PoE Sanctified Relic Mods

List of Sanctified Relic Mods

Name Level Pre/Suf Description Weight
1 Corrupted Minion Instability elemental_damage damage elemental fire minion default 100
1 Corrupted Resolute Technique attack critical default 100
1 Corrupted Blood Magic resource life mana default 100
1 Corrupted Pain Attunement damage caster default 100
1 Corrupted Elemental Equilibrium elemental_damage damage elemental default 100
1 Corrupted Iron Grip damage attack default 100
1 Corrupted Point Blank damage attack default 100
1 Corrupted Acrobatics default 100
1 Corrupted Ghost Reaver resource life defences default 100
1 Corrupted Vaal Pact resource life default 100
1 Corrupted Elemental Overload elemental_damage damage elemental critical default 100
1 Corrupted Avatar of Fire elemental_damage damage elemental fire default 100
1 Corrupted Eldritch Battery defences default 100
1 Corrupted Ancestral Bond damage default 100
1 Corrupted Crimson Dance physical_damage bleed damage physical attack ailment default 100
1 Corrupted Perfect Agony damage critical ailment default 100
1 Corrupted Runebinder caster default 100
1 Corrupted Blood Magic resource life mana default 100
1 Corrupted Call to Arms default 100
1 Corrupted The Agnostic resource life mana defences default 100
1 Corrupted Supreme Ego resource mana aura default 100
1 Corrupted The Impaler physical_damage damage physical default 100
1 Corrupted Hex Master curse default 100
1 Corrupted Lethe Shade ailment default 100
1 Corrupted Ghost Dance defences default 100
1 Corrupted Versatile Combatant default 100
1 Corrupted Magebane default 100
1 Corrupted Solipsism ailment default 100
1 Corrupted Divine Shield defences default 100
1 Corrupted Iron Will caster default 100
of Bladedancing 75 Suffix (10–15)% increased Attack Speed attack speed dex_special_relic 1000
default 250
of Precision 75 Suffix (30–40)% increased Critical Strike Chance for Attacks attack critical dex_special_relic 1000
default 250
Tempered 75 Prefix Adds (5–7) to (11–12) Physical Damage to Attacks physical_damage damage physical attack str_special_relic 1000
default 250
Blazing 75 Prefix Adds (9–12) to (19–22) Fire Damage to Attacks elemental_damage damage elemental fire attack str_special_relic 1000
default 250
Hyperboreal 75 Prefix Adds (8–11) to (17–19) Cold Damage to Attacks elemental_damage damage elemental cold attack dex_special_relic 1000
default 250
Electrocuting 75 Prefix Adds (2–4) to (32–35) Lightning Damage to Attacks elemental_damage damage elemental lightning attack dex_special_relic 1000
default 250
Malicious 75 Prefix Adds (7–9) to (14–17) Chaos Damage to Attacks chaos_damage damage chaos attack dex_special_relic 1000
default 250
of Blazing 75 Suffix +(15–20)% to Fire Damage over Time Multiplier elemental_damage damage elemental fire str_special_relic 600
default 150
of Chilling 75 Suffix +(15–20)% to Cold Damage over Time Multiplier elemental_damage damage elemental cold int_special_relic 600
default 150
of Lacerating 75 Suffix +(15–20)% to Physical Damage over Time Multiplier physical_damage damage physical str_special_relic 600
default 150
of Entropy 75 Suffix +(15–20)% to Chaos Damage over Time Multiplier chaos_damage damage chaos int_special_relic 600
default 150
Incendiary 75 Prefix Ignites you inflict spread to other Enemies within a Radius of 16 elemental fire ailment str_special_relic 200
default 50
Wintry 75 Prefix Freezes you inflict spread to other Enemies within a Radius of 16 dex_special_relic 200
default 50
Conducting 75 Prefix Shocks you inflict spread to other Enemies within a Radius of 16 elemental lightning ailment int_special_relic 200
default 50
of the Pugilist 75 Suffix (15–20)% reduced Enemy Stun Threshold str_special_relic 1000
default 250
Leader’s 75 Prefix Minions deal (20–30)% increased Damage damage minion int_special_relic 600
default 150
of Sabotage 75 Suffix (10–15)% increased Trap Throwing Speed speed dex_special_relic 600
default 150
of Planning 75 Suffix (10–15)% increased Mine Throwing Speed speed dex_special_relic 600
default 150
Extinguishing 75 Prefix (30–35)% chance to Extinguish Enemies on Hit str_special_relic 200
default 50
of Warmth 75 Suffix +(2–3)% to maximum Cold Resistance elemental cold resistance dex_special_relic 600
default 150
Savage 75 Prefix (6–8)% increased Damage per Frenzy Charge damage dex_special_relic 600
default 150
Ancestral 82 Prefix Strike Skills target (1–2) additional nearby Enemy attack str_special_relic 200
default 50
Enraging 82 Prefix Gain 1 Rage on Hit with Attacks, no more than once every 0.8 seconds str_special_relic 200
default 50
of Intimidation 75 Suffix (30–35)% chance to Intimidate Enemies for 4 seconds on Hit str_special_relic 600
default 150
of Unnerving 75 Suffix (30–35)% chance to Unnerve Enemies for 4 seconds on Hit int_special_relic 600
default 150
of Suppression 75 Suffix +(6–10)% chance to Suppress Spell Damage dex_special_relic 600
default 150
Well-equipped 75 Prefix (40–60)% increased Evasion Rating from Equipped Helmet and Boots dex_special_relic 600
default 150
of Dehydration 82 Suffix Inflict Fire Exposure on Hit, applying -15% to Fire Resistance str_special_relic 200
default 50
of Hypothermia 82 Suffix Inflict Cold Exposure on Hit, applying -15% to Cold Resistance dex_special_relic 200
default 50
of Potential 82 Suffix Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance int_special_relic 200
default 50
of Overwhelming 82 Suffix Overwhelm (15–20)% Physical Damage Reduction physical_damage damage physical str_special_relic 200
default 50
of Withering 82 Suffix Withered you Inflict expires (20–25)% slower int_special_relic 200
default 50
Combusting 75 Prefix (20–30)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage damage physical elemental fire str_special_relic 200
default 50
Glaciating 75 Prefix (20–30)% of Physical Damage Converted to Cold Damage physical_damage elemental_damage damage physical elemental cold dex_special_relic 200
default 50
Electrifying 75 Prefix (20–30)% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage damage physical elemental lightning int_special_relic 200
default 50
Desanctifying 75 Prefix (20–30)% of Physical Damage Converted to Chaos Damage physical_damage chaos_damage damage physical chaos int_special_relic 200
default 50
Summer Preacher’s 75 Prefix (0.3–0.5)% of Fire Damage Leeched as Life str_special_relic 600
default 150
Winter Preacher’s 75 Prefix (0.3–0.5)% of Cold Damage Leeched as Life dex_special_relic 600
default 150
Storm Preacher’s 75 Prefix (0.3–0.5)% of Lightning Damage Leeched as Life int_special_relic 600
default 150
Blood Preacher’s 75 Prefix (0.3–0.5)% of Physical Damage Leeched as Life str_special_relic 600
default 150
Heretic’s 75 Prefix (0.3–0.5)% of Chaos Damage Leeched as Life int_special_relic 600
default 150
of Blinding 75 Suffix (10–20)% increased Blind Effect dex_special_relic 600
default 150
Colossal 75 Prefix Exerted Attacks deal (30–40)% increased Damage damage attack str_special_relic 600
default 150
of Maiming 75 Suffix Attacks have (30–35)% chance to Maim on Hit attack str_special_relic 600
default 150
of Arcane Hindrance 75 Suffix (30–35)% chance to Hinder Enemies on Hit with Spells caster int_special_relic 600
default 150
Aiming 75 Prefix (15–20)% increased Global Accuracy Rating attack dex_special_relic 1000
default 250
of Marking 75 Suffix (15–20)% increased Effect of your Marks caster curse dex_special_relic 600
default 150
Zealous 75 Prefix +(55–70) to Accuracy Rating per Frenzy Charge dex_special_relic 600
default 150
of Piercing 75 Suffix Projectiles Pierce an additional Target dex_special_relic 600
default 150
of Toxicity 75 Suffix (20–30)% chance to Poison on Hit poison chaos ailment dex_special_relic 600
default 150
of Bleeding 75 Suffix Attacks have (20–30)% chance to cause Bleeding bleed physical attack ailment str_special_relic 600
default 150
of Impaling 75 Suffix (20–30)% chance to Impale Enemies on Hit with Attacks physical attack dex_special_relic 600
default 150
of the Archmage 75 Suffix (10–15)% increased Cast Speed caster speed int_special_relic 1000
default 250
of the Evocationist 75 Suffix (30–40)% increased Critical Strike Chance for Spells caster critical int_special_relic 1000
default 250
Cremating 75 Prefix Adds (14–18) to (29–33) Fire Damage to Spells elemental_damage damage elemental fire caster int_special_relic 1000
default 250
Entombing 75 Prefix Adds (13–16) to (25–30) Cold Damage to Spells elemental_damage damage elemental cold caster int_special_relic 1000
default 250
Electrocuting 75 Prefix Adds (2–5) to (50–53) Lightning Damage to Spells elemental_damage damage elemental lightning caster int_special_relic 1000
default 250
Crushing 75 Prefix Adds (11–15) to (23–26) Physical Damage to Spells physical_damage damage physical caster int_special_relic 1000
default 250
Putrefying 75 Prefix Adds (10–14) to (21–25) Chaos Damage to Spells chaos_damage damage chaos caster int_special_relic 1000
default 250
Fireborn 75 Prefix (15–20)% of Fire Damage taken Recouped as Life str_special_relic 600
default 150
Iceborn 75 Prefix (15–20)% of Cold Damage taken Recouped as Life dex_special_relic 600
default 150
Stormborn 75 Prefix (15–20)% of Lightning Damage taken Recouped as Life int_special_relic 600
default 150
Bladeborn 75 Prefix (15–20)% of Physical Damage taken Recouped as Life str_special_relic 600
default 150
Efficient 75 Prefix (20–25)% reduced Mana Cost of Attacks int_special_relic 600
default 150
of Grounding 75 Suffix +(2–3)% to maximum Lightning Resistance elemental lightning resistance int_special_relic 600
default 150
Ambitious 75 Prefix (6–8)% increased Damage per Power Charge damage int_special_relic 600
default 150
Protector’s 75 Prefix Minions have (20–30)% increased maximum Life resource life minion int_special_relic 600
default 150
of Charging 75 Suffix Minions have (15–25)% increased Movement Speed speed minion int_special_relic 600
default 150
of Expansion 75 Suffix (15–20)% increased Area of Effect int_special_relic 1000
default 250
Praying 75 Prefix (20–30)% increased Energy Shield Recharge Rate defences int_special_relic 1000
default 250
Acolyte’s 75 Prefix (40–60)% increased Maximum Energy Shield from Equipped Gloves and Boots int_special_relic 600
default 150
Searing 75 Prefix Damage Penetrates (5–8)% Fire Resistance elemental_damage damage elemental fire str_special_relic 600
default 150
Biting 75 Prefix Damage Penetrates (5–8)% Cold Resistance elemental_damage damage elemental cold dex_special_relic 600
default 150
Coursing 75 Prefix Damage Penetrates (5–8)% Lightning Resistance elemental_damage damage elemental lightning int_special_relic 600
default 150
of Prolonged Suffering 75 Suffix (20–30)% increased Duration of Ailments on Enemies ailment dex_special_relic 600
default 150
of Punishment 75 Suffix (20–30)% increased Effect of Non-Damaging Ailments ailment dex_special_relic 600
default 150
of Efficiency 82 Suffix (8–12)% increased Mana Reservation Efficiency of Skills resource mana int_special_relic 200
default 50
of Ignition 75 Suffix (20–30)% chance to Ignite elemental fire ailment str_special_relic 600
default 150
of Freezing 75 Suffix (20–30)% chance to Freeze elemental cold ailment dex_special_relic 600
default 150
of Shocking 75 Suffix (20–30)% chance to Shock elemental lightning ailment int_special_relic 600
default 150
of Dousing 75 Suffix (40–50)% reduced Ignite Duration on you elemental fire ailment str_special_relic 600
default 150
of Melting 75 Suffix (40–50)% reduced Freeze Duration on you elemental cold ailment dex_special_relic 600
default 150
of Insulation 75 Suffix (40–50)% reduced Effect of Shock on you elemental lightning ailment int_special_relic 600
default 150
of Focus 75 Suffix (30–40)% increased Mana Regeneration Rate resource mana int_special_relic 1000
default 250
Festering 75 Prefix Enemies you’ve Hit Recently have (70–80)% reduced Life Regeneration rate int_special_relic 600
default 150
of Concentration 75 Suffix (6–8)% increased Mana Regeneration Rate per Power Charge resource mana int_special_relic 600
default 150
Crusading 75 Prefix 30% increased Attack Damage damage attack str_special_relic 1000
default 250
Preaching 75 Prefix 30% increased Spell Damage damage caster int_special_relic 1000
default 250
Inspiring 75 Prefix (10–15)% increased Effect of Arcane Surge on you int_special_relic 600
default 150
Quickening 75 Prefix (8–12)% increased Movement Speed speed dex_special_relic 1000
default 250
of the Pyre 75 Suffix +(20–30)% to Fire Resistance elemental fire resistance str_special_relic 1000
default 250
of Vestments 75 Suffix +(20–30)% to Cold Resistance elemental cold resistance dex_special_relic 1000
default 250
of the Storm 75 Suffix +(20–30)% to Lightning Resistance elemental lightning resistance int_special_relic 1000
default 250
of Purity 75 Suffix +(10–20)% to Chaos Resistance chaos resistance int_special_relic 1000
default 250
Determined 75 Prefix (6–8)% increased Damage per Endurance Charge damage str_special_relic 600
default 150
of the Forge 75 Suffix +(2–3)% to maximum Fire Resistance elemental fire resistance str_special_relic 600
default 150
of the Descry 75 Suffix (10–20)% increased Totem Placement speed speed int_special_relic 600
default 150
of Accusation 75 Suffix (10–20)% increased Brand Attachment range caster int_special_relic 600
default 150
of the Blameless 75 Suffix (40–50)% chance to Avoid being Ignited elemental fire ailment str_special_relic 600
default 150
of the Guiltless 75 Suffix (40–50)% chance to Avoid being Frozen elemental cold ailment dex_special_relic 600
default 150
of the Faultless 75 Suffix (40–50)% chance to Avoid being Shocked elemental lightning ailment int_special_relic 600
default 150
of Righteousness 75 Suffix (25–35)% chance to Avoid being Stunned dex_special_relic 600
default 150
Assailant’s 75 Prefix (10–15)% increased Effect of Onslaught on you dex_special_relic 600
default 150
Rejuvenating 75 Prefix (8–12)% increased Life Regeneration rate resource life str_special_relic 600
default 150
Armoured 75 Prefix (40–60)% increased Armour from Equipped Helmet and Gloves str_special_relic 600
default 150
Witch-burning 75 Prefix Ignites you inflict deal Damage (7–10)% faster elemental_damage damage elemental fire ailment str_special_relic 200
default 50
Heretical 75 Prefix Poisons you inflict deal Damage (7–10)% faster chaos_damage poison damage chaos ailment dex_special_relic 200
default 50
Bloodletting 75 Prefix Bleeding you inflict deals Damage (7–10)% faster physical_damage bleed damage physical attack ailment str_special_relic 200
default 50
Infernal 75 Prefix Gain (5–8)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage damage physical elemental fire str_special_relic 600
default 150
Benumbing 75 Prefix Gain (5–8)% of Physical Damage as Extra Cold Damage physical_damage elemental_damage damage physical elemental cold dex_special_relic 600
default 150
Excoriating 75 Prefix Gain (5–8)% of Physical Damage as Extra Lightning Damage physical_damage elemental_damage damage physical elemental lightning int_special_relic 600
default 150
Putrescent 75 Prefix Gain (5–8)% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaos int_special_relic 600
default 150
Steadfast 75 Prefix Regenerate 0.3% of Life per second per Endurance Charge resource life str_special_relic 600
default 150
of Guarding 75 Suffix (25–35)% increased Stun Threshold str_special_relic 1000
default 250
of Marching 75 Suffix (20–30)% increased Cooldown Recovery Rate of Travel Skills dex_special_relic 600
default 150
of Rallying 75 Suffix (20–30)% increased Warcry Speed speed str_special_relic 600
default 150
of the Untouchable 75 Suffix (20–30)% chance to Avoid Elemental Ailments elemental fire cold lightning ailment dex_special_relic 600
default 150
of Staunching 75 Suffix (40–50)% chance to Avoid Bleeding bleed physical attack ailment str_special_relic 600
default 150
of Constitution 75 Suffix (40–50)% chance to Avoid being Poisoned poison chaos ailment dex_special_relic 600
default 150
of Alacrity 82 Suffix (8–12)% increased Cooldown Recovery Rate dex_special_relic 200
default 50
Intangible 82 Prefix (10–15)% increased Elusive Effect dex_special_relic 200
default 50
of the Word 75 Suffix +(20–30)% to Critical Strike Multiplier for Spell Damage int_special_relic 1000
default 250
of Destruction 75 Suffix +(20–30)% to Critical Strike Multiplier for Attack Damage str_special_relic 1000
default 250
Pyroclastic 75 Prefix (20–30)% increased Fire Damage elemental_damage damage elemental fire str_special_relic 1000
default 250
Crystalline 75 Prefix (20–30)% increased Cold Damage elemental_damage damage elemental cold dex_special_relic 1000
default 250
Ionising 75 Prefix (20–30)% increased Lightning Damage elemental_damage damage elemental lightning int_special_relic 1000
default 250
Unholy 75 Prefix (20–30)% increased Chaos Damage chaos_damage damage chaos int_special_relic 1000
default 250
Tyrant’s 75 Prefix (20–30)% increased Global Physical Damage physical_damage damage physical str_special_relic 1000
default 250
of Rational Faith 75 Suffix (4–6)% of Damage is taken from Mana before Life resource life mana int_special_relic 200
default 50
Hallowed 82 Prefix (25–35)% increased Effect of Buffs granted by your Golems int_special_relic 200
default 50
Empowering 82 Prefix (10–15)% increased effect of Non-Curse Auras from your Skills increased effect of Non-Curse Auras from your Skills aura str_special_relic 200
default 50
Excommunicating 82 Prefix (5–10)% increased Effect of your Curses caster curse int_special_relic 200
default 50
Sacrificial 82 Prefix (15–25)% increased effect of Offerings int_special_relic 200
default 50
Inspiring 82 Prefix (20–30)% increased Warcry Buff Effect str_special_relic 200
default 50
Sacramental 82 Prefix Flasks applied to you have (5–10)% increased Effect dex_special_relic 200
default 50
Resolute 75 Prefix (15–20)% of Damage taken Recouped as Life resource life int_special_relic 600
default 150
Refilling 82 Prefix Flasks gain a Charge every 3 seconds dex_special_relic 200
default 50
of Sainthood 82 Suffix +(2–3)% to maximum Chaos Resistance chaos resistance int_special_relic 200
default 50
of Parrying 75 Suffix (5–8)% Chance to Block Attack Damage str_special_relic 600
default 150
of Negation 75 Suffix (5–8)% Chance to Block Spell Damage int_special_relic 600
default 150
Iron-willed 75 Prefix (20–30)% increased Armour defences str_special_relic 1000
default 250
Evasive 75 Prefix (20–30)% increased Evasion Rating defences dex_special_relic 1000
default 250
Faithful 75 Prefix (10–15)% increased maximum Energy Shield defences int_special_relic 1000
default 250
Chosen 75 Prefix (50–65)% reduced Reflected Damage taken str_special_relic 600
default 150
Anointed 75 Prefix Minions take (50–65)% reduced Reflected Damage int_special_relic 600
default 150
of Fortification 82 Suffix Melee Hits have (10–15)% chance to Fortify attack str_special_relic 200
default 50
of the Rainbow 75 Suffix +(10–15)% to all Elemental Resistances elemental resistance dex_special_relic 1000
default 250
Healing 75 Prefix (8–12)% increased Life Recovery rate resource life str_special_relic 1000
default 250
Refreshing 75 Prefix (8–12)% increased Mana Recovery rate resource mana int_special_relic 1000
default 250
Reassuring 75 Prefix (8–12)% increased Energy Shield Recovery rate defences int_special_relic 1000
default 250
of the Expert 75 Suffix (10–15)% increased Skill Effect Duration dex_special_relic 600
default 150
Forceful 84 Prefix Adds 2 to 3 Fire Damage to Attacks per 10 Strength elemental fire attack str_special_relic 200
default 50
Skillful 84 Prefix Adds 2 to 3 Cold Damage to Attacks per 10 Dexterity elemental cold attack dex_special_relic 200
default 50
Genius 84 Prefix Adds 1 to 4 Lightning Damage to Attacks per 10 Intelligence elemental lightning attack int_special_relic 200
default 50
Rapturous 84 Prefix Your Fire Damage can Shock elemental fire lightning ailment str_special_relic 200
default 50
Apocalyptic 84 Prefix Your Cold Damage can Ignite elemental fire cold ailment dex_special_relic 200
default 50
Cataclysmic 84 Prefix Your Lightning Damage can Freeze elemental cold lightning ailment int_special_relic 200
default 50
of Newfound Courage 84 Suffix +1 to Maximum Endurance Charges str_special_relic 200
default 50
of Deepening Fervour 84 Suffix +1 to Maximum Frenzy Charges dex_special_relic 200
default 50
of Untapped Power 84 Suffix +1 to Maximum Power Charges int_special_relic 200
default 50

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Sanctified Relic item

Sanctified Relics are a type of item that is exclusive to the Sanctum league. Sanctified Relics are special versions of Templar relics that provide more general modifiers to the character, and have effect even outside of the Forbidden Sanctum. They are marked with an orange glow behind the item's art. They can be placed in the Relic Altar to provide stats to the character directly both inside and outside the Sanctum.

Drop Level: 75.

PoE Sanctified Relic

PoE Sanctified Relic

PoE Sanctified Relic

Can be found in the Forbidden Sanctum as rewards from minibosses or bosses, or purchased from Sister Divinia for Aureus.

Mechanics

  • Sanctified Relics can be found in the Sanctum as rewards from guards, minibosses or bosses, or purchased from Sister Divinia for 600 Aureus in areas of level 75 or higher.
  • They can be stored in a special separate stash, which can also be placed as a hideout decoration.
  • Sanctified Relics are equipped separately from the Templar Relics in the Relic Altar, and limited to 1.
  • Relics are unmodifiable and account-bound, and are always Magic.
  • Sanctified Relics can be vendored 5 to 1 to obtain a new one with random modifiers.
  • Sanctified Relics can be corrupted by using an invocation, which adds a fixed Keystone as a corrupted implicit modifier.

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