| Name | Controlled Corruption | ![]() |
|---|---|---|
| Atlas Region | Haewark Hamlet | |
| Category | Essence Notable | |
| Stats |
|
| Name | Stats | Category |
|---|---|---|
| Additional Essence Chance |
Imprisoned Monsters in Areas have 20% chance to have an additional Essence | Essence Node |
| Controlled Corruption |
Areas contain an additional Essence Corrupting Imprisoned Monsters in Areas cannot release them |
Essence Notable |
| Amplified |
Essences found in Areas are a tier higher | Essence Notable |
| Additional Harvest Crafting Chance |
Plants Harvested in Areas have 3% chance to give an additional Crafting option | Harvest Notable |
| The Grove's Call |
Areas have +10% chance to contain The Sacred Grove | Harvest Notable |
| Nature's Favour |
Plants Harvested in Areas are more likely to give less common Crafting Options | Harvest Notable |
| Wild Fruit |
Harvest Crops in Areas have 100% increased chance to contain a Tier 4 Plant | Harvest Notable |
| Additional Syndicate Member Chance |
Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements |
Jun Node |
| Focussed Investigation |
Areas have 10% chance to grant an additional Jun Mission on Completion Jun Missions in Areas grant 100% increased Favour |
Jun Notable |
| Bribery |
Immortal Syndicate Members in Areas drop 200% more Items when Bargained with for Items Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items |
Jun Notable |
| Intelligence Gathering |
Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse | Jun Notable |
| Tribute Quantity |
Monsters Sacrificed at Ritual Altars in Areas grant 8% increased Tribute | Ritual Node |
| Sacred Lands |
Areas have +10% chance to contain Ritual Altars | Ritual Notable |
| Paid in Blood |
100% increased chance of Ritual Altars with Special Rewards Ritual Altars in Areas allow rerolling Favours 2 additional times |
Ritual Notable |