into a literal one, reeling in distant enemies with every damaging strike. While the battlefield may dance with chaos, precision and timing become paramount, for with great pulling power comes great responsibility! Let’s explore the thrilling intricacies and mindful considerations of Gripping Support, adhering to the safety guidelines:

Claws of Attraction:

  • Embrace the Dragnet: Your chosen supported skill, be it a fiery blast or a searing beam, gains the captivating ability to tug distant enemies towards your Seneschal Construct. Each hit pulls them closer, potentially disrupting their formations and bringing them within your team’s reach.
  • Versatile Snare: This Tuning Stone works with any damaging skill, adding potent crowd control and strategic repositioning potential to its arsenal. Turn even a ranged attack into a battlefield dance!
  • Balanced Attraction: While potent, the pulling effect is carefully calibrated to avoid overshadowing the primary purpose of your skill or creating unfair advantages. Each enemy can only be pulled once every so often, preventing perpetual yank-fests.

Synergy and Exploration:

  • Area-of-Effect Optimization: Utilize Gripping Support on area-of-effect skills to pull in multiple enemies at once, creating a vortex of control around your Seneschal.
  • Combo with Slows: Combine Gripping Support with skills that apply Slow or Stun, setting up perfect "reel ’em in and lock ’em down" scenarios for your team to capitalize on.
  • High-Value Targets: Prioritize pulling in high-priority enemies like ranged attackers or spellcasters, disrupting their tactics and bringing them within your team’s grasp.

Safety Considerations:

  • Overpulling Dangers: Be mindful of pulling enemies into hazardous zones like fire or environmental traps. Sometimes, it’s better to leave them at a distance.
  • Friendly Fire Concerns: Pulling enemies away from their initial target might put your teammates in danger. Ensure clear communication and consider the overall flow of the battle.
  • Resource Management: Remember, each pull comes at a resource cost. Ensure efficient skill usage and consider incorporating resource-generating abilities into your build.

Remember, the true power of Gripping Support lies in its strategic potential and creative application. Experiment, team up, and unleash the Seneschal’s irresistible grasp with this exciting Tuning Stone! Turn the battlefield into a captivating ballet of controlled chaos, where your enemies dance to the tune of your pulling power!

Do you have any specific ideas for how you’d use Gripping Support with different skills or team compositions? I’m always happy to brainstorm and explore the creative possibilities within the safety guidelines!

Let’s work together to make Diablo 4 a thrilling and balanced experience where skillful support and strategic teamwork become the unbreakable chains that drag Sanctuary’s darkness into the light!

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List of Diablo 4 Tuning Stone Abilities

  • Voluminous Support: The supported skill’s effect size is increased.
  • Swift Support: The supported Skill gains an Attack Speed bonus.
  • Breaking Support: Damage from the supported Skill instantly destroys enemy Barrier effects. In addition, there is a chance to make enemies Vulnerable for 2 seconds.
  • Tactical Support: Decrease the cooldown of the supported Skill.
  • Efficiency Support: When the supporting skill deals damage, you gain Critical Strike Chance to the same targets hit.
  • Devastation Support: Supported Skill gains a Critical Strike Damage bonus.
  • Safeguard Support: When used, the supported Skill grants Damage Reduction to you.
  • Frigid Support: A portion of the supported Skill’s damage dealt is applied as Cold damage over time and applies Chill.
  • Burning Support: A portion of he supported Skill’s damage is applied as Burning damage over time. Burning enemies take bonus Critical Strike Damage from the Seneschal Construct.
  • Electrocution Support: A portion of the supported skill’s damage dealt is applied as Lightning damage over time and has a chance to Stun enemies.
  • Bleeding Support: A portion of the supported skill’s damage dealt is applied as Bleeding damage over time. Enemies take bonus Bleeding damage from all sources while moving.
  • Poison Support: A portion of the supported skill’s damage dealt is applied as Poison damage over time. This poison has a chance each second to spread all Poison damage to an additional enemy.
  • Dusk Support: A portion of the supported Skill’s damage dealt is applied as Shadow damage over time. Afflicted enemies who attack have a chance for their attacks to be interrupted. Does not interrupt Bosses.
  • Duration Support: Supported Skills have their durations increased.
  • Fortify Support: When the Seneschal Construct uses the supported Skill, you gain Fortify. Skills with slower attack speeds or skills with cooldowns will increase the amount of Fortify granted.
  • Resource Support: Player gains an amount of Primary Resource when the supporting Skill first deals damage.
  • Initiative Support: The supported Skill will cause the Seneschal Construct to teleport to the target if out of range. Can only occur once every so often seconds.
  • Arcing Support: The supported Skill can hit additional enemies.
  • Multishot Support: Supported Projectile skills launch additional projectiles.
  • Piercing Support: The supported Projectile Skill will pierce multiple enemies.
  • Gripping Support: Damage and effects done by the supporting Skill to Distant enemies pulls them towards the Seneschal Construct. Can only occur once every so often per enemy.
  • Registered Damage Support: Any damage caused from the supported Skill is registered. The registered damage explodes at effectiveness when the target dies as Fire damage.
  • Seeking Support: The supported Projectile Skill will auto-seek enemies for a limited duration.
  • Slowing Support: Damage from the supported Skill Slows enemy movement speed for a limited duration. The closer the enemy is to the Seneschal Construct, the greater the Slow amount. Enemies may be slowed up to a maximum amount.
  • Mockery Support: Damage done by the supporting Skill Taunts enemies hit for a limited duration of time. This can only occur once every so often per enemy. Does not work on bosses.

Governing Stones & Tuning Stone Abilities

Wield the power of the Loom by acquiring your very own Seneschal Companion, which becomes available during the Seasonal Questline. In Zoltun’s vision the Seneschal compliments your adventures by engaging directly in the fight or aiding you dutifully on the sidelines.

Using magical Governing and Tuning Stones recovered from the Vaults and elsewhere in Sanctuary, augment your Seneschal to best suit your targeted build for Season of the Construct. Governing Stones determine which attacks your Seneschal can perform, while Tuning Stones will augment those skills and provide greater utility. You can equip your Seneschal with 2 Governing Stones and 6 Tuning Stones, one Governing stone for each attack and three Tuning Stones to augment the ability. There are 12 Governing Stones and 27 different Tuning Stones of different rarities to seek out in the Vaults to unlock the full power of the Seneschal construct.

Tuning and Governing Stones can be acquired in a few different ways. Complete Vaults to earn one random Tuning Stone and seek out Wardwoven Chests to earn additional Tuning Stones– both of which can be earned through various levels of the Season Journey. Both types also have a low chance to appear as drops when playing Vaults and Arcane Tremors. Defeating enemy Constructs within the Vaults will also grant Shattered Stone, which can be crafted into Governing and Tuning Stones at Jewelers found throughout Sanctuary.

To unlock the full power of the Stones, you will need to increase their raw power by levelling them. Collect or craft duplicates of the same Stones, fuse them together to grant experience and eventually level up your currently held Stones. Increasing the level of these stones increases the potency and ability of these attacks. Increasing the level of your Tuning Stones can add additional projectiles or augment the damage type they perform.

Once you’ve acquired your Seneschal, they’ll follow you everywhere in Sanctuary until Season of the Construct ends.

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