As Sceptres are meant to be more caster-oriented than their One-Handed Mace counterparts, it didn’t make sense that many early game Sceptre bases had significantly faster Attack Speeds than One-Handed Maces. These Sceptre bases have had their base attack speed values lowered, and physical damage values buffed to compensate.
Driftwood Sceptre: Base attacks per second is now 1.20 (previously 1.55), Base Physical Damage is now 8-11 (previously 5-8).
Darkwood Sceptre: Base attacks per second is now 1.20 (previously, 1.50), Base Physical Damage is now 11-17 (previously 8-12).
Bronze Sceptre: Base attacks per second is now 1.10 (previously 1.40), Base Physical Damage is now 15-29 (previously 10-19).
Quartz Sceptre: Base attacks per second is now 1.10 (previously 1.40), Base Physical Damage is now 21-32 (previously 14-22).
Iron Sceptre: Base attacks per second is now 1.10 (previously 1.40), Base Physical Damage is now 27-40 (previously 18-27).
Ochre Sceptre: Base attacks per second is now 1.15 (previously 1.45), Base Physical Damage is now 24-45 (previously 17-31).