Barrier Gain a shield with a capacity of 15% of the sum of Maximum Life and Maximum...
Defense The sum of armor, evasion, and energy shield
Sealed Mana A portion of mana is reserved to maintain persistent effects such as auras
Corroded Heart Unlucky Critical Strike, -30% nearby enemy Elemental and Erosion Resistance
Dragon’s Heart +50% skill cost, Main Skills gain +30% chance to deal Double Damage
Reaps Removes a certain value of Life from the target. The value is equal to the damage...
Unarmed When the character has no weapons equipped
Elite Elite enemies include Rare and Legendary enemies
Reflection Reflects negative effects back to the attacker. You will still be affected by the reflected effects
Paralysis Increase damage taken by an extra 10% Paralyze Increase damage taken by an extra 10%