The Codex of Power is a collection of all Legendary Aspects that were unlocked by completing specific dungeons for the first time.
Defensive: Off-Hand, Helm, Chest, Pants, Amulet(Power increased by 50%).
Aspect Name | Class | Category | Aspect Power | Dungeon | Region | Location |
---|---|---|---|---|---|---|
Aspect of the Deflecting Barrier | All classes: Barbarian, Druid, Necromancer, Rogue, Sorceress | Defensive | While you have a Barrier active, there is a 20% chance to ignore incoming direct damage from Distant enemies. Barriers absorb damage from all sources up to a specified amount. | Lost Keep | Hawezar | Unlocked by completing dungeon Lost Keep in Hawezar |
Aspect of Disobedience | All classes: Barbarian, Druid, Necromancer, Rogue, Sorceress | Defensive | You gain 0.25% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25.00%. | - | Kehjistan | Progress Campaign in Kehjistan to unlock |
Aspect of Might | All classes: Barbarian, Druid, Necromancer, Rogue, Sorceress | Defensive | Basic Skills grant 25% Damage Reduction for 4.0 seconds. | - | Dry Steppes | Progress Campaign in Dry Steppes to unlock |
Aspect of the Protector | All classes: Barbarian, Druid, Necromancer, Rogue, Sorceress | Defensive | Damaging an Elite ememy grants you a Barrier absorbing up to 119 damage for 10 seconds. This effect can only happen once every 30 seconds. Barriers absorb damage from all sources up to a specified amount. | Lost Archives | Fractured Peaks | Unlocked by completing dungeon Lost Archives in Fractured Peaks |
Aspect of Bul-Kathos | Barbarian | Defensive | Leap creates an Earthquake that deals 62 Physical damage over 4 seconds. While standing in Earthquakes, you gain 5% increased Damage Reduction. | - | Hawezar | Progress Campaign in Hawezar to unlock |
Iron Blood Aspect | Barbarian | Defensive | Gain 2.0% Damage Reduction for each Nearby Bleeding enemy up to 10% maximum. | Forgotten Ruins | Kehjistan | Unlocked by completing dungeon Forgotten Ruins in Kehjistan |
Aspect of the Iron Warrior | Barbarian | Defensive | Iron Skin grants Unstoppable, and 10% Damage Reduction. Unstoppable characters have all Control Impairing Effects removed and prevented. | Carrion Fields | Dry Steppes | Unlocked by completing dungeon Carrion Fields in Dry Steppes |
Aspect of Numbing Wrath | Barbarian | Defensive | Each point of Fury generated while at maximum Fury grants 0.5 Fortify. | - | Hawezar | Progress Campaign in Hawezar to unlock |
Aspect of Tempering Blows | Barbarian | Defensive | After swapping weapons 6 times, gain 17 Fortify. Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | Defiled Catacomb | Fractured Peaks | Unlocked by completing dungeon Defiled Catacomb in Fractured Peaks |
Aspect of Cyclonic Force | Druid | Defensive | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all Nearby Allies. | Collapsed Vault | Kehjistan | Unlocked by completing dungeon Collapsed Vault in Kehjistan |
Aspect of Mending Stone | Druid | Defensive | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes 8 of your active Earthen Bulwark's barrier. Barriers absorb damage from all sources up to a specified amount. | Sealed Archives | Dry Steppes | Unlocked by completing dungeon Sealed Archives in Dry Steppes |
Skinwalker's Aspect | Druid | Defensive | When you use a Shapeshifting Skill that changes your form, gain 8 Life. If you are at full Life, gain the same amount as Fortify. Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life. | - | Kehjistan | Progress Campaign in Kehjistan to unlock |
Vigorous Aspect | Druid | Defensive | Gain 10.0% Damage Reduction while Shapeshifted into a Werewolf. | - | Hawezar | Progress Campaign in Hawezar to unlock |
Cheat's Aspect | Rogue | Defensive | You take 15.0% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain +15% Movement Speed for 2 seconds. | Luban's Rest | Scosglen | Unlocked by completing dungeon Luban's Rest in Scosglen |
Enshrouding Aspect | Rogue | Defensive | Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants 2.0% increased Damage Reduction. | Ghoa Ruins | Hawezar | Unlocked by completing dungeon Ghoa Ruins in Hawezar |
Aspect of Siphoned Victuals | Rogue | Defensive | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a 10% chance to drop a Healing Potion. Vulnerable enemies take 20% increased damage. | Leviathan's Maw | Hawezar | Unlocked by completing dungeon Leviathan's Maw in Hawezar |
Aspect of Uncanny Treachery | Rogue | Defensive | Dealing direct damage to Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 15% Control Impaired Duration Reduction for 4 seconds. Dazed enemies cannot attack or use Skills but are still able to move. Stealthed characters cannot be directly targeted by enemies. Using an attack or taking damage will instantly remove Stealth. | - | Scosglen | Progress Campaign in Scosglen to unlock |
Snowguard's Aspect | Sorceress | Defensive | While within your own Blizzard, you take 10% less damage. | - | Hawezar | Progress Campaign in Hawezar to unlock |
Snowveiled Aspect | Sorceress | Defensive | Casting Ice Armor makes you Unstoppable for 2.0 seconds. Unstoppable characters have all Control Impairing Effects removed and prevented. | Sarat's Lair | Scosglen | Unlocked by completing dungeon Sarat's Lair in Scosglen |
Aspect of the Unwavering | Sorceress | Defensive | Taking direct damage has a 5% chance to reset the Cooldown of one of your Defensive Skills. | Putrid Aquifer | Kehjistan | Unlocked by completing dungeon Putrid Aquifer in Kehjistan |
Legendary Aspects can be imprinted on Rare and Legendary items at the Occultist. After imprinting:
Codex of Power Aspects can be applied indefinitely. Regularly extracted Legendary Aspects are consumed when they are imprinted onto an item. An item can only be imbued once!
Legendary Aspects can only be imprinted onto specific item slots which are determined by the category of the Legendary Aspect itself. Each Legendary Aspect belongs to a specific category, including Defensive, Offensive, Resource, Utility, or Mobility and in some cases the item slot you choose for a Legendary Aspect can also increase the imprinted Legendary Power on the item
Defensive | Offensive | Resource | Utility | Mobility | |
---|---|---|---|---|---|
1H Weapon | - | ✅ | - | - | - |
2H Weapon (Power increased by 100%) | - | ✅ | - | - | - |
Off-Hand | ✅ | - | - | - | - |
Helm | ✅ | - | ✅ | ✅ | - |
Chest | ✅ | - | - | ✅ | - |
Pants | ✅ | - | - | - | - |
Boots | - | - | - | ✅ | ✅ |
Gloves | - | ✅ | - | ✅ | - |
Amulet (Power increased by 50%) | ✅ | ✅ | ✅ | ✅ | ✅ |
Ring | - | ✅ | ✅ | - | - |
You have an opportunity to go and basically override the existing legendary power on this and put in the new power they've just collected to the Codex of Power. So in this way, players get this deterministic way to kind of collect a series of these legendary powers that are out there in the game for them to find. But it's not all of them.