Blood Golem - Diablo 2 Resurrected

Required Level: 18
Prerequisites: Clay Golem
Synergies: Blood Golems receive bonuses from points spent in the following skills:

  • Golem Mastery
  • Summon Resist
  • Clay Golem: +20 Attack Rating Per Level
  • Iron Golem: +35 Defense Per Level
  • Fire Golem: +6% Damage Per Level

Details: Blood Golems are linked to the Necromancer who casts them. As the Blood Golem damages the target it leeches life, and shares this with the Necromancer. Before v1.13, the Necromancer would also lose life as the golem took damage, but this is no longer the case.

  • The Golem gains 70% of the health it steals while the player gains 30%. If the current life + stolen life > maximum life of the Blood Golem, the Hit Point overflow goes to the Necromancer. If the current life + stolen life > maximum life of the Necromancer, the Hit Point overflow returns to the Golem up to the maximum life for each target.

Defense: 80

Skill Level Progression

Slvl Mana Cost Dmg. Life Leech Slvl Mana Cost Dmg. Life Leech Slvl Mana Cost Dmg. Life Leech Slvl Mana Cost Dmg. Life Leech
1 25 6-16 86% 6 45 16-44 116% 11 65 27-72 128% 16 85 37-100 135%
2 29 8-21 95% 7 49 18-49 119% 12 69 29-77 129% 17 89 39-105 135%
3 33 10-27 102% 8 53 20-55 121% 13 73 31-83 131% 18 93 41-111 136%
4 37 12-32 108% 9 57 22-60 124% 14 77 33-88 132% 19 97 43-116 137%
5 41 14-38 112% 10 61 24-66 126% 15 81 35-94 133% 20 101 45-122 138%

D2R Patch 2.4 Changes – 14 April 2022

  • Attack damage increased by about 20%
  • 20% reduction in mana cost applied per level
  • Now gains Max Life per level
  • Damage scaling per level has been increased

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