When your Sentinels run out of charge, they can be combined together with a Power Core to assemble a new, fully-charged Sentinel that inherits properties from both of the husks you disassembled. This hybrid Sentinel may also gain special properties such as an exclusive variant base type or modifiers that can only come from the assembly process.
Transforming Power Core is a currency item. It destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type.
Right click this item then select two Sentinels to combine.
Drop Level: 45.
As you use Sentinels in combat across a number of maps, they eventually run out of charge and will become depleted. But they don’t need to be thrown away when this occurs. You can find Power Cores that let you assemble a new Sentinel with a full charge. This process disassembles two existing Sentinels and creates a hybrid of the two, with their properties combined together.
Right-clicking a Power Core opens up the assembly screen. If you insert two Sentinels and click the Assemble button, a new, fully-charged one will be created. This process is a complex and unpredictable one that can either inherit properties from the input Sentinels or potentially produce new ones that weren’t based on either of them. For example, the base type of the Sentinel could be either the left input sentinel, the right input sentinel, or an entirely new one that can’t spawn naturally and can only come from this process. The same applies to its modifiers – you generally get a mix of modifiers from the two input Sentinels, but sometimes they have their tiers upgraded or entirely new mods added, occasionally including ones that are exclusive to the assembly process. The end result is that you’re usually getting Sentinels that are similar in function to the depleted ones you are combining, but occasionally mutate in new ways, producing results that unlock more power and possibilities. The best Sentinels in the game will come from lucky combinations of depleted Sentinels that have just the right mods. It’s also possible to assemble two Sentinels directly into one of many valuable unique Sentinels.
Specialised Power Cores exist, which influence the assembly process to greatly increase the chances of various interesting outcomes occurring. They don’t guarantee anything, but are absolutely worth considering if you’re trying to hit unlikely assembly results.
You may want to accumulate a small collection of depleted sentinels so that you have options to assemble together. That’s where the Sentinel Locker comes in. It’s a free object that you can place in your hideout that allows you to store stacks of each of the Sentinel Currency items as well as a tab full of each of the three categories of Sentinel. You can also store Sentinels in regular stash tabs, and they can be freely traded with other players. The Sentinel Locker’s Affinity for sentinels will also work with regular stash tabs, while this league is active.
You can find or create Unique sentinels. These have powerful, static properties, but because they cannot be combined with other sentinels, there’s no way to recharge them once they become depleted. They are essentially limited-use items with powerful effects.
Tier | Name | Drop Level |
Description |
---|---|---|---|
1 | ![]() |
1 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably. |
2 | ![]() |
45 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type. |
3 | ![]() |
60 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiers. |
4 | ![]() |
60 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiers. |
Stack Size: 1/20. Right click this item then select two Sentinels to combine.
# | Name | Level | Domain | Description | Weight |
---|---|---|---|---|---|
1 | Zealous | 1 | Sentinel | (20–25)% increased Cast Speed caster speed | 1400 |
2 | Lively | 24 | Sentinel | (26–35)% increased Cast Speed caster speed | 1400 |
3 | Swift | 46 | Sentinel | (36–45)% increased Cast Speed caster speed | 1400 |
4 | Fleet | 68 | Sentinel | (46–55)% increased Cast Speed caster speed | 1400 |
5 | Fervent | 82 | Sentinel | (56–70)% increased Cast Speed caster speed | 200 |
6 | Lasting | 1 | Sentinel | (20–25)% increased Duration | 1000 |
7 | Lingering | 10 | Sentinel | (26–35)% increased Duration | 1000 |
8 | Persistent | 34 | Sentinel | (36–45)% increased Duration | 1000 |
9 | Continual | 60 | Sentinel | (46–55)% increased Duration | 1000 |
10 | Everlasting | 80 | Sentinel | (56–70)% increased Duration | 200 |
11 | Reliable | 1 | Sentinel | +(10–14) seconds to Duration | 1000 |
12 | Steadfast | 24 | Sentinel | +(15–19) seconds to Duration | 1000 |
13 | Stalwart | 46 | Sentinel | +(20–24) seconds to Duration | 1000 |
14 | Devoted | 68 | Sentinel | +(25–29) seconds to Duration | 1000 |
15 | True | 82 | Sentinel | +(30–40) seconds to Duration | 200 |
16 | Impending | 1 | Sentinel | Empowers +(5–8) Enemies | 1000 |
17 | Advancing | 15 | Sentinel | Empowers +(9–12) Enemies | 1000 |
18 | Imminent | 45 | Sentinel | Empowers +(13–18) Enemies | 1000 |
19 | Threatening | 60 | Sentinel | Empowers +(19–24) Enemies | 1000 |
20 | Menacing | 80 | Sentinel | Empowers +(25–35) Enemies | 200 |
21 | Ample | 1 | Sentinel | +(1–2) to Charge | 1400 |
22 | Vast | 7 | Sentinel | +(3–4) to Charge | 1400 |
23 | Substantial | 29 | Sentinel | +(5–6) to Charge | 1400 |
24 | Extensive | 55 | Sentinel | +(7–8) to Charge | 1400 |
25 | Capacious | 75 | Sentinel | +(9–10) to Charge | 200 |
26 | Jolting | 1 | Sentinel | (16–20)% increased number of Empowered Enemies | 1000 |
27 | Empowering | 24 | Sentinel | (21–25)% increased number of Empowered Enemies | 1000 |
28 | Charging | 46 | Sentinel | (26–30)% increased number of Empowered Enemies | 1000 |
29 | Invigorating | 68 | Sentinel | (31–35)% increased number of Empowered Enemies | 1000 |
30 | Energising | 82 | Sentinel | (36–45)% increased number of Empowered Enemies | 200 |
31 | of Hazard | 1 | Sentinel | (14–19)% increased Empowerment | 2000 |
32 | of Danger | 45 | Sentinel | (20–25)% increased Empowerment | 2000 |
33 | of Jeopardy | 75 | Sentinel | (26–35)% increased Empowerment | 500 |
34 | of Unholy Might | 45 | Sentinel | Character Gains Unholy Might for 10 seconds on deployment | 100 |
35 | of Unholy Might | 60 | Sentinel | Character Gains Unholy Might for 15 seconds on deployment | 100 |
36 | of Unholy Might | 80 | Sentinel | Character Gains Unholy Might for 20 seconds on deployment | 100 |
37 | of Tailwind | 30 | Sentinel | Character Gains Tailwind for 10 seconds on deployment | 200 |
38 | of Tailwind | 50 | Sentinel | Character Gains Tailwind for 15 seconds on deployment | 200 |
39 | of Tailwind | 80 | Sentinel | Character Gains Tailwind for 20 seconds on deployment | 200 |
40 | of Charge | 68 | Sentinel | Character Gains Charged Shrine for 10 seconds on deployment | 100 |
41 | of Charge | 75 | Sentinel | Character Gains Charged Shrine for 15 seconds on deployment | 100 |
42 | of Charge | 82 | Sentinel | Character Gains Charged Shrine for 20 seconds on deployment | 100 |
43 | of Diamonds | 30 | Sentinel | Character Gains Diamond Shrine for 10 seconds on deployment | 100 |
44 | of Diamonds | 50 | Sentinel | Character Gains Diamond Shrine for 15 seconds on deployment | 100 |
45 | of Diamonds | 80 | Sentinel | Character Gains Diamond Shrine for 20 seconds on deployment | 100 |
46 | of Gloom | 68 | Sentinel | Character Gains Gloom Shrine for 10 seconds on deployment | 100 |
47 | of Gloom | 75 | Sentinel | Character Gains Gloom Shrine for 15 seconds on deployment | 100 |
48 | of Gloom | 82 | Sentinel | Character Gains Gloom Shrine for 20 seconds on deployment | 100 |
49 | of Resistance | 30 | Sentinel | Character Gains Resistance Shrine for 10 seconds on deployment | 100 |
50 | of Resistance | 50 | Sentinel | Character Gains Resistance Shrine for 15 seconds on deployment | 100 |
51 | of Resistance | 80 | Sentinel | Character Gains Resistance Shrine for 20 seconds on deployment | 100 |
52 | of Bulk | 30 | Sentinel | Character Gains Massive Shrine for 10 seconds on deployment | 100 |
53 | of Bulk | 50 | Sentinel | Character Gains Massive Shrine for 15 seconds on deployment | 100 |
54 | of Bulk | 80 | Sentinel | Character Gains Massive Shrine for 20 seconds on deployment | 100 |
55 | of Resolve | 30 | Sentinel | Character Gains Impenetrable Shrine for 10 seconds on deployment | 100 |
56 | of Resolve | 50 | Sentinel | Character Gains Impenetrable Shrine for 15 seconds on deployment | 100 |
57 | of Resolve | 80 | Sentinel | Character Gains Impenetrable Shrine for 20 seconds on deployment | 100 |
58 | of the Juggernaut | 24 | Sentinel | Character Gains Endurance Charges for 15 seconds on deployment | 600 |
59 | of the Assassin | 24 | Sentinel | Character Gains Power Charges for 15 seconds on deployment | 600 |
60 | of the Raider | 24 | Sentinel | Character Gains Frenzy Charges for 15 seconds on deployment | 600 |
61 | of Luxury | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [2] |
833 |
62 | of Luxury | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [4] |
833 |
63 | of Luxury | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [6] |
278 |
64 | of Deafening | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [2] |
200 |
65 | of Deafening | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [4] |
200 |
66 | of Deafening | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [6] |
67 |
67 | of Singularity | 5 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [2] |
100 |
68 | of Singularity | 45 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [4] |
100 |
69 | of Singularity | 60 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [6] |
33 |
70 | of Thaumaturgy | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [4] |
200 |
71 | of Thaumaturgy | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [6] |
200 |
72 | of Thaumaturgy | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [8] |
67 |
73 | of Worlds | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [4] |
60 |
74 | of Worlds | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [6] |
60 |
75 | of Worlds | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [8] |
20 |
76 | of Trinkets | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [4] |
833 |
77 | of Trinkets | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [6] |
833 |
78 | of Trinkets | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [8] |
278 |
79 | of Armour | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [4] |
833 |
80 | of Armour | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [6] |
833 |
81 | of Armour | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [8] |
278 |
82 | of Armaments | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [4] |
833 |
83 | of Armaments | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [6] |
833 |
84 | of Armaments | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [8] |
278 |
85 | of Emblems | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [4] |
100 |
86 | of Emblems | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [6] |
100 |
87 | of Emblems | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [8] |
33 |
88 | of Skittering | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [4] |
100 |
89 | of Skittering | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [6] |
100 |
90 | of Skittering | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [8] |
33 |
91 | of Divination | 45 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [4] |
200 |
92 | of Divination | 68 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [6] |
200 |
93 | of Divination | 80 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [8] |
67 |
94 | of the Depths | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [4] |
45 |
95 | of the Depths | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [6] |
45 |
96 | of the Depths | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [8] |
15 |
97 | of the Harbinger | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [4] |
60 |
98 | of the Harbinger | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [6] |
60 |
99 | of the Harbinger | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [8] |
20 |
100 | of Grasping | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] |
45 |
101 | of Grasping | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] |
45 |
102 | of Grasping | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] |
15 |
103 | of the Underground | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [4] |
60 |
104 | of the Underground | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [6] |
60 |
105 | of the Underground | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [8] |
20 |
106 | of the Legion | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [4] |
45 |
107 | of the Legion | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [6] |
45 |
108 | of the Legion | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [8] |
15 |
109 | of the Blight | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [4] |
45 |
110 | of the Blight | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [6] |
45 |
111 | of the Blight | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [8] |
15 |
112 | of Metamorphosis | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [4] |
45 |
113 | of Metamorphosis | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [6] |
45 |
114 | of Metamorphosis | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [8] |
15 |
115 | of Archaeology | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [4] |
45 |
116 | of Archaeology | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [6] |
45 |
117 | of Archaeology | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [8] |
15 |
118 | of Smuggling | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [4] |
45 |
119 | of Smuggling | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [6] |
45 |
120 | of Smuggling | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [8] |
15 |
121 | of the Ritual | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [4] |
45 |
122 | of the Ritual | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [6] |
45 |
123 | of the Ritual | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [8] |
15 |
124 | of Insanity | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [4] |
45 |
125 | of Insanity | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [6] |
45 |
126 | of Insanity | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [8] |
15 |
127 | of Mystery | 24 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [4] |
200 |
128 | of Mystery | 68 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [6] |
200 |
129 | of Mystery | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [8] |
67 |
130 | Chaining | 1 | Sentinel | Beams Chain an additional time | 500 |
131 | Arcing | 55 | Sentinel | Beams Chain +2 times | 500 |
132 | Ricochetting | 80 | Sentinel | Beams Chain +3 times | 500 |
133 | Reaching | 35 | Sentinel | (21–30)% increased Chaining range | 500 |
134 | Extending | 58 | Sentinel | (31–40)% increased Chaining range | 500 |
135 | Stretching | 74 | Sentinel | (41–55)% increased Chaining range | 500 |
136 | Splintering | 20 | Sentinel | Fires an additional Beam | 500 |
137 | Splitting | 45 | Sentinel | Fires 2 additional Beams | 500 |
138 | Fracturing | 80 | Sentinel | Fires 3 additional Beams | 500 |
139 | of Anger | 55 | Sentinel | Grants Level 20 Anger Aura | 200 |
140 | of Determination | 55 | Sentinel | Grants Level 20 Determination Aura | 200 |
141 | of the Flames | 55 | Sentinel | Grants Level 20 Purity of Fire Aura | 200 |
142 | of Purity | 55 | Sentinel | Grants Level 20 Purity of Elements Aura | 200 |
143 | of Hatred | 55 | Sentinel | Grants Level 20 Hatred Aura | 200 |
144 | of Grace | 55 | Sentinel | Grants Level 20 Grace Aura | 200 |
145 | of the Ice | 55 | Sentinel | Grants Level 20 Purity of Ice Aura | 200 |
146 | of Haste | 55 | Sentinel | Grants Level 20 Haste Aura | 200 |
147 | of Wrath | 55 | Sentinel | Grants Level 20 Wrath Aura | 200 |
148 | of Discipline | 55 | Sentinel | Grants Level 20 Discipline Aura | 200 |
149 | of the Lightning | 55 | Sentinel | Grants Level 20 Purity of Lightning Aura | 200 |
150 | of Zealotry | 55 | Sentinel | Grants Level 20 Zealotry Aura | 200 |
151 | of Malevolence | 55 | Sentinel | Grants Level 20 Malevolence Aura | 200 |
152 | of Wealth | 1 | Sentinel | Empowered Monsters have (50–100)% increased Quantity of Items Found local sentinel drone difficulty + [2] |
1500 |
153 | of Opulence | 55 | Sentinel | Empowered Monsters have (110–150)% increased Quantity of Items Found local sentinel drone difficulty + [4] |
1500 |
154 | of Prosperity | 80 | Sentinel | Empowered Monsters have (160–250)% increased Quantity of Items Found local sentinel drone difficulty + [6] |
500 |
155 | of Plunder | 1 | Sentinel | Empowered Monsters have (50–100)% increased Rarity of Items Found local sentinel drone difficulty + [2] |
1500 |
156 | of Raiding | 55 | Sentinel | Empowered Monsters have (110–150)% increased Rarity of Items Found local sentinel drone difficulty + [4] |
1500 |
157 | of Greed | 80 | Sentinel | Empowered Monsters have (160–250)% increased Rarity of Items Found local sentinel drone difficulty + [6] |
500 |
158 | of Invigoration | 1 | Sentinel | Empowered Monsters grant (30–60)% increased Sentinel Power local sentinel drone difficulty + [2] |
1500 |
159 | of Energy | 55 | Sentinel | Empowered Monsters grant (70–100)% increased Sentinel Power local sentinel drone difficulty + [4] |
1500 |
160 | of Power | 80 | Sentinel | Empowered Monsters grant (110–150)% increased Sentinel Power local sentinel drone difficulty + [6] |
500 |
161 | of the Prize | 1 | Sentinel | (10–14)% increased chance to add Rewards local sentinel drone difficulty + [2] |
1500 |
162 | of the Trophy | 45 | Sentinel | (15–19)% increased chance to add Rewards local sentinel drone difficulty + [4] |
1500 |
163 | of the Bounty | 82 | Sentinel | (20–30)% increased chance to add Rewards local sentinel drone difficulty + [6] |
500 |
# | Name | Level | Domain | Description | Weight |
---|---|---|---|---|---|
1 | Zealous | 1 | Sentinel | (20–25)% increased Cast Speed caster speed | 1400 |
2 | Lively | 24 | Sentinel | (26–35)% increased Cast Speed caster speed | 1400 |
3 | Swift | 46 | Sentinel | (36–45)% increased Cast Speed caster speed | 1400 |
4 | Fleet | 68 | Sentinel | (46–55)% increased Cast Speed caster speed | 1400 |
5 | Fervent | 82 | Sentinel | (56–70)% increased Cast Speed caster speed | 200 |
6 | Impending | 1 | Sentinel | Empowers +(5–8) Enemies | 1000 |
7 | Advancing | 15 | Sentinel | Empowers +(9–12) Enemies | 1000 |
8 | Imminent | 45 | Sentinel | Empowers +(13–18) Enemies | 1000 |
9 | Threatening | 60 | Sentinel | Empowers +(19–24) Enemies | 1000 |
10 | Menacing | 80 | Sentinel | Empowers +(25–35) Enemies | 200 |
11 | Ample | 1 | Sentinel | +(1–2) to Charge | 1400 |
12 | Vast | 7 | Sentinel | +(3–4) to Charge | 1400 |
13 | Substantial | 29 | Sentinel | +(5–6) to Charge | 1400 |
14 | Extensive | 55 | Sentinel | +(7–8) to Charge | 1400 |
15 | Capacious | 75 | Sentinel | +(9–10) to Charge | 200 |
16 | Jolting | 1 | Sentinel | (16–20)% increased number of Empowered Enemies | 1000 |
17 | Empowering | 24 | Sentinel | (21–25)% increased number of Empowered Enemies | 1000 |
18 | Charging | 46 | Sentinel | (26–30)% increased number of Empowered Enemies | 1000 |
19 | Invigorating | 68 | Sentinel | (31–35)% increased number of Empowered Enemies | 1000 |
20 | Energising | 82 | Sentinel | (36–45)% increased number of Empowered Enemies | 200 |
21 | of Hazard | 1 | Sentinel | (14–19)% increased Empowerment | 2000 |
22 | of Danger | 45 | Sentinel | (20–25)% increased Empowerment | 2000 |
23 | of Jeopardy | 75 | Sentinel | (26–35)% increased Empowerment | 500 |
24 | of Unholy Might | 45 | Sentinel | Character Gains Unholy Might for 10 seconds on deployment | 100 |
25 | of Unholy Might | 60 | Sentinel | Character Gains Unholy Might for 15 seconds on deployment | 100 |
26 | of Unholy Might | 80 | Sentinel | Character Gains Unholy Might for 20 seconds on deployment | 100 |
27 | of Tailwind | 30 | Sentinel | Character Gains Tailwind for 10 seconds on deployment | 200 |
28 | of Tailwind | 50 | Sentinel | Character Gains Tailwind for 15 seconds on deployment | 200 |
29 | of Tailwind | 80 | Sentinel | Character Gains Tailwind for 20 seconds on deployment | 200 |
30 | of Charge | 68 | Sentinel | Character Gains Charged Shrine for 10 seconds on deployment | 100 |
31 | of Charge | 75 | Sentinel | Character Gains Charged Shrine for 15 seconds on deployment | 100 |
32 | of Charge | 82 | Sentinel | Character Gains Charged Shrine for 20 seconds on deployment | 100 |
33 | of Diamonds | 30 | Sentinel | Character Gains Diamond Shrine for 10 seconds on deployment | 100 |
34 | of Diamonds | 50 | Sentinel | Character Gains Diamond Shrine for 15 seconds on deployment | 100 |
35 | of Diamonds | 80 | Sentinel | Character Gains Diamond Shrine for 20 seconds on deployment | 100 |
36 | of Gloom | 68 | Sentinel | Character Gains Gloom Shrine for 10 seconds on deployment | 100 |
37 | of Gloom | 75 | Sentinel | Character Gains Gloom Shrine for 15 seconds on deployment | 100 |
38 | of Gloom | 82 | Sentinel | Character Gains Gloom Shrine for 20 seconds on deployment | 100 |
39 | of Resistance | 30 | Sentinel | Character Gains Resistance Shrine for 10 seconds on deployment | 100 |
40 | of Resistance | 50 | Sentinel | Character Gains Resistance Shrine for 15 seconds on deployment | 100 |
41 | of Resistance | 80 | Sentinel | Character Gains Resistance Shrine for 20 seconds on deployment | 100 |
42 | of Bulk | 30 | Sentinel | Character Gains Massive Shrine for 10 seconds on deployment | 100 |
43 | of Bulk | 50 | Sentinel | Character Gains Massive Shrine for 15 seconds on deployment | 100 |
44 | of Bulk | 80 | Sentinel | Character Gains Massive Shrine for 20 seconds on deployment | 100 |
45 | of Resolve | 30 | Sentinel | Character Gains Impenetrable Shrine for 10 seconds on deployment | 100 |
46 | of Resolve | 50 | Sentinel | Character Gains Impenetrable Shrine for 15 seconds on deployment | 100 |
47 | of Resolve | 80 | Sentinel | Character Gains Impenetrable Shrine for 20 seconds on deployment | 100 |
48 | of the Juggernaut | 24 | Sentinel | Character Gains Endurance Charges for 15 seconds on deployment | 600 |
49 | of the Assassin | 24 | Sentinel | Character Gains Power Charges for 15 seconds on deployment | 600 |
50 | of the Raider | 24 | Sentinel | Character Gains Frenzy Charges for 15 seconds on deployment | 600 |
51 | of Luxury | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [2] |
833 |
52 | of Luxury | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [4] |
833 |
53 | of Luxury | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [6] |
278 |
54 | of Deafening | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [2] |
200 |
55 | of Deafening | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [4] |
200 |
56 | of Deafening | 60 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [6] |
67 |
57 | of Singularity | 5 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [2] |
100 |
58 | of Singularity | 45 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [4] |
100 |
59 | of Singularity | 60 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [6] |
33 |
60 | of Thaumaturgy | 5 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [4] |
200 |
61 | of Thaumaturgy | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [6] |
200 |
62 | of Thaumaturgy | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [8] |
67 |
63 | of Worlds | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [4] |
60 |
64 | of Worlds | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [6] |
60 |
65 | of Worlds | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [8] |
20 |
66 | of Trinkets | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [4] |
833 |
67 | of Trinkets | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [6] |
833 |
68 | of Trinkets | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [8] |
278 |
69 | of Armour | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [4] |
833 |
70 | of Armour | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [6] |
833 |
71 | of Armour | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [8] |
278 |
72 | of Armaments | 1 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [4] |
833 |
73 | of Armaments | 45 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [6] |
833 |
74 | of Armaments | 75 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [8] |
278 |
75 | of Emblems | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [4] |
100 |
76 | of Emblems | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [6] |
100 |
77 | of Emblems | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [8] |
33 |
78 | of Skittering | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [4] |
100 |
79 | of Skittering | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [6] |
100 |
80 | of Skittering | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [8] |
33 |
81 | of Divination | 45 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [4] |
200 |
82 | of Divination | 68 | Sentinel | (3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [6] |
200 |
83 | of Divination | 80 | Sentinel | (3.6–5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [8] |
67 |
84 | of the Depths | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [4] |
45 |
85 | of the Depths | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [6] |
45 |
86 | of the Depths | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [8] |
15 |
87 | of the Harbinger | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [4] |
60 |
88 | of the Harbinger | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [6] |
60 |
89 | of the Harbinger | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [8] |
20 |
90 | of Grasping | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] |
45 |
91 | of Grasping | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] |
45 |
92 | of Grasping | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] |
15 |
93 | of the Underground | 68 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [4] |
60 |
94 | of the Underground | 75 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [6] |
60 |
95 | of the Underground | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [8] |
20 |
96 | of the Legion | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [4] |
45 |
97 | of the Legion | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [6] |
45 |
98 | of the Legion | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [8] |
15 |
99 | of the Blight | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [4] |
45 |
100 | of the Blight | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [6] |
45 |
101 | of the Blight | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [8] |
15 |
102 | of Metamorphosis | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [4] |
45 |
103 | of Metamorphosis | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [6] |
45 |
104 | of Metamorphosis | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [8] |
15 |
105 | of Archaeology | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [4] |
45 |
106 | of Archaeology | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [6] |
45 |
107 | of Archaeology | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [8] |
15 |
108 | of Smuggling | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [4] |
45 |
109 | of Smuggling | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [6] |
45 |
110 | of Smuggling | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [8] |
15 |
111 | of the Ritual | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [4] |
45 |
112 | of the Ritual | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [6] |
45 |
113 | of the Ritual | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [8] |
15 |
114 | of Insanity | 68 | Sentinel | (1–1.5)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [4] |
45 |
115 | of Insanity | 75 | Sentinel | (1.6–2)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [6] |
45 |
116 | of Insanity | 80 | Sentinel | (2.1–3)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [8] |
15 |
117 | of Mystery | 24 | Sentinel | (2–2.5)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [4] |
200 |
118 | of Mystery | 68 | Sentinel | (2.6–3)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [6] |
200 |
119 | of Mystery | 80 | Sentinel | (3.1–4)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [8] |
67 |
120 | Chaining | 1 | Sentinel | Beams Chain an additional time | 500 |
121 | Arcing | 55 | Sentinel | Beams Chain +2 times | 500 |
122 | Ricochetting | 80 | Sentinel | Beams Chain +3 times | 500 |
123 | Reaching | 35 | Sentinel | (21–30)% increased Chaining range | 500 |
124 | Extending | 58 | Sentinel | (31–40)% increased Chaining range | 500 |
125 | Stretching | 74 | Sentinel | (41–55)% increased Chaining range | 500 |
126 | Splintering | 20 | Sentinel | Fires an additional Beam | 500 |
127 | Splitting | 45 | Sentinel | Fires 2 additional Beams | 500 |
128 | Fracturing | 80 | Sentinel | Fires 3 additional Beams | 500 |
129 | of Wealth | 1 | Sentinel | Empowered Monsters have (50–100)% increased Quantity of Items Found local sentinel drone difficulty + [2] |
1500 |
130 | of Opulence | 55 | Sentinel | Empowered Monsters have (110–150)% increased Quantity of Items Found local sentinel drone difficulty + [4] |
1500 |
131 | of Prosperity | 80 | Sentinel | Empowered Monsters have (160–250)% increased Quantity of Items Found local sentinel drone difficulty + [6] |
500 |
132 | of Plunder | 1 | Sentinel | Empowered Monsters have (50–100)% increased Rarity of Items Found local sentinel drone difficulty + [2] |
1500 |
133 | of Raiding | 55 | Sentinel | Empowered Monsters have (110–150)% increased Rarity of Items Found local sentinel drone difficulty + [4] |
1500 |
134 | of Greed | 80 | Sentinel | Empowered Monsters have (160–250)% increased Rarity of Items Found local sentinel drone difficulty + [6] |
500 |
135 | of Invigoration | 1 | Sentinel | Empowered Monsters grant (30–60)% increased Sentinel Power local sentinel drone difficulty + [2] |
1500 |
136 | of Energy | 55 | Sentinel | Empowered Monsters grant (70–100)% increased Sentinel Power local sentinel drone difficulty + [4] |
1500 |
137 | of Power | 80 | Sentinel | Empowered Monsters grant (110–150)% increased Sentinel Power local sentinel drone difficulty + [6] |
500 |
138 | of the Prize | 1 | Sentinel | (10–14)% increased chance to add Rewards local sentinel drone difficulty + [2] |
1500 |
139 | of the Trophy | 45 | Sentinel | (15–19)% increased chance to add Rewards local sentinel drone difficulty + [4] |
1500 |
140 | of the Bounty | 82 | Sentinel | (20–30)% increased chance to add Rewards local sentinel drone difficulty + [6] |
500 |
# | Name | Level | Domain | Description | Weight |
---|---|---|---|---|---|
1 | Zealous | 1 | Sentinel | (20–25)% increased Cast Speed caster speed | 1400 |
2 | Lively | 24 | Sentinel | (26–35)% increased Cast Speed caster speed | 1400 |
3 | Swift | 46 | Sentinel | (36–45)% increased Cast Speed caster speed | 1400 |
4 | Fleet | 68 | Sentinel | (46–55)% increased Cast Speed caster speed | 1400 |
5 | Fervent | 82 | Sentinel | (56–70)% increased Cast Speed caster speed | 200 |
6 | Lasting | 1 | Sentinel | (20–25)% increased Duration | 1000 |
7 | Lingering | 10 | Sentinel | (26–35)% increased Duration | 1000 |
8 | Persistent | 34 | Sentinel | (36–45)% increased Duration | 1000 |
9 | Continual | 60 | Sentinel | (46–55)% increased Duration | 1000 |
10 | Everlasting | 80 | Sentinel | (56–70)% increased Duration | 200 |
11 | Reliable | 1 | Sentinel | +(10–14) seconds to Duration | 1000 |
12 | Steadfast | 24 | Sentinel | +(15–19) seconds to Duration | 1000 |
13 | Stalwart | 46 | Sentinel | +(20–24) seconds to Duration | 1000 |
14 | Devoted | 68 | Sentinel | +(25–29) seconds to Duration | 1000 |
15 | True | 82 | Sentinel | +(30–40) seconds to Duration | 200 |
16 | Imminent | 1 | Sentinel | Empowers +1 Enemies | 500 |
17 | Threatening | 68 | Sentinel | Empowers +2 Enemies | 250 |
18 | Menacing | 82 | Sentinel | Empowers +3 Enemies | 100 |
19 | Ample | 1 | Sentinel | +(1–2) to Charge | 1400 |
20 | Vast | 7 | Sentinel | +(3–4) to Charge | 1400 |
21 | Substantial | 29 | Sentinel | +(5–6) to Charge | 1400 |
22 | Extensive | 55 | Sentinel | +(7–8) to Charge | 1400 |
23 | Capacious | 75 | Sentinel | +(9–10) to Charge | 200 |
24 | of Hazard | 1 | Sentinel | (14–19)% increased Empowerment | 2000 |
25 | of Danger | 45 | Sentinel | (20–25)% increased Empowerment | 2000 |
26 | of Jeopardy | 75 | Sentinel | (26–35)% increased Empowerment | 500 |
27 | of Unholy Might | 45 | Sentinel | Character Gains Unholy Might for 10 seconds on deployment | 100 |
28 | of Unholy Might | 60 | Sentinel | Character Gains Unholy Might for 15 seconds on deployment | 100 |
29 | of Unholy Might | 80 | Sentinel | Character Gains Unholy Might for 20 seconds on deployment | 100 |
30 | of Tailwind | 30 | Sentinel | Character Gains Tailwind for 10 seconds on deployment | 200 |
31 | of Tailwind | 50 | Sentinel | Character Gains Tailwind for 15 seconds on deployment | 200 |
32 | of Tailwind | 80 | Sentinel | Character Gains Tailwind for 20 seconds on deployment | 200 |
33 | of Charge | 68 | Sentinel | Character Gains Charged Shrine for 10 seconds on deployment | 100 |
34 | of Charge | 75 | Sentinel | Character Gains Charged Shrine for 15 seconds on deployment | 100 |
35 | of Charge | 82 | Sentinel | Character Gains Charged Shrine for 20 seconds on deployment | 100 |
36 | of Diamonds | 30 | Sentinel | Character Gains Diamond Shrine for 10 seconds on deployment | 100 |
37 | of Diamonds | 50 | Sentinel | Character Gains Diamond Shrine for 15 seconds on deployment | 100 |
38 | of Diamonds | 80 | Sentinel | Character Gains Diamond Shrine for 20 seconds on deployment | 100 |
39 | of Gloom | 68 | Sentinel | Character Gains Gloom Shrine for 10 seconds on deployment | 100 |
40 | of Gloom | 75 | Sentinel | Character Gains Gloom Shrine for 15 seconds on deployment | 100 |
41 | of Gloom | 82 | Sentinel | Character Gains Gloom Shrine for 20 seconds on deployment | 100 |
42 | of Resistance | 30 | Sentinel | Character Gains Resistance Shrine for 10 seconds on deployment | 100 |
43 | of Resistance | 50 | Sentinel | Character Gains Resistance Shrine for 15 seconds on deployment | 100 |
44 | of Resistance | 80 | Sentinel | Character Gains Resistance Shrine for 20 seconds on deployment | 100 |
45 | of Bulk | 30 | Sentinel | Character Gains Massive Shrine for 10 seconds on deployment | 100 |
46 | of Bulk | 50 | Sentinel | Character Gains Massive Shrine for 15 seconds on deployment | 100 |
47 | of Bulk | 80 | Sentinel | Character Gains Massive Shrine for 20 seconds on deployment | 100 |
48 | of Resolve | 30 | Sentinel | Character Gains Impenetrable Shrine for 10 seconds on deployment | 100 |
49 | of Resolve | 50 | Sentinel | Character Gains Impenetrable Shrine for 15 seconds on deployment | 100 |
50 | of Resolve | 80 | Sentinel | Character Gains Impenetrable Shrine for 20 seconds on deployment | 100 |
51 | of the Juggernaut | 24 | Sentinel | Character Gains Endurance Charges for 15 seconds on deployment | 600 |
52 | of the Assassin | 24 | Sentinel | Character Gains Power Charges for 15 seconds on deployment | 600 |
53 | of the Raider | 24 | Sentinel | Character Gains Frenzy Charges for 15 seconds on deployment | 600 |
54 | of Anger | 55 | Sentinel | Grants Level 20 Anger Aura | 200 |
55 | of Determination | 55 | Sentinel | Grants Level 20 Determination Aura | 200 |
56 | of the Flames | 55 | Sentinel | Grants Level 20 Purity of Fire Aura | 200 |
57 | of Purity | 55 | Sentinel | Grants Level 20 Purity of Elements Aura | 200 |
58 | of Hatred | 55 | Sentinel | Grants Level 20 Hatred Aura | 200 |
59 | of Grace | 55 | Sentinel | Grants Level 20 Grace Aura | 200 |
60 | of the Ice | 55 | Sentinel | Grants Level 20 Purity of Ice Aura | 200 |
61 | of Haste | 55 | Sentinel | Grants Level 20 Haste Aura | 200 |
62 | of Wrath | 55 | Sentinel | Grants Level 20 Wrath Aura | 200 |
63 | of Discipline | 55 | Sentinel | Grants Level 20 Discipline Aura | 200 |
64 | of the Lightning | 55 | Sentinel | Grants Level 20 Purity of Lightning Aura | 200 |
65 | of Zealotry | 55 | Sentinel | Grants Level 20 Zealotry Aura | 200 |
66 | of Malevolence | 55 | Sentinel | Grants Level 20 Malevolence Aura | 200 |
67 | of Wealth | 1 | Sentinel | Empowered Monsters have (300–400)% increased Quantity of Items Found local sentinel drone difficulty + [2] |
1500 |
68 | of Opulence | 55 | Sentinel | Empowered Monsters have (420–500)% increased Quantity of Items Found local sentinel drone difficulty + [4] |
1500 |
69 | of Prosperity | 80 | Sentinel | Empowered Monsters have (520–650)% increased Quantity of Items Found local sentinel drone difficulty + [6] |
500 |
70 | of Plunder | 1 | Sentinel | Empowered Monsters have (300–400)% increased Rarity of Items Found local sentinel drone difficulty + [2] |
1500 |
71 | of Raiding | 55 | Sentinel | Empowered Monsters have (420–500)% increased Rarity of Items Found local sentinel drone difficulty + [4] |
1500 |
72 | of Greed | 80 | Sentinel | Empowered Monsters have (520–650)% increased Rarity of Items Found local sentinel drone difficulty + [6] |
500 |
73 | of Invigoration | 1 | Sentinel | Empowered Monsters grant (60–120)% increased Sentinel Power local sentinel drone difficulty + [2] |
1500 |
74 | of Energy | 55 | Sentinel | Empowered Monsters grant (140–200)% increased Sentinel Power local sentinel drone difficulty + [4] |
1500 |
75 | of Power | 80 | Sentinel | Empowered Monsters grant (220–300)% increased Sentinel Power local sentinel drone difficulty + [6] |
500 |
76 | of Success | 1 | Sentinel | (20–25)% increased Rewards local sentinel drone difficulty + [10] |
1500 |