The Codex of Power is a collection of all Legendary Aspects that were unlocked by completing specific dungeons for the first time.
Aspect Name | Class | Category | Aspect Power | Dungeon | Region | Location |
---|---|---|---|---|---|---|
Aspect of Cyclonic Force | Druid | Defensive | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. | Collapsed Vault | Kehjistan | Unlocked by completing dungeon Collapsed Vault in Kehjistan |
Aspect of Mending Stone | Druid | Defensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes 8 of your active Earthen Bulwark's barrier. Barriers absorb damage from all sources up to a specified amount. | Sealed Archives | Dry Steppes | Unlocked by completing dungeon Sealed Archives in Dry Steppes |
Skinwalker's Aspect | Druid | Defensive | When you use a Shapeshifting Skill that changes your form, gain 8 Life. If you are at full Life, gain the same amount as Fortify. Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | - | Kehjistan | Progress Campaign in Kehjistan to unlock |
Vigorous Aspect | Druid | Defensive | Gain 10.0% Damage Reduction while Shapeshifted into a Werewolf. | - | Hawezar | Progress Campaign in Hawezar to unlock |
Crashstone Aspect | Druid | Offensive | Earth Skills deal 40% more Critical Strike damage to Crowd Controlled enemies. | - | Scosglen | Progress Campaign in Scosglen to unlock |
Nighthowler's Aspect | Druid | Offensive | Blood Howl increases Critical Strike Chance by 5.0%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds. | Forbidden City | Fractured Peaks | Unlocked by completing dungeon Forbidden City in Fractured Peaks |
Overcharged Aspect | Druid | Offensive | Lucky Hit: Up to a 10% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse 111 additional damage to surrounding enemies. | Mariner's Refuge | Scosglen | Unlocked by completing dungeon Mariner's Refuge in Scosglen |
Aspect of the Rampaging Werebeast | Druid | Offensive | The duration of Grizzly Rage is increased by 1 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration. | Endless Gates | Hawezar | Unlocked by completing dungeon Endless Gates in Hawezar |
Aspect of Retaliation | Druid | Offensive | Your Core Skills deal up to 20% increased damage based on your amount of Fortify. Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | Seaside Descent | Dry Steppes | Unlocked by completing dungeon Seaside Descent in Dry Steppes |
Shepherd's Aspect | Druid | Offensive | Core Skills deal an additional 6.0% damage for each active Companion. | Bloodsoaked Crag | Dry Steppes | Unlocked by completing dungeon Bloodsoaked Crag in Dry Steppes |
Stormclaw's Aspect | Druid | Offensive | Critical Strikes with Shred deal 20% the damage dealt as Lightning damage to the target and surrounding enemies. | Anica's Claim | Fractured Peaks | Unlocked by completing dungeon Anica's Claim in Fractured Peaks |
Aspect of the Tempest | Druid | Offensive | Hurricane damage is increased by 7.0% each second while active. | Blind Burrows | Hawezar | Unlocked by completing dungeon Blind Burrows in Hawezar |
Aspect of the Ursine Horror | Druid | Offensive | Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal 55 damage over 2 seconds. | - | Hawezar | Progress Campaign in Hawezar to unlock |
Aspect of the Changeling's Debt | Druid | Resource | Damaging a Poisoned enemy with a Werebear Skill will instantly deal 120% of the Poisoning damage and consume the Poisoning. | Conclave | Kehjistan | Unlocked by completing dungeon Conclave in Kehjistan |
Mangled Aspect | Druid | Resource | When you are struck as a Werebear you have a 20% chance to gain 1 Spirit. | Immortal Emanation | Fractured Peaks | Unlocked by completing dungeon Immortal Emanation in Fractured Peaks |
Aspect of the Unsatiated | Druid | Resource | After killing an enemy with Shred, your next Werewolf Skill generates 20% more Spirit and deals 20% increased damage. | Tormented Ruins | Fractured Peaks | Unlocked by completing dungeon Tormented Ruins in Fractured Peaks |
Aspect of the Calm Breeze | Druid | Resource | Lucky Hit: Wind Shear has up to a 5% chance to fully restore your Spirit. | Grinning Labyrinth | Dry Steppes | Unlocked by completing dungeon Grinning Labyrinth in Dry Steppes |
Ballistic Aspect | Druid | Utility | When you have Fortify your Earth Skills gain +2 Ranks. Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | Whispering Pines | Scosglen | Unlocked by completing dungeon Whispering Pines in Scosglen |
Aspect of Quicksand | Druid | Utility | Damage from Earth Skills Slow enemies hit by 25% for 5 seconds. | Ferals' Den | Scosglen | Unlocked by completing dungeon Ferals' Den in Scosglen |
Stormshifter's Aspect | Druid | Utility | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. | - | Kehjistan | Progress Campaign in Kehjistan to unlock |
Legendary Aspects can be imprinted on Rare and Legendary items at the Occultist. After imprinting:
Codex of Power Aspects can be applied indefinitely. Regularly extracted Legendary Aspects are consumed when they are imprinted onto an item. An item can only be imbued once!
Legendary Aspects can only be imprinted onto specific item slots which are determined by the category of the Legendary Aspect itself. Each Legendary Aspect belongs to a specific category, including Defensive, Offensive, Resource, Utility, or Mobility and in some cases the item slot you choose for a Legendary Aspect can also increase the imprinted Legendary Power on the item
Defensive | Offensive | Resource | Utility | Mobility | |
---|---|---|---|---|---|
1H Weapon | - | ✅ | - | - | - |
2H Weapon (Power increased by 100%) | - | ✅ | - | - | - |
Off-Hand | ✅ | - | - | - | - |
Helm | ✅ | - | ✅ | ✅ | - |
Chest | ✅ | - | - | ✅ | - |
Pants | ✅ | - | - | - | - |
Boots | - | - | - | ✅ | ✅ |
Gloves | - | ✅ | - | ✅ | - |
Amulet (Power increased by 50%) | ✅ | ✅ | ✅ | ✅ | ✅ |
Ring | - | ✅ | ✅ | - | - |
You have an opportunity to go and basically override the existing legendary power on this and put in the new power they've just collected to the Codex of Power. So in this way, players get this deterministic way to kind of collect a series of these legendary powers that are out there in the game for them to find. But it's not all of them.