Lidless Wall – Diablo 4

D4 Lidless Wall

Class: Necromancer.

Lidless Wall (Unique Shield): Lucky Hit – While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a 5-25% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increases the chance by 25% and the total number of additional Bone Storms you can have by +1.

Lidless Wall

Unique Shield
725 Item Power

856 Damage Per Second
  • [684 – 1,027] Damage per Hit
  • 1.00 Attacks per Second
  • 20% Block Chance
  • 60% Blocked Damage Reduction
  • +[0.8 * 100|%|] Main Hand Weapon Damage
  • +[0.21] Thorns

  • +[[0.12 – 0.26]] Maximum Life
  • +[4.4 – 10]% Attack Speed
  • Lucky Hit: Up to a 5% Chance to Restore +[7 – 14]% Primary Resource
  • +[[5 – 13]] Maximum Essence
  • Lucky Hit: While you have an active Bone Storm, hitting an enemy outside of a Bone Storm has up to a [5 – 25]% chance to spawn an additional Bone Storm at their location. Each of your active Sacrifice bonuses increase the chance by 25% and the total additional Bone Storms you can have by +1.
  • Flavour Text: Initially an unpopular choice to replace Mendeln as Deathspeaker, Daros quickly proved his worth with the creation of this masterpiece.
    Requires Level 60
    Necromancer

    This unique item can be obtained from World Tier IV.

    Drop Rates & Drop Locations

    It drops from the following bosses:

    • Boss: Lord Zir (Dark Master)(Necromancer)

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    Bone Storm

    Bone Storm: A swirling storm of bones appears around you and your Golem, dealing 1.8*100% to surrounding enemies over 10 seconds.

    Cooldown: 60 seconds
    Lucky Hit Chance: 39.6026%

    Block Chance

    Blocking determines your chance to defend against physical melee and ranged attacks delivering physical damage. Unless specifically stated otherwise, it requires a Shield of any type to be equipped in order to work, naturally.

    • When you receive direct damage, you have a chance to Block it.
    • Blocks reduce {#} of incoming damage.
    • Equal to the equipped Shield’s Block Chance.

    Blocked Damage Reduction

    • The portion of damage prevented when you Block direct damage.
    • Equal to the equipped Shield’s Blocked Damage Reduction.

    Thorns

    Thorns is a special “offensive” stat that lets you deal damage to enemies when they hit you. Damage dealt is increased by a portion of your primary Core Stat. Thorns can roll on Chests, Pants, Shield and you can also boost your Thorns by certain skills and passives.

    • Deals damage to attackers when hit by direct attacks. Excludes attacks that are entirely damage over time.
    • Damage dealt is affected by the Skill damage increase from your Strength, or Dexterity, or Intelligence, or Willpower.

    Attack Speed

    The Attack Speed of a weapon is an item attribute that determines how fast the hero can attack. The faster one can attack, the less time it takes to get a swing in, leading to increased damage per second because of more hits in a shorter amount of time.

    • You attack {#} faster than your base Weapon Speed.
    • Combined with your weapon, your total Attack Speed is {#} Attacks per Second.

    Damage to Distant Enemies

    • Increases damage dealt to enemies far away from you.
    • You have +{#} of this stat from items and Paragon.

    Close enemies are those who are in Melee range. Distant enemies are those who are outside of Melee range.

    Chance to Restore X% Primary Resource

    A Primary Resource is gathered in different ways depending on class and each skill has a different resource cost. 

    Essence and Corpses is the Primary Resource of Necromancer.

    Maximum Essence

    • +X Maximum Essence
    • Used to cast various Skills.

    The Necromancer utilizes two resources: Essence, a slow regenerating resource that is also gained by using basic skills; and Corpses, which come from fallen enemies or can be generated from certain effects.

    D4 Locations -- Diablo IV