Class: Rogue.
Eaglehorn (Unique Bow): Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds.
EaglehornUnique Bow 725 Item Power 1,711 Damage Per Second
Flavour Text: "Scholars have been unable to decipher the runes carved into this bow, however all agree they are related to its uncanny ability to bend arrows towards their targets." - Barrett's Book of Implements Requires Level 60 Rogue |
This unique item can be obtained from World Tier IV.
It drops from the following bosses:
Fire an arrow that pierces through all enemies in a line, dealing 70% damage.
Energy Cost: 35
Lucky Hit Chance: 50%
Close enemies are those who are in Melee range. Distant enemies are those who are outside of Melee range.
Critical Strike Damage deal extra bonus damage. The base Critical Strike Damage Bonus is 50.0%. Each hit has a random chance to be a Critical Strike. This chance is equal to your Critical Strike Chance (CSC) stat, which can be increased in many different ways.
Only direct damage can Critically Strike, Damage over Time cannot. Direct damage includes all damage dealt to enemies that is not from damage over time effects.
You can increase both of these Critical Strike Chance and Critical Strike Damage numbers with skills and gear.
Physical damage is the most common type of damage, associated with white, red or black colors. All the hero classes and almost all monster types have a physical damage attack as their default attack. Any melee blow or kinetic missile will count as Physical. If damage type of a weapon or skill is not specified, it is most likely Physical. Bleed effects use Physical damage type as well. In addition, Demon Hunters, who use the power of shadow itself, also deal Physical damage when they unleash hatred of the pure darkness. Necromancers, in turn, use the powers of Blood and Bone to deal Physical damage.
Vulnerable enemies take 20% increased damage.
Increases damage dealt to Champions, Elites, Bosses and Players.
You have +{s2} of this stat from items and Paragon.