Complete Abyssal Depths PoE

PoE Abyss Changes 3.21

  • Abyssal Depths now always contain a Lich. Because the rate of encountering Abyssal Liches is unchanged, Abyssal Depths are rarer than before.
  • It is now possible for a Stygian Spire to spawn in the place of an Abyssal Trove at the end of an Abyss, which will drop all of the jewels and other items you would normally receive as well as a Stygian Vise.
  • Abyssal Depths can now only appear in level 78 or above areas (previously 70 or above).
  • Abyssal Depths now always spawn at the fourth hole, if they were going to spawn at all, instead of immediately after a single hole.
  • Ulaman, Sovereign of the Well has had their life increased, and can now use their Cleave skill from further away. The speed of the projectiles from their spirit-spending ability has been reduced, though their damage has been increased. They now spawn more geysers, which have had both their damage and duration increased also.
  • Amanamu, Liege of the Lightless' has had their life increased, and is now more likely to use their Thrust attack, and Mortar Projectiles summoned during the fight now last longer. Amanamu's channelled projectile attack now deals more damage, though their turn speed when channelling this has been reduced. The health of Stygian Spires and Stygian Hearts spawned in this fight has been increased.
  • Stygian Spires no longer gain a reduced Damage Taken buff upon using their skills. Instead, they now spawn with a reduced Damage Taken buff which tapers off over 5 seconds, and their life has been increased. The thresholds they spawn minions has also been adjusted.
  • The Awakened Depths Atlas Notable Passive no longer causes Abyssal Depths in your Maps to have 100% increased chance to contain a Lich (as that would be silly), and now causes Abysses in your Maps to have 100% increased chance to lead to an Abyssal Depths (previously 50%). This is still a 50% chance in Ruthless.
  • The Lightless Legion Atlas Notable Passive has been renamed to Inspired Darkness. It no longer grants Monster Level, increased number of Magic and Rare Monsters, or increased Pack Size for Abyssal Depths in your Maps. Instead, it now provides "Stygian Spires in your Maps drop Items with +1 to Item Level".
  • The two small Atlas Passives prior to Inspired Darkness no longer grant "Abyssal Depths in your Maps have 15% increased Pack Size". Instead, they now provide "Abysses in your Maps that do not lead to an Abyssal Depths have 10% increased chance to lead to a Stygian Spire".
  • The two small Atlas Passives following Inspired Darkness no longer grant 10% increased Quantity of Items dropped in Abyssal Depths in your Maps. Instead, they now provide "Abysses in your maps have 5% increased chance to lead to an Abyssal Depths" and "Abysses in your Maps that do not lead to an Abyssal Depths have 5% increased chance to lead to a Stygian Spire".

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How to Complete Abyssal Depths

The Abyssal Depths are a side area accessible from Abysses.

Abysses may spawn a portal to the Abyssal Depths instead of an Abyssal Trove. The Depths are a relatively large area of winding passageways that contain a high number of normal to rare enemies as well as Hoards.

The areas have a few internal id: AbyssLeague, AbyssLeague2 as well as AbyssLeagueBoss to AbyssLeagueBoss2. Notably, the Abyss Boss loading screens display the Map Device instead of the usual Coast loading screen, allowing the player to identify if a Lich has spawned. Additionally, layouts with a Lich arena are linear and do not loop around.

While AbyssLeagueBoss3 apparently an internal testing area or area that cut from the public version of Abyss league.

Abyssal Depths are always one are level higher than the zone it is connected to. The maximum natural area level is 84, which a T16 map (area level 83) can potentially generate an area level 84 Abyssal Depths. With the Lightless Legion Notable allocated on the Atlas Passive Skill Tree, monsters of level 87 can spawn.

Boss

The boss, situated in a separate arena, is ordinarily the Stygian Spire. This stationary totem continually summons enemies, including rares, and must be defeated in 80 seconds. If this timer expires, the boss despawns. It will always drop an Stygian Vise on death.

Abyssal Liches

In rare cases, an Abyssal Lich may spawn as the boss instead, and provide an extended boss fight. At three points in the fight, the Lich disappears and a timer of 1 minute and 30 seconds appears. Players must move to a side area to find and kill the Stygian Spire there and then return to the Lich’s arena. The timer does not reset between Spire fights, but it is halted once each Spire has been defeated. This means that players must kill all three Spires in the time provided.

Abyssal Liches can only be encountered in Tier 3 maps or higher.

The Liches include:

  • Ulaman, Sovereign of the Well: He attacks with chaos and physical attacks, disappearing on occasion to summon hordes of abyssal enemies.
  • Amanamu, Liege of the Lightless: He occasionally summons stationary Stygian Hearts that must be destroyed to make the Lich vulnerable again.

Liches are guaranteed to drop a Stygian Vise and one of four Abyss Socket themed Uniques with either 1 or 2 Abyss Sockets. The boss may sometimes drop two Uniques.

Monsters

  • Stygian Spire
  • Ulaman, Sovereign of the Well
  • Amanamu, Liege of the Lightless

Abyss Atlas Passive Tree

Count Name Category Description
1 Abyssal Army Notable
  • Abyss Monsters in your Maps grant 50% increased Experience
  • Abysses in your Maps spawn 50% increased Monsters
6 Abyss Chance Normal
  • Your Maps have +1% chance to contain an Abyss
1 Votive Hoard Notable
  • Abyssal Troves in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket

Abyss Atlas Passive Tree

Count Name Category Description
5 Abyss Monster Count Normal
  • Abysses in your Maps spawn 10% increased Monsters
1 Underground Kingdom Notable
  • Your Maps have +1% chance to contain an Abyss per 2% increased Pack Size

Abyss Atlas Passive Tree

Count Name Category Description
2 Abyssal Depths Item Quantity Normal
  • 10% increased Quantity of Items dropped in Abyssal Depths in your Maps
1 Lightless Legion Notable
  • Abyssal Depths in your Maps have +3 to Monster Level
  • Abyssal Depths in your Maps have 100% increased number of Magic Monsters
  • Abyssal Depths in your Maps have 100% increased number of Rare Monsters
  • Abyssal Depths in your Maps have 30% increased Pack Size
3 Abyss and Abyssal Depths Chances Normal
  • Your Maps have +1% chance to contain an Abyss
  • Abysses in your Maps have 10% increased chance to lead to an Abyssal Depths
1 Awakened Depths Notable
  • Abysses in your Maps have 50% increased chance to lead to an Abyssal Depths
  • Abyssal Depths in your Maps have 100% increased chance to contain a Lich

Abyss Atlas Passive Tree

Count Name Category Description
1 Corrupted Gaze Notable
  • Abyss Jewels found in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers

Kirac Map Mods

Name Kirac’s league modifiers Cost
Abyss Area contains 2 additional Abysses. 3x Chaos Orb Chaos Orb

Complete Abyss Encounters(4) PoE 3.19

Complete each of the following Abyss encounters.

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