Jade Hulk
Stats |
30% reduced Enemy Block Chance
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
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Spectre |
N |
Tags |
beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
- Life: 300%
- Armour: +200%
- Ailment Threshold: 300%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
- Damage: 150%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 5 ~ 14
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 100%
- Model Size: 100%
- Type: AncestralJadeHulk
- Metadata: AncestralJadeHulk
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 105,885
- Armour: 48,795
- Evasion: 8,120
- Energy Shield: 0
- Damage: 1,430
- Spell Damage: 1,430
- Accuracy: 538
- Attack Time: 1.5
- Experience: 13,250
- Ailment Threshold: 105,885
- Chill: 335
- Shock: 335
- Brittle: 1,894
- Scorch: 335
- Sap: 925
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
DTTAncestralJadeHulkLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.67 Second
Cooldown Time: 5 Second
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-8]
|
GAAncestralJadeHulkLeapImpact
Triggerable, Attack
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Damage: 135%
Attack Damage: 135%
Attack Time: 1.5 Second
Deals 35% more Attack Damage
is area damage [1]
|
TCAncestralLeagueKaruiHulk
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Knocks Enemies Back on Hit
100% increased Knockback Distance
Can”t be Evaded
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]
|
GAAncestralLeagueKaruiHulkCharge
Triggerable, Attack
Base Damage: 1144–1716
Critical Strike Chance: 5%
Attack Damage: 30%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 70% less Attack Damage
700% increased Knockback Distance
Stuns Enemies
Can”t be Evaded
base knockback speed +% [400]
is area damage [1]
|
|
Level 82
- Life: 85,685
- Armour: 43,275
- Evasion: 7,608
- Energy Shield: 0
- Damage: 1,275
- Spell Damage: 1,275
- Accuracy: 499
- Attack Time: 1.5
- Experience: 13,006
- Ailment Threshold: 85,685
- Chill: 271
- Shock: 271
- Brittle: 1,533
- Scorch: 271
- Sap: 749
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
DTTAncestralJadeHulkLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.67 Second
Cooldown Time: 5 Second
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-8]
|
GAAncestralJadeHulkLeapImpact
Triggerable, Attack
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Damage: 135%
Attack Damage: 135%
Attack Time: 1.5 Second
Deals 35% more Attack Damage
is area damage [1]
|
TCAncestralLeagueKaruiHulk
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Knocks Enemies Back on Hit
100% increased Knockback Distance
Can”t be Evaded
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]
|
GAAncestralLeagueKaruiHulkCharge
Triggerable, Attack
Base Damage: 1020–1531
Critical Strike Chance: 5%
Attack Damage: 30%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 70% less Attack Damage
700% increased Knockback Distance
Stuns Enemies
Can”t be Evaded
base knockback speed +% [400]
is area damage [1]
|
|
Level 78
- Life: 54,714
- Armour: 33,984
- Evasion: 6,667
- Energy Shield: 0
- Damage: 1,013
- Spell Damage: 1,013
- Accuracy: 428
- Attack Time: 1.5
- Experience: 12,377
- Ailment Threshold: 54,714
- Chill: 173
- Shock: 173
- Brittle: 979
- Scorch: 173
- Sap: 478
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
DTTAncestralJadeHulkLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.67 Second
Cooldown Time: 5 Second
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-8]
|
GAAncestralJadeHulkLeapImpact
Triggerable, Attack
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Damage: 135%
Attack Damage: 135%
Attack Time: 1.5 Second
Deals 35% more Attack Damage
is area damage [1]
|
TCAncestralLeagueKaruiHulk
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Knocks Enemies Back on Hit
100% increased Knockback Distance
Can”t be Evaded
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]
|
GAAncestralLeagueKaruiHulkCharge
Triggerable, Attack
Base Damage: 810–1215
Critical Strike Chance: 5%
Attack Damage: 30%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 70% less Attack Damage
700% increased Knockback Distance
Stuns Enemies
Can”t be Evaded
base knockback speed +% [400]
is area damage [1]
|
|
Level 73
- Life: 32,557
- Armour: 25,044
- Evasion: 5,633
- Energy Shield: 0
- Damage: 755
- Spell Damage: 755
- Accuracy: 352
- Attack Time: 1.5
- Experience: 11,388
- Ailment Threshold: 32,557
- Chill: 103
- Shock: 103
- Brittle: 582
- Scorch: 103
- Sap: 284
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
DTTAncestralJadeHulkLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.67 Second
Cooldown Time: 5 Second
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-8]
|
GAAncestralJadeHulkLeapImpact
Triggerable, Attack
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Damage: 135%
Attack Damage: 135%
Attack Time: 1.5 Second
Deals 35% more Attack Damage
is area damage [1]
|
TCAncestralLeagueKaruiHulk
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Knocks Enemies Back on Hit
100% increased Knockback Distance
Can”t be Evaded
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]
|
GAAncestralLeagueKaruiHulkCharge
Triggerable, Attack
Base Damage: 604–906
Critical Strike Chance: 5%
Attack Damage: 30%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 70% less Attack Damage
700% increased Knockback Distance
Stuns Enemies
Can”t be Evaded
base knockback speed +% [400]
is area damage [1]
|
|
Level 68
- Life: 19,300
- Armour: 18,381
- Evasion: 4,739
- Energy Shield: 0
- Damage: 560
- Spell Damage: 560
- Accuracy: 290
- Attack Time: 1.5
- Experience: 10,255
- Ailment Threshold: 19,300
- Chill: 61
- Shock: 61
- Brittle: 345
- Scorch: 61
- Sap: 169
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
DTTAncestralJadeHulkLeapSlam
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.67 Second
Cooldown Time: 5 Second
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-8]
|
GAAncestralJadeHulkLeapImpact
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 135%
Attack Damage: 135%
Attack Time: 1.5 Second
Deals 35% more Attack Damage
is area damage [1]
|
TCAncestralLeagueKaruiHulk
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Cooldown Time: 6 Second
Charges at an enemy, bashing it with the character”s shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Knocks Enemies Back on Hit
100% increased Knockback Distance
Can”t be Evaded
action attack or cast time uses animation length [1]
base knockback speed +% [100]
ignores proximity shield [1]
is area damage [1]
|
GAAncestralLeagueKaruiHulkCharge
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 30%
Attack Time: 1.5 Second
Knocks Enemies Back on Hit
Deals 70% less Attack Damage
700% increased Knockback Distance
Stuns Enemies
Can”t be Evaded
base knockback speed +% [400]
is area damage [1]
|
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