After spending [60 – 100] Fury within 2 seconds, your next Non-Basic Skill’s Critical Strike Chance is increased by [[20 – 30]|%x|].
Caged Heart of the Dark Dance
General, Vicious, Offensive
Every 5 seconds while above 60% Life, Core Skills cost [Affix_Flat_Value_1] Life instead of your Primary Resource. Skills that consume Life deal [0.15 – 0.2]% increased damage.
Caged Heart of the Picana
General, Vicious, Offensive
Critical Strikes electrically charge the enemy for [[0.75 – 2.5]|2|] seconds, causing lightning to arc between them and any other charged enemies dealing [Affix_Flat_Value_1] Lightning damage.
Caged Heart of Tempting Fate
General, Vicious, Offensive
You gain [[40 – 60]|%+|] Critical Strike Damage but your Non-Critical Strikes deal [[15 – 20]|%x|] less damage.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Barbarian Brutal Caged Heart
Name
Icon
Description
Caged Heart of Resurgent Life
Barbarian, Brutal, Defensive
While below [40 – 60]% Life, you receive [[50 – 60]|%+|] more Healing from all sources.
Caged Heart of Revenge
General, Brutal, Defensive
[[10 – 20]|1%|] of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to [Affix_Flat_Value_1] Fire damage to Nearby enemies.
Caged Heart of the Prudent Heart
General, Brutal, Defensive
You become Immune for [[2 – 4]|1|] seconds after you lose more than 20% Life in a single hit. This effect can only occur once every 110 seconds.
Caged Heart of the Lionheart
General, Brutal, Defensive
You gain [10|%+|]Barrier Generation. You Heal [Affix_Flat_Value_1] Life per second while you have an active Barrier.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Barbarian Devious Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of Punishing Speed
Barbarian, Devious, Utility
Your Skills have a [[20 – 30]|%|] chance to Knock Down all enemies for [1.25|2|] seconds when that Skill’s Attack Speed is higher than [[20 – 35]|%|].
Caged Heart of Determination
General, Devious, Utility
Resource draining effects are [[40 – 50]|%+|] less effective. In addition, gain [[3 – 8]|1%x|] increased Resource Generation.
Caged Heart of Retaliation
General, Devious, Utility
Deal [Affix_Flat_Value_1] Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you.
Caged Heart of the Calculated
General, Devious, Utility
After spending [150 – 200] of your Primary Resource, your next attack Stuns enemies hit for Malignant_Cage_Level seconds.
Barbarian Wrathful Caged Heart
Name
Icon
Description
Caged Heart of Ignoring Pain
Barbarian, Wrathful, Super
Incoming damage has a [5 – 15]% chance of being ignored and instead Healing you for [Affix_Flat_Value_1].
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of The Barber
General, Wrathful, Super
Critical Strikes and all subsequent damage within [[2 – 4]|1|] seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by [10|%x|] per second.
Caged Heart of Creeping Death
General, Wrathful, Super
Your damage over time effects are increased by [[30 – 40]|1%x|] for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take [[110 – 130]|%x|] increased damage from your damage over time effects.
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Kills have a 5% chance to summon a Wolf Companion to your side for [20 – 30] seconds. In addition, gain +3 to Wolves.
Caged Heart of the Dark Dance
General, Vicious, Offensive
Every 5 seconds while above 60% Life, Core Skills cost [Affix_Flat_Value_1] Life instead of your Primary Resource. Skills that consume Life deal [0.15 – 0.2]% increased damage.
Caged Heart of the Picana
General, Vicious, Offensive
Critical Strikes electrically charge the enemy for [[0.75 – 2.5]|2|] seconds, causing lightning to arc between them and any other charged enemies dealing [Affix_Flat_Value_1] Lightning damage.
Caged Heart of Tempting Fate
General, Vicious, Offensive
You gain [[40 – 60]|%+|] Critical Strike Damage but your Non-Critical Strikes deal [[15 – 20]|%x|] less damage.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Druid Brutal Caged Heart
Name
Icon
Description
Caged Heart of the Agitated Winds
Druid, Brutal, Defensive
When [8 – 13] Close enemies, automatically cast Cyclone Armor. This cannot occur more than once every [10 – 20] seconds.
Caged Heart of Revenge
General, Brutal, Defensive
[[10 – 20]|1%|] of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to [Affix_Flat_Value_1] Fire damage to Nearby enemies.
Caged Heart of the Prudent Heart
General, Brutal, Defensive
You become Immune for [[2 – 4]|1|] seconds after you lose more than 20% Life in a single hit. This effect can only occur once every 110 seconds.
Caged Heart of the Lionheart
General, Brutal, Defensive
You gain [10|%+|]Barrier Generation. You Heal [Affix_Flat_Value_1] Life per second while you have an active Barrier.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Druid Devious Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of Inexorable Force
Druid, Devious, Utility
Up to [30 – 50] Distant enemies are pulled toward you while you have an Ultimate Skill active.
Caged Heart of Determination
General, Devious, Utility
Resource draining effects are [[40 – 50]|%+|] less effective. In addition, gain [[3 – 8]|1%x|] increased Resource Generation.
Caged Heart of Retaliation
General, Devious, Utility
Deal [Affix_Flat_Value_1] Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you.
Caged Heart of the Calculated
General, Devious, Utility
After spending [150 – 200] of your Primary Resource, your next attack Stuns enemies hit for Malignant_Cage_Level seconds.
Druid Wrathful Caged Heart
Name
Icon
Description
Caged Heart of the Unconstrained Beast
Druid, Wrathful, Super
When you are hit with a Stun, Freeze or Knock Down effect, there is a [[40 – 60]|%|] chance to automatically activate Grizzly Rage for 1 seconds.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of The Barber
General, Wrathful, Super
Critical Strikes and all subsequent damage within [[2 – 4]|1|] seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by [10|%x|] per second.
Caged Heart of Creeping Death
General, Wrathful, Super
Your damage over time effects are increased by [[30 – 40]|1%x|] for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take [[110 – 130]|%x|] increased damage from your damage over time effects.
D4 Necromancer Caged Hearts
Necromancer Vicious Caged Heart
Name
Icon
Description
Caged Heart of the Dark Dance
General, Vicious, Offensive
Every 5 seconds while above 60% Life, Core Skills cost [Affix_Flat_Value_1] Life instead of your Primary Resource. Skills that consume Life deal [0.15 – 0.2]% increased damage.
Caged Heart of the Picana
General, Vicious, Offensive
Critical Strikes electrically charge the enemy for [[0.75 – 2.5]|2|] seconds, causing lightning to arc between them and any other charged enemies dealing [Affix_Flat_Value_1] Lightning damage.
Caged Heart of Tempting Fate
General, Vicious, Offensive
You gain [[40 – 60]|%+|] Critical Strike Damage but your Non-Critical Strikes deal [[15 – 20]|%x|] less damage.
Caged Heart of the Sacrilegious
Necromancer, Vicious, Offensive
Walking near a Corpse automatically activates an equipped Corpse Skill every second, dealing [[30 – 40]|%x|] reduced damage.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Necromancer Brutal Caged Heart
Name
Icon
Description
Caged Heart of Revenge
General, Brutal, Defensive
[[10 – 20]|1%|] of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to [Affix_Flat_Value_1] Fire damage to Nearby enemies.
Caged Heart of the Prudent Heart
General, Brutal, Defensive
You become Immune for [[2 – 4]|1|] seconds after you lose more than 20% Life in a single hit. This effect can only occur once every 110 seconds.
Caged Heart of the Lionheart
General, Brutal, Defensive
You gain [10|%+|]Barrier Generation. You Heal [Affix_Flat_Value_1] Life per second while you have an active Barrier.
Caged Heart of the Decrepit Aura
Necromancer, Brutal, Defensive
When at least 5 enemies are near you, gain an aura that automatically curses surrounding enemies with Decrepify for [5 – 15] seconds.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Necromancer Devious Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of Determination
General, Devious, Utility
Resource draining effects are [[40 – 50]|%+|] less effective. In addition, gain [[3 – 8]|1%x|] increased Resource Generation.
Caged Heart of Retaliation
General, Devious, Utility
Deal [Affix_Flat_Value_1] Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you.
Caged Heart of the Calculated
General, Devious, Utility
After spending [150 – 200] of your Primary Resource, your next attack Stuns enemies hit for Malignant_Cage_Level seconds.
Caged Heart of Frozen Terror
Necromancer, Devious, Utility
Lucky Hit: Up to a [[10 – 20]|%|] chance of inflicting Fear for 1.5 seconds. Feared enemies are Chilled for 20% every second.
Necromancer Wrathful Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of The Barber
General, Wrathful, Super
Critical Strikes and all subsequent damage within [[2 – 4]|1|] seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by [10|%x|] per second.
Caged Heart of Creeping Death
General, Wrathful, Super
Your damage over time effects are increased by [[30 – 40]|1%x|] for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take [[110 – 130]|%x|] increased damage from your damage over time effects.
Caged Heart of the Great Feast
Necromancer, Wrathful, Super
Each Minion drains [[1 – 2]|1|] Essence per second but deals [[50 – 75]|%x|] increased damage. With no Minions, this bonus applies to you and drains 5 Essence per second.
D4 Rogue Caged Hearts
Rogue Vicious Caged Heart
Name
Icon
Description
Caged Heart of the Dark Dance
General, Vicious, Offensive
Every 5 seconds while above 60% Life, Core Skills cost [Affix_Flat_Value_1] Life instead of your Primary Resource. Skills that consume Life deal [0.15 – 0.2]% increased damage.
Caged Heart of the Picana
General, Vicious, Offensive
Critical Strikes electrically charge the enemy for [[0.75 – 2.5]|2|] seconds, causing lightning to arc between them and any other charged enemies dealing [Affix_Flat_Value_1] Lightning damage.
Caged Heart of Tempting Fate
General, Vicious, Offensive
You gain [[40 – 60]|%+|] Critical Strike Damage but your Non-Critical Strikes deal [[15 – 20]|%x|] less damage.
Caged Heart of Cluster Munitions
Rogue, Vicious, Offensive
Lucky Hit: You have up to a 20% chance to launch 1Stun Grenades that deal [Affix_Flat_Value_1] Physical damage and Stun enemies for [PowerTag.Rogue_Grenades.”Script Formula 2″|2|] seconds.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Rogue Brutal Caged Heart
Name
Icon
Description
Caged Heart of Revenge
General, Brutal, Defensive
[[10 – 20]|1%|] of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to [Affix_Flat_Value_1] Fire damage to Nearby enemies.
Caged Heart of the Prudent Heart
General, Brutal, Defensive
You become Immune for [[2 – 4]|1|] seconds after you lose more than 20% Life in a single hit. This effect can only occur once every 110 seconds.
Caged Heart of the Lionheart
General, Brutal, Defensive
You gain [10|%+|]Barrier Generation. You Heal [Affix_Flat_Value_1] Life per second while you have an active Barrier.
Caged Heart of Trickery
Rogue, Brutal, Defensive
When you use a Subterfuge Skill, leave behind an unstable Shadow Decoy Trap that Taunts enemies. The Shadow Decoy Trap will explode after [6|1|] seconds dealing [Affix_Flat_Value_1] Shadow damage. Cannot occur more than once every 5 seconds.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Rogue Devious Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of Determination
General, Devious, Utility
Resource draining effects are [[40 – 50]|%+|] less effective. In addition, gain [[3 – 8]|1%x|] increased Resource Generation.
Caged Heart of Retaliation
General, Devious, Utility
Deal [Affix_Flat_Value_1] Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you.
Caged Heart of the Calculated
General, Devious, Utility
After spending [150 – 200] of your Primary Resource, your next attack Stuns enemies hit for Malignant_Cage_Level seconds.
Caged Heart of the Clipshot
Rogue, Devious, Utility
Lucky Hit: Up to a [[20 – 40]|%|] chance for your Cutthroat Skills to Slow by 40% for [PowerTag.s01_orb_utility_rogue_001.”Script Formula 3″] seconds and your Marksman Skills to Knock Back enemies.
Rogue Wrathful Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of The Barber
General, Wrathful, Super
Critical Strikes and all subsequent damage within [[2 – 4]|1|] seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by [10|%x|] per second.
Caged Heart of Creeping Death
General, Wrathful, Super
Your damage over time effects are increased by [[30 – 40]|1%x|] for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take [[110 – 130]|%x|] increased damage from your damage over time effects.
Caged Heart of the Vile Apothecary
Rogue, Wrathful, Super
Your attacks have a [[5 – 15]|%|] chance to apply all Imbuement effects at [[40 – 50]|%x|] of normal potency.
D4 Sorcerer Caged Hearts
Sorcerer Vicious Caged Heart
Name
Icon
Description
Caged Heart of the Dark Dance
General, Vicious, Offensive
Every 5 seconds while above 60% Life, Core Skills cost [Affix_Flat_Value_1] Life instead of your Primary Resource. Skills that consume Life deal [0.15 – 0.2]% increased damage.
Caged Heart of the Picana
General, Vicious, Offensive
Critical Strikes electrically charge the enemy for [[0.75 – 2.5]|2|] seconds, causing lightning to arc between them and any other charged enemies dealing [Affix_Flat_Value_1] Lightning damage.
Caged Heart of Tempting Fate
General, Vicious, Offensive
You gain [[40 – 60]|%+|] Critical Strike Damage but your Non-Critical Strikes deal [[15 – 20]|%x|] less damage.
Caged Heart of Tal’Rasha
Sorcerer, Vicious, Offensive
For each unique element you deal damage with, you deal [[7 – 12]|1%x|] increased damage for [1 – 7] seconds.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Sorcerer Brutal Caged Heart
Name
Icon
Description
Caged Heart of Revenge
General, Brutal, Defensive
[[10 – 20]|1%|] of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to [Affix_Flat_Value_1] Fire damage to Nearby enemies.
Caged Heart of the Prudent Heart
General, Brutal, Defensive
You become Immune for [[2 – 4]|1|] seconds after you lose more than 20% Life in a single hit. This effect can only occur once every 110 seconds.
Caged Heart of the Lionheart
General, Brutal, Defensive
You gain [10|%+|]Barrier Generation. You Heal [Affix_Flat_Value_1] Life per second while you have an active Barrier.
Caged Heart of Spellbreaking
Sorcerer, Brutal, Defensive
After taking Elemental damage, gain [[20 – 40]|%x|] Resistance to that element for 5 seconds.
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Sorcerer Devious Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of Determination
General, Devious, Utility
Resource draining effects are [[40 – 50]|%+|] less effective. In addition, gain [[3 – 8]|1%x|] increased Resource Generation.
Caged Heart of Retaliation
General, Devious, Utility
Deal [Affix_Flat_Value_1] Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you.
Caged Heart of the Calculated
General, Devious, Utility
After spending [150 – 200] of your Primary Resource, your next attack Stuns enemies hit for Malignant_Cage_Level seconds.
Caged Heart of Spite
Sorcerer, Devious, Utility
When you are afflicted with a Crowd Control effect, there is a [20 – 40]% chance that the same enemy and enemies around you are also afflicted with the same effect for 1 seconds.
Sorcerer Wrathful Caged Heart
Name
Icon
Description
Caged Heart of the Malignant Pact
General, Wrathful, Super
Cycle through a Malignant bonus every 20 kills.Vicious: Gain [20+Malignant_Cage_Level|%+|] Attack Speed. Devious: Core and Basic Skills have a [15+Malignant_Cage_Level]% chance to fully restore your Primary Resource. Brutal: Every [21-Malignant_Cage_Level] seconds, gain a Barrier absorbing [Affix_Flat_Value_1] damage.
Caged Heart of The Barber
General, Wrathful, Super
Critical Strikes and all subsequent damage within [[2 – 4]|1|] seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by [10|%x|] per second.
Caged Heart of Creeping Death
General, Wrathful, Super
Your damage over time effects are increased by [[30 – 40]|1%x|] for each different Crowd Control effect on the target. Unstoppable monsters and Staggered bosses instead take [[110 – 130]|%x|] increased damage from your damage over time effects.
Caged Heart of Omnipower
Sorcerer, Wrathful, Super
Core Skills that launch a projectile consume all of your Mana. For every [35 – 45] extra Mana consumed, you launch an additional projectile and the damage is increased by [[3 – 5]|1%x|].
List of D4 Caged Heart
Name
Affix
Socket
Material Cost
Brutal Caged Heart
Craft a Random Brutal that is relative to your character's level.
Can be inserted into Brutal malignant sockets, found in Jewelry.
Once Inserted, hearts can be replaced, but not removed.
List of Caged Heart
Binds to Account on Pickup.
How to Remove or Replace Vicious Malignant Socket
Once Inserted, hearts can be replaced, but not removed.
Replace Heart: A heart can be placed into a piece of gear with a heart already socketed into it. This will destroy the original heart.
Caged Heart of The Picana
Vicious Heart can be inserted into Vicious malignant sockets, found in Jewelry.
The following is an example: Caged Heart of the Picana. It grants Critical Strikes electrically charge the enemy for 2.89 seconds, causing lightning to arc between them and any other charged enemies dealing 64 Lightning damage.