PoE Monster Changes 3.24 – Path of Exile: Necropolis

Monster Balance

  • Improved the visual effect for Monsters that explode corpses to make it more obvious. All variants of the skill that deal damage based on the life of the monster should now be more clearly telegraphed to provide more time to avoid these explosions. Many corpse explosion-related skills used by monsters now deal flat damage instead of scaling with corpse life.
  • Rare Monster item bonus mechanics are now rarer, and the following item bonus mechanics have been removed: Items dropped are converted to Gems, Items dropped are converted to Scarabs, Items dropped have all White Sockets, Items dropped are Duplicated, Slain Rare monster gives increased Experience, and Slain Rare monster gives increased Gem Experience.
  • Cycling Damage Reduction has been reworked and is now "Adaptive Resistances". Monsters will become resistant to the highest damage type taken (Fire, Cold, Lightning or Chaos).
  • Tormented Spirits now have roughly 10% more life at level 68, scaling up to roughly 50% more Life at level 83.
  • Lycia’s Lightning Wave Skill has received new visual effects.
  • Strongbox modifiers that provide +2-3 and +4-5 Chest Level can no longer roll.
  • Mutewind, Brinerot, Redblade and Renegades Cache Unique Strongboxes now have +1 Chest Level (previously +3-5).

Buy PoE Currency Cheap

Guides & Tips