Name | Icon | How to Get | Category | Class | Bonus | Dungeon |
---|---|---|---|---|---|---|
Aspect of Biting Cold | ![]() |
|
Offensive | Sorceress | When you Freeze an enemy there is a [25-35%] chance they become Vulnerable for 3 seconds.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Forgotten Depths, Dry Steppes |
Aspect of Corruption | ![]() |
|
Offensive | Rogue | Your Imbuement Skill effects have [20-40]%[x] increased potency against Vulnerable enemies.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Renegade’s Retreat, Kehjistan |
Aspect of Exposed Flesh | ![]() |
|
Resource | Necromancer | Lucky Hit: Up to a 10% chance to generate [30-50] Essence when hitting a Vulnerable enemy with your Bone Skills.
Allowed Item Types: Ring. |
N/A |
Aspect of Siphoned Victuals | ![]() |
|
Defensive | Rogue | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10-20]% chance to drop a Healing Potion
Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). |
Leviathan’s Maw, Hawezar |
Blast-Trapper’s Aspect | ![]() |
|
Offensive | Rogue | Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Kor Valar Ramparts, Fractured Peaks |
Everliving Aspect | ![]() |
|
Defensive | Sorceress | You take [20-25%] less damage from Crowd Controlled or Vulnerable enemies.
Allowed Item Types: Helm, Chest Armor, Pants, Amulet (Power increased by 50%). |
N/A |
Mangler’s Aspect | ![]() |
|
Utility | Rogue | Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to a [25-45%] chance to Daze them for 2 seconds.
Allowed Item Types: Helm, Chest Armor, Boots, Gloves, Shield, Amulet (Power increased by 50%). |
N/A |
Ravenous Aspect | ![]() |
|
Resource | Rogue | Killing a Vulnerable enemy grants you [50-70%] increased Energy Regeneration for 4 seconds.
Allowed Item Types: Ring. |
Shifting City, Dry Steppes |
Splintering Aspect | ![]() |
|
Offensive | Necromancer | Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable for [1.5-2.5] seconds. Bone Shards from Bone Spear deal [50-100%] bonus damage to Vulnerable enemies and pierce them.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Guulrahn Slums, Dry Steppes |
Storm Swell Aspect | ![]() |
|
Offensive | Sorceress | You deal [11-20%] increased damage to Vulnerable enemies while you have a Barrier.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Onyx Hold, Dry Steppes |
Vengeful Aspect | ![]() |
|
Offensive | Rogue | Lucky Hit: Making an enemy Vulnerable has up to a [30-50%] chance to grant +3% increased Critical Strike Chance for 3 seconds, up to +9%.
Allowed Item Types: 1H Weapon, 2H Weapon (Power increased by 100%), Offhand, Gloves, Amulet (Power increased by 50%), Ring. |
Inferno, Kehjistan |