We have nerfed Seismic Trap several times this year. We understand that competitive players would like Seismic Trap to be nerfed yet again so they don't feel obligated to play with it for ladder pushing. Outside of this context, it doesn't appear to be used by an extremely large number of people (it's top twenty, but not meta-defining). We will investigate whether we can change it for situations that are relevant to racing but we can't promise anything yet.
Tag: Trap, Spell, Duration, AoE, Physical. Level: 20 (Max). Cost: 25 Mana. Cooldown Time: 8.00 sec (3 uses). Cast Time: 1.00 sec. Critical Strike Chance: 5.00%. Effectiveness of Added Damage: 190%. Quality: +20%.
Requires Level 70, 98 Dex, 68 Int. Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to trap throwing speed affects how frequently it releases waves.
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. |