PoE Tawhoa Shaman

Tawhoa Shaman

Stats
Resists Chaos.

Non-Damaging Elemental Ailments you inflict have 50% less Effect
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Spectre N
Tags bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood
  • Life: 550%
  • Energy Shield From Life: 200%
  • Evasion: +25%
  • Ailment Threshold: 550%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 10/20/40)
  • Damage: 225%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 5 ~ 10
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 100%
  • Type: AncestralDruid
  • Metadata: AncestralDruid

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 194,123
  • Armour: 16,265
  • Evasion: 10,150
  • Energy Shield: 32,530
  • Damage: 2,145
  • Spell Damage: 2,145
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 13,250
  • Ailment Threshold: 194,123
  • Chill: 614
  • Shock: 614
  • Brittle: 3,473
  • Scorch: 614
  • Sap: 1,696

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1716–2574
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralDruidFlask


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]

GSAncestralDruidFlaskExplode


Triggerable


Deals 717.4 to 1076 Chaos Damage
Always Poison on Hit
is area damage [1]
visual hit effect chaos is green [1]

EASAncestralHealTotem


Cooldown Time: 5 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]

EASAncestralHealAlly


Cooldown Time: 8 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GSAncestralDruidTotemChannelHeal


Triggerable, Channel
Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]

Level 82

  • Life: 157,088
  • Armour: 14,425
  • Evasion: 9,510
  • Energy Shield: 28,850
  • Damage: 1,913
  • Spell Damage: 1,913
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 13,006
  • Ailment Threshold: 157,088
  • Chill: 497
  • Shock: 497
  • Brittle: 2,810
  • Scorch: 497
  • Sap: 1,372

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1531–2296
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralDruidFlask


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]

GSAncestralDruidFlaskExplode


Triggerable


Deals 652.2 to 978.4 Chaos Damage
Always Poison on Hit
is area damage [1]
visual hit effect chaos is green [1]

EASAncestralHealTotem


Cooldown Time: 5 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]

EASAncestralHealAlly


Cooldown Time: 8 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GSAncestralDruidTotemChannelHeal


Triggerable, Channel
Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]

Level 78

  • Life: 100,309
  • Armour: 11,328
  • Evasion: 8,334
  • Energy Shield: 22,656
  • Damage: 1,519
  • Spell Damage: 1,519
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 12,377
  • Ailment Threshold: 100,309
  • Chill: 317
  • Shock: 317
  • Brittle: 1,794
  • Scorch: 317
  • Sap: 876

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1215–1823
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralDruidFlask


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]

GSAncestralDruidFlaskExplode


Triggerable


Deals 538.4 to 807.6 Chaos Damage
Always Poison on Hit
is area damage [1]
visual hit effect chaos is green [1]

EASAncestralHealTotem


Cooldown Time: 5 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]

EASAncestralHealAlly


Cooldown Time: 8 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GSAncestralDruidTotemChannelHeal


Triggerable, Channel
Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]

Level 73

  • Life: 59,688
  • Armour: 8,348
  • Evasion: 7,041
  • Energy Shield: 16,696
  • Damage: 1,133
  • Spell Damage: 1,133
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 11,388
  • Ailment Threshold: 59,688
  • Chill: 189
  • Shock: 189
  • Brittle: 1,068
  • Scorch: 189
  • Sap: 521

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 906–1360
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralDruidFlask


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]

GSAncestralDruidFlaskExplode


Triggerable


Deals 422.4 to 633.6 Chaos Damage
Always Poison on Hit
is area damage [1]
visual hit effect chaos is green [1]

EASAncestralHealTotem


Cooldown Time: 5 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]

EASAncestralHealAlly


Cooldown Time: 8 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GSAncestralDruidTotemChannelHeal


Triggerable, Channel
Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]

Level 68

  • Life: 35,383
  • Armour: 6,127
  • Evasion: 5,924
  • Energy Shield: 12,254
  • Damage: 840
  • Spell Damage: 840
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 10,255
  • Ailment Threshold: 35,383
  • Chill: 112
  • Shock: 112
  • Brittle: 633
  • Scorch: 112
  • Sap: 309

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeed


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 672–1009
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSAncestralDruidFlask


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 0%
Cast Time: 1 Second


action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]

GSAncestralDruidFlaskExplode


Triggerable


Deals 330.1 to 495.2 Chaos Damage
Always Poison on Hit
is area damage [1]
visual hit effect chaos is green [1]

EASAncestralHealTotem


Cooldown Time: 5 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]

EASAncestralHealAlly


Cooldown Time: 8 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]

GSAncestralDruidTotemChannelHeal


Triggerable, Channel
Cooldown Time: 15 Second


action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]

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