Recombinators are currency items introduced in Sentinel league used to combine 2 non-Unique items of the same class. They can only be found from Sentinel Rewards.
Name | Description | How to use | Drop Level |
Stack Size |
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Destroys two Armours to create a new Armour with a combination of their properties. Sometimes, the resultant item is modified unpredictably. | Right click this item then select two Armours to combine. These items must be of the same item class. | 68 | 1/20 |
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Destroys two Weapons or Quivers to create a new Weapon or Quiver with a combination of their properties. Sometimes, the resultant item is modified unpredictably. | Right click this item then select two Weapons or Quivers to combine. These items must be of the same item class. | 68 | 1/20 |
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Destroys two Jewellery items to create a new Jewellery item with a combination of their properties. Sometimes, the resultant item is modified unpredictably. | Right click this item then select two Jewellery items to combine. These items must be of the same item class. | 68 | 1/20 |
Tier | Name | Drop Level |
Description |
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1 | ![]() |
1 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably. |
2 | ![]() |
45 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a special base type. |
3 | ![]() |
60 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of a upgrading the tier of modifiers. |
4 | ![]() |
60 | Destroys two Sentinels to create a fully-charged Sentinel with a combination of their properties. Sometimes, the resultant item is modified unpredictably, with a higher chance of new random modifiers. |
Stack Size: 1/20. Right click this item then select two Sentinels to combine.