PoE Primeval Remnant

Primeval Remnant

Primeval Remnant Primeval Remnant contains a Forge that can Combine Crucible Passive Skill Trees. It is a Misc Map Item. Open portals to The Forge of the Titans by using this item in a personal Map Device. Area Level: 80.

Flavour Text: Kalandra watched as the almighty titans fell, relegated to the innermost depths of the world, where horrific abominations awaited them.

How to use it?

  • It is a miscellaneous map item. When activated in a map device, it opens portals to an area level 80 version of the Forge of the Titans.

How to get it?


Primeval Remnant Mods

Primeval Remnant Modifiers
Contains a Forge that can Combine Crucible Passive Skill Trees
Contains a Forge that can Combine Crucible Passive Skill Trees, including on Unique and Corrupted Items
Rare and Unique Monsters have 25% chance to drop a Magmatic Ore
Rare and Unique Monsters drop Divination Cards that grant Unique Weapons
Contains an extra Forge that can add a Crucible Passive Skill Tree to a Unique Item
Contains an extra Forge that can remove a Crucible Passive Skill Tree from a non-Unique Item
Weapons and Shields found have 10% chance to be fully Linked
Weapons and Shields found have 20% chance to be fully Linked
Weapons and Shields found have 10% chance to have the maximum number of Sockets
Weapons and Shields found have 20% chance to have the maximum number of Sockets
Weapons and Shields found have 10% chance to be Fractured
Weapons and Shields found have 20% chance to be Fractured
Weapons and Shields found have 10% chance to be Corrupted with an Implicit
Weapons and Shields found have 20% chance to be Corrupted with an Implicit
30% increased number of Unique Crucible Monsters
50% increased number of Unique Crucible Monsters
30% increased number of Rare Monsters
50% increased number of Rare Monsters
Slaying Enemies close together can attract monsters from Beyond this realm
Slaying Enemies has a 100% increased chance to spawn a Beyond Portal
Slaying Enemies close together can attract monsters from Beyond this realm
Slaying Enemies has a 200% increased chance to spawn a Beyond Portal
Monsters' Hits are always Critical Strikes
map item drop quantity +% [36]
map item drop rarity +% [24]
+80% to Monster Critical Strike Multiplier
Monsters' Hits are always Critical Strikes
map item drop quantity +% [36]
map item drop rarity +% [24]
60% more Monster Life
map item drop quantity +% [30]
map item drop rarity +% [20]
120% more Monster Life
map item drop quantity +% [30]
map item drop rarity +% [20]
Monsters Overwhelm 50% Physical Damage Reduction
map item drop quantity +% [24]
map item drop rarity +% [16]
Monsters Overwhelm 100% Physical Damage Reduction
map item drop quantity +% [24]
map item drop rarity +% [16]
Monsters' Hits can't be Evaded
map item drop quantity +% [28]
map item drop rarity +% [19]
Monsters gain 80% of Maximum Life as Extra Maximum Energy Shield
map item drop quantity +% [32]
map item drop rarity +% [21]
Monsters gain 150% of Maximum Life as Extra Maximum Energy Shield
map item drop quantity +% [32]
map item drop rarity +% [21]
Monsters have +50% Chance to Block Attack Damage
Monsters have +50% Chance to Block Spell Damage
map item drop quantity +% [26]
map item drop rarity +% [17]
Monsters have +75% Chance to Block Attack Damage
Monsters have +75% Chance to Block Spell Damage
map item drop quantity +% [26]
map item drop rarity +% [17]
Monsters Reflect Hexes
Monsters are Unaffected by Curses
map item drop quantity +% [26]
map item drop rarity +% [17]
-15% maximum Player Resistances
map item drop quantity +% [38]
map item drop rarity +% [25]
-25% maximum Player Resistances
map item drop quantity +% [38]
map item drop rarity +% [25]
Players have 60% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [30]
map item drop rarity +% [20]
Players have 100% reduced effect of Non-Curse Auras from Skills
map item drop quantity +% [30]
map item drop rarity +% [20]
Monsters' Attack Hits inflict Bleeding
map item drop quantity +% [20]
map item drop rarity +% [13]
Monsters have 100% increased Bleeding Duration
Monsters' Attack Hits inflict Bleeding
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits can Ignite
Monsters' Hits always Ignite
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits can Ignite
Monsters' Hits always Ignite
Monsters have 100% increased Ignite Duration
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits can Poison
Monsters Poison on Hit
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits can Poison
Monsters have 100% increased Poison Duration
Monsters Poison on Hit
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits inflicts Shock
Monsters' Hits always Shock
Monsters have 100% increased Effect of Shock
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits inflicts Shock
Monsters' Hits always Shock
Monsters have 200% increased Effect of Shock
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits can Freeze
Monsters' Hits have 10% chance to Freeze
map item drop quantity +% [20]
map item drop rarity +% [13]
All Damage from Monsters' Hits can Freeze
Monsters' Hits have 20% chance to Freeze
Monsters have 100% increased Freeze Duration
map item drop quantity +% [20]
map item drop rarity +% [13]
+50% Monster Elemental Resistances
Monsters have +5% to all maximum Elemental Resistances
map item drop quantity +% [25]
map item drop rarity +% [17]
+75% Monster Elemental Resistances
Monsters have +10% to all maximum Elemental Resistances
map item drop quantity +% [25]
map item drop rarity +% [17]
Players cannot gain Flask Charges
map item drop quantity +% [30]
map item drop rarity +% [20]
Cannot Leech from Monsters
map item drop quantity +% [24]
map item drop rarity +% [16]
Monsters deal 50% extra Physical Damage as Chaos
map item drop quantity +% [37]
map item drop rarity +% [25]
Monsters deal 100% extra Physical Damage as Chaos
map item drop quantity +% [37]
map item drop rarity +% [25]
Monsters gain 100% of Physical Damage as Extra Damage of a random Element
map item drop quantity +% [34]
map item drop rarity +% [23]
Monsters gain 150% of Physical Damage as Extra Damage of a random Element
map item drop quantity +% [34]
map item drop rarity +% [23]
Monsters take 40% reduced Damage
map item drop quantity +% [30]
map item drop rarity +% [20]
Monsters take 60% reduced Damage
map item drop quantity +% [30]
map item drop rarity +% [20]
Monsters have 20% increased Action Speed
map item drop quantity +% [36]
map item drop rarity +% [24]
Monsters have 30% increased Action Speed
map item drop quantity +% [36]
map item drop rarity +% [24]
Monsters have 80% increased Area of Effect
map item drop quantity +% [22]
map item drop rarity +% [15]
Monsters have 150% increased Area of Effect
map item drop quantity +% [22]
map item drop rarity +% [15]
Monsters have +100% chance to Suppress Spell Damage
map item drop quantity +% [25]
map item drop rarity +% [17]
Monsters have +100% chance to Suppress Spell Damage
Monsters prevent +25% of Suppressed Spell Damage
map item drop quantity +% [25]
map item drop rarity +% [17]
Players have 50% chance to be targeted by a Meteor when they use a Flask
map item drop quantity +% [30]
map item drop rarity +% [20]
Players are targeted by a Meteor when they use a Flask
map item drop quantity +% [30]
map item drop rarity +% [20]
+50% Monster Physical Damage Reduction
map item drop quantity +% [25]
map item drop rarity +% [17]
+80% Monster Physical Damage Reduction
map item drop quantity +% [25]
map item drop rarity +% [17]
Players cannot Block Attack Damage
Players cannot Block Spell Damage
map item drop quantity +% [28]
map item drop rarity +% [19]
Players cannot Suppress Spell Damage
map item drop quantity +% [28]
map item drop rarity +% [19]
Players cannot Regenerate Life, Mana or Energy Shield
map item drop quantity +% [32]
map item drop rarity +% [21]
Monsters fire 2 additional Projectiles
map item drop quantity +% [25]
map item drop rarity +% [17]
Monsters fire 4 additional Projectiles
map item drop quantity +% [25]
map item drop rarity +% [17]

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Primeval Remnant Guides

Primeval Remnant is a map-like item that grants access to The Forge of the Titans, the culmination of your Crucible journey.

Titanian Core Primeval Remnant

  • Contains a Forge that can Combine Crucible Passive Skill Trees
  • Contains an extra Forge that can add a Crucible Passive Skill Tree to a Unique Item
  • Rare and Unique Monsters have 25% chance to drop a Magmatic Ore
  • Rare and Unique Monsters drop Divination Cards that grant Unique Weapons
  • Monsters gain 80% of Maximum Life as Extra Maximum Energy Shield
  • Monsters gain 100% of Physical Damage as Extra Damage of a random Element
  • Players cannot Suppress Spell Damage
  • Unmodifiable

PoE Primeval Remnant

These Primeval Remnants always generate as rare items. Half of their mods are upsides and half are downsides. The upsides generally increase the rewards of the area or add special crafting options. For example, causing monsters to drop Divination Cards or Magmatic Ore, a form of tradeable itemised Crucible tree experience. The downsides are quite punitive compared to most in-game maps. Ideally, you want to find a primeval remnant that has really rewarding upsides alongside downsides you can handle.

If you don’t think you’ll survive a visit to the Forge of the Titans, trade the remnant away to someone else and gamble on cracking open another Igneous Geode.

If you survive and manage to reach the end of the area, you’ll find the aforementioned forge, which allows you to merge Crucible trees on two items together.

The way this process works is that you provide two items of the same class. For example, a pair of bows, a pair of shields, or a pair of one hand axes. One of these items will be melted down and applied to the other, which will keep its regular properties. Their Crucible trees will be merged together in an unpredictable way, taking elements of each one. This is a little reminiscent of how recombinators applied to item mods, taking parts of each Crucible tree and merging them together, as well as randomly upgrading, downgrading or mutating skills on the resultant tree. While this process can create some really powerful trees, if you get skills you wanted from both items, it can also completely wreck your precious trees. So take care choosing which you risk combining.

Also, like recombinators, there are ways to manipulate the system to improve your odds of getting certain outcomes. For example, any skills that have been allocated are more likely to show up in the resulting Crucible tree. By default, you can only add Crucible trees to non-unique items. But it’s possible to get a mod on the Forge of the Titans map that allows you to imbue a unique item with a Crucible tree, which can then be leveled up via regular Crucible encounters.

To combine Crucible trees on unique items together, you’ll want to find a Crystalline Geode and crack it open to reveal the secret higher level version of the Forge of the Titans.


Realtea Items

Name Description Area Level Currency
Primeval Remnant Primeval Remnant Contains a Forge that can Combine Crucible Passive Skill Trees. 80 Igneous Geode can be cracked open to reveal a Primeval Remnant.
Primordial Remnant Primordial Remnant Contains a Forge that can Combine Crucible Passive Skill Trees, including on Unique and Corrupted Items. 84 To combine Crucible trees on unique items or corrupted items together, you’ll want to find a Crystalline Geode and crack it open to reveal the secret higher level version of the Forge of the Titans.

Path of Exile Guides & Tips