Zodiac System Build
As you make progress in Act I, you’ll unlock Zodiac. Zodiac is where you’ll first improve the base stats of your character. You have the choice to invest in strength, dexterity, and intelligence.
- Bow-focused (ranged) builds will want to focus on dexterity.
- Melee-focused builds will want to focus on strength.
- Magic-wielding builds will want to focus on intelligence.
To level up one of the base stats, tap on the plus sign by the stat of choice, then select Apply > Ok.
You only have so many free resets (removing all invested points) until Act II; otherwise, it will cost Gold or Stardust of Oblivion.
Mechanics
- Addiction
- Area of Effect
- Attack
- Attack Damage +
- Attack Enhance
- Attack and Spell Damage +
- Basic Damage Calculation Formula
- Bleeding
- Bow
- Cannot Chain
- Cannot penetrate projectiles
- Channel
- Chaos
- Chills
- Cold
- Converts damage to main attribute by %
- Dagger
- Damage % amplification
- Damage +%
- Damage formula
- Damage reduced by %
- Defense Enhance
- DoT
- Duration
- Electric shock
- Faint
- Fire
- Freeze
- Friendly aura
- Hostile aura
- Ignition
- Lightning
- Main attribute
- Melee
- Minion
- Minion Enhancement
- Move
- No projectile speed
- Number of uses
- Party aura
- Physical
- Poison
- Projectile
- Real name
- Recovery damage
- Repeat DoT
- Restraint
- Seal
- Sentry
- Sentry
- Shout
- Spell
- Spell Damage +
- Strike
- Toggle
- Weapon Range