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increased Shield Charge Damage per Enemy Hit PoE Helmet Enchants
Helmet can have Labyrinth Enchantments, which can be acquired from the Labyrinth.
increased Shield Charge Damage per Enemy Hit
Helmet Enchants Mods
Labyrinth Level
Name
Weight
6% increased Shield Charge Damage per Enemy Hit
1
9% increased Shield Charge Damage per Enemy Hit
1
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List of PoE Helmet Enchants
Ancestral Blademaster Totem grants of Physical Damage as Extra Fire Damage while Active
Ancestral Cry has a minimum of Power
Ancestral Protector Totem deals increased Damage
Ancestral Protector Totem grants increased Attack Speed while Active
Ancestral Warchief Totem grants increased Melee Damage while Active
Anger has increased Mana Reservation Efficiency
Animated Guardians deal increased Damage
Animated Weapons deal increased Damage
Arc Chains an additional time
Arc deals increased Damage for each time it has Chained
Arc has chance to Shock
Arcane Cloak Spends an additional of current Mana
Arcane Cloak grants Life Regeneration equal to of Mana Spent per Second
Arcanist Brand has increased Cast Speed
Arctic Armour has increased Mana Reservation Efficiency
Armageddon Brand Damage Penetrates of Branded Enemy's Fire Resistance
Armageddon Brand deals increased Damage
Armageddon Brand has increased Activation Frequency
Artillery Ballista Damage Penetrates Fire Resistance
Artillery Ballista Projectiles fall in two perpendicular lines instead
Artillery Ballista fires additional Arrows
Artillery Ballista fires an additional Arrow
Attacks Exerted by Ambush have to Critical Strike Multiplier
Attacks Exerted by Ancestral Cry deal increased Damage
Attacks Exerted by Seismic Cry deal increased Damage
Attacks with Energy Blades Penetrate Lightning Resistance
Ball Lightning fires an additional Projectile
Bane deals increased Damage
Bane has increased Area of Effect
Barrage fires an additional Projectile
Battlemage's Cry Exerts additional Attack
Bear Trap has increased Cooldown Recovery Rate
Berserk has increased Buff Effect
Berserk has reduced Rage loss per second
Blade Blast deals increased Damage
Blade Blast detonates other Lingering Blades within an increased Area
Blade Blast has increased Area of Effect
Blade Trap rotates times
Blade Vortex has to Critical Strike Multiplier for each blade
Bladefall has an additional Volley
Bladestorm deals increased Damage
Blast Rain deals increased Damage
Blast Rain fires an additional Arrow
Blast Rain has increased Area of Effect
Blazing Salvo Projectiles land in a increased Area
Blazing Salvo deals increased Damage
Blazing Salvo fires an additional Projectile
Blight has increased Hinder Duration
Blink Arrow and Blink Arrow Clones have increased Attack Speed
Blink Arrow and Blink Arrow Clones have increased Damage
Blink Arrow has increased Cooldown Recovery Rate
Blood Rage grants additional chance to gain a Frenzy Charge on Kill
Blood Rage grants additional increased Attack Speed
Blood and Sand has increased Buff Effect
Bone Offering grants an additional Chance to Block Attack Damage
Boneshatter has chance to grant Trauma
Burning Arrow has chance to Ignite
Caustic Arrow has chance to inflict Withered on Hit for seconds base Duration
Chain Hook deals increased Damage
Chain Hook has Radius per Rage
Chain Hook has a chance to grant Rage if it Hits Enemies
Chance for Puncture to Maim on hit
Chance on Frenzy to gain an additional Frenzy Charge
Chance to gain a Power Charge on Critical Strike with Ice Spear
Chance to gain an additional Power Charge on Kill with Power Siphon
Chaos Golems deal increased Damage
Charged Dash has more Movement Speed
Charged Dash has to Radius of each Wave's last damage Area
Chills from Ice Nova Hits always reduce Action Speed by at least 6
Chills from Ice Nova Hits always reduce Action Speed by at least 8
Clarity has increased Mana Reservation Efficiency
Cobra Lash Chains additional times
Cobra Lash deals increased Damage
Cobra Lash has increased Projectile Speed
Cold Snap has increased Cooldown Recovery Rate
Combust has increased Area of Effect
Consecrated Ground from Holy Flame Totem applies increased Damage taken to Enemies
Consecrated Ground from Purifying Flame applies increased Damage taken to Enemies
Consecrated Path deals increased Damage
Consecrated Path has increased Area of Effect
Consecrated Path has increased teleport range
Conversion Trap increased Cooldown Recovery Rate
Converted Enemies have increased Damage
Convocation has increased Cooldown Recovery Rate
Corrupting Fever deals increased Damage
Corrupting Fever has chance to inflict an additional Corrupted Blood Debuff
Crackling Lance deals increased Damage
Crackling Lance has increased Cast Speed
Crackling Lance has increased branching angle
Creeping Frost's Chilling Area has increased Movement Speed
Cremation can have up to additional Geyser at a time
Dash has Cooldown Use
Dash has Cooldown Uses
Dash travels increased distance
Defiance Banner has increased Aura Effect
Desecrate Spawns additional corpses
Determination has increased Mana Reservation Efficiency
Detonate Dead has a chance to detonate an additional corpse
Devouring Totem has Chance to Consume an additional corpse
Discharge has to Radius
Discipline has increased Mana Reservation Efficiency
Divine Ire Damages additional nearby Enemies when gaining Stages
Divine Ire Damages an additional nearby Enemy when gaining Stages
Divine Ire deals increased Damage
Divine Ire's beam has increased width
Dominating Blow can summon additional Magic Sentinels of Dominance
Dominating Blow can summon an additional Rare Sentinel of Dominance
Double Strike has a chance to deal Double Damage to Bleeding Enemies
Dread Banner has increased Aura Effect
Earthquake deals increased Damage per 0.seconds Duration
Earthshatter creates fissures
Earthshatter deals increased Damage
Earthshatter has increased Area of Effect
Elemental Hit deals increased Damage
Elemental Hit has chance to Freeze, Shock and Ignite
Enduring Cry grants additional Endurance Charge
Enduring Cry has increased Cooldown Recovery Rate
Enemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -to Resistances
Enemies affected by Bear Trap take increased Damage from Trap or Mine Hits
Enemies in Void Sphere's range take up to increased Damage, based on distance from the Void Sphere
Energy Blades have increased Attack Speed
Ensnaring Arrow has increased Area of Effect
Ensnaring Arrow has increased Debuff Effect
Ethereal Knives Pierces an additional Target
Ethereal Knives fires Projectiles in a circle
Explosive Arrow deals increased Damage
Explosive Arrow has increased Area of Effect
Explosive Arrow has increased Attack Speed
Explosive Arrow has increased Duration
Explosive Arrow has reduced Duration
Explosive Concoction uses reduced Flask Charges
Explosive Trap causes additional smaller explosions
Explosive Trap causes an additional smaller explosion
Explosive Trap deals increased Damage
Explosive Trap has increased Area of Effect
Exsanguinate deals increased Damage
Exsanguinate has a chance to Chain an additional time
Eye of Winter fires Shard projectiles with increased Frequency during flight
Fireball has chance to Ignite
Flame Dash has increased Cooldown Recovery Rate
Flame Golems have increased Damage
Flame Wall deals increased Damage
Flame Wall grants to Added Fire Damage to Projectiles
Flamethrower Trap deals increased Damage
Flamethrower Trap has additional Flames
Flamethrower Trap has an additional Flame
Flamethrower Trap has increased Cooldown Recovery Rate
Flamethrower Trap has increased Skill Effect Duration
Flesh Offering grants an additional increased Attack Speed
Flesh and Stone has increased Mana Reservation Efficiency
Flicker Strike has increased Cooldown Recovery Rate
Forbidden Rite fires an additional Projectile
Frost Bomb has increased Cooldown Recovery Rate
Frost Bomb has increased Debuff Duration
Frost Shield has Cooldown Use
Frost Shield has to maximum Life per Stage
Frost Wall has increased Cooldown Recovery Rate
Frostblink has increased Cooldown Recovery Rate
Frostblink has increased maximum travel distance
Frostbolt has chance to Freeze
Frozen Legion has Cooldown Use
Frozen Legion has Cooldown Uses
Frozen Legion has increased Cooldown Recovery Rate
Frozen Sweep deals increased Damage
Galvanic Arrow has increased Projectile Speed
Galvanic Field Chains an additional time
Galvanic Field deals increased Damage
Galvanic Field has increased Cast Speed
General's Cry has increased Cooldown Recovery Rate
General's Cry has to maximum number of Mirage Warriors
Glacial Cascade gains of Physical Damage as Extra Cold Damage
Glacial Hammer has chance to Freeze
Grace has increased Mana Reservation Efficiency
Ground Slam has a increased angle
Haste has increased Mana Reservation Efficiency
Hatred has increased Mana Reservation Efficiency
Heavy Strike has a chance to deal Double Damage
Herald of Agony has increased Mana Reservation Efficiency
Herald of Ash has increased Mana Reservation Efficiency
Herald of Ice has increased Mana Reservation Efficiency
Herald of Purity has increased Mana Reservation Efficiency
Herald of Thunder has increased Mana Reservation Efficiency
Hexblast deals increased Damage
Hexblast has chance to not remove a Hex
Hexblast has increased Area of Effect
Hits at Close Range with Shattering Steel Fortify
Holy Flame Totem deals increased Damage
Holy Flame Totem fires additional Projectiles
Holy Flame Totem fires an additional Projectile
Holy Flame Totem has increased Projectile Speed
Hydrosphere deals increased Damage
Hydrosphere has increased Pulse Frequency
Ice Golems deal increased Damage
Ice Nova has chance to Freeze
Ice Shot has increased Area of Effect angle
Ice Spear fires an additional Projectile
Ice Spear travels reduced distance before changing forms
Ice Trap Damage Penetrates Cold Resistance
Icicle Mine deals increased Damage
Icicle Mine has increased Throwing Speed
Icicle Mine has to Critical Strike Multiplier
Immortal Call has increased Buff Duration per Endurance Charge removed
Incinerate has increased Area of Effect
Incinerate has to maximum stages
Infernal Blow Debuff deals an additional of Damage per Charge
Infernal Cry has increased Cooldown Recovery Rate
Intimidating Cry has increased Area of Effect
Intimidating Cry has increased Cooldown Recovery Rate
Kinetic Blast has a chance for an additional explosion
Kinetic Bolt changes direction additional time
Kinetic Bolt changes direction additional times
Kinetic Bolt has increased Attack Speed
Kinetic Bolt has increased Projectile Speed
Lacerate deals added Physical Damage against Bleeding Enemies
Lancing Steel deals increased Damage
Lancing Steel fires an additional Projectile
Lancing Steel has chance to count as consuming Steel Shards without Consuming them
Lightning Arrow hits additional Enemies
Lightning Arrow hits an additional Enemy
Lightning Conduit deals increased Damage
Lightning Conduit has increased Area of Effect
Lightning Conduit has increased Cast Speed
Lightning Golems deal increased Damage
Lightning Spire Trap deals increased Damage
Lightning Spire Trap has increased Cooldown Recovery Rate
Lightning Spire Trap has increased Skill Effect Duration
Lightning Spire Trap strikes an additional area
Lightning Strike fires additional Projectiles
Lightning Strike fires an additional Projectile
Lightning Strike pierces additional Targets
Lightning Trap Damage Penetrates Lightning Resistance
Lightning Trap pierces additional Targets
Malevolence has increased Mana Reservation Efficiency
Manabond Penetrates Lightning Resistance while on Low Mana
Mirror Arrow and Mirror Arrow Clones deal increased Damage
Mirror Arrow and Mirror Arrow Clones have increased Attack Speed
Mirror Arrow has increased Cooldown Recovery Rate
Molten Shell has increased Skill Effect Duration
Molten Strike fires additional Projectiles
Molten Strike fires an additional Projectile
Orb of Storms deals increased Damage
Orb of Storms has increased Cast Speed
Penance Brand deals increased Damage
Penance Brand has increased Area of Effect
Penance Brand has increased Cast Speed
Perforate creates Spike
Perforate creates Spikes
Perforate deals increased Damage
Perforate has increased Area of Effect
Pestilent Strike deals increased Damage
Pestilent Strike has increased Area of Effect
Pestilent Strike has increased Duration
Petrified Blood has increased Mana Reservation Efficiency
Plague Bearer Buff grants to Poison Damage over Time Multiplier while Infecting
Plague Bearer deals Damage based on an additional of Plague Value
Poisonous Concoction uses reduced Flask Charges
Power Siphon fires additional Projectiles
Power Siphon fires an additional Projectile
Precision has increased Mana Reservation Efficiency
Pride has increased Mana Reservation Efficiency
Purifying Flame deals increased Damage
Purifying Flame has increased Area of Effect if targeting Consecrated Ground
Purity of Elements has increased Mana Reservation Efficiency
Purity of Fire has increased Mana Reservation Efficiency
Purity of Ice has increased Mana Reservation Efficiency
Purity of Lightning has increased Mana Reservation Efficiency
Pyroclast Mine deals increased Damage
Pyroclast Mine fires additional Projectiles
Pyroclast Mine fires an additional Projectile
Pyroclast Mine has increased Throwing Speed
Rage Vortex Sacrifices of Rage
Rain of Arrows has chance to fire an additional sequence of arrows
Raised Zombies deal increased Damage
Raised Zombies have increased Attack Speed
Raised Zombies have to Elemental Resistances
Rallying Cry Exerts additional Attack
Reap deals increased Damage
Reckoning has increased Cooldown Recovery Rate
Rejuvenation Totem also grants Mana Regeneration equal to of its Life Regeneration
Righteous Fire grants increased Spell Damage
Riposte has increased Cooldown Recovery Rate
Rolling Magma Chains an additional time
Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.seconds
Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past second
Sand Bladestorms move with increased speed
Scourge Arrow creates an additional spore pod at Maximum Stages
Scourge Arrow deals increased Damage
Scourge Arrow has chance to Poison per Stage
Seismic Cry has a minimum of Power
Seismic Trap deals increased Damage
Seismic Trap has increased Cooldown Recovery Rate
Seismic Trap has increased Skill Effect Duration
Seismic Trap releases an additional Wave
Shattering Steel deals increased Damage
Shattering Steel has chance to not consume Steel Shards
Shield Crush central wave has more Area of Effect
Shock Nova ring deals increased Damage
Shrapnel Ballista Pierces additional Targets
Shrapnel Ballista fires an additional Arrow
Shrapnel Ballista has increased Projectile Speed
Siege Ballista deals increased Damage
Siege Ballista has increased Attack Speed
Siege Ballista has increased Totem Placement Speed
Sigil of Power requires reduced Mana Spent to gain a Stage
Sigil of Power's Buff also grants increased Critical Strike Chance per Stage
Siphoning Trap deals increased Damage
Siphoning Trap has increased Chill Effect
Siphoning Trap has increased Skill Effect Duration
Siphoning Trap's beam to you grants reduced Damage taken for each other beam
Skeletons deal increased Damage
Skills Supported by Spellslinger have increased Cooldown Recovery Rate
Smite deals increased Damage
Smite has a chance for lightning to strike another target
Smite has increased Aura Effect
Smoke Mine grants additional increased Movement Speed
Sniper's Mark has increased Curse Effect
Sniper's Mark has increased Duration
Soulrend also Hinders Enemies, with reduced Movement Speed
Soulrend deals increased Damage
Soulrend fires an additional Projectile
Spark fires Projectiles in a circle
Spark fires additional Projectiles
Spectral Helix Projectile spirals through rotations
Spectral Shield Throw fires additional Shard Projectiles
Spectres have increased Attack and Cast Speed
Spectres have increased Damage
Spells Triggered by Arcanist Brand Unnerve enemies on Hit for seconds
Spirit Offering grants to Critical Strike Multiplier
Split Arrow fires additional Projectiles
Splitting Steel deals increased Damage
Splitting Steel has chance to not consume Steel Shards
Splitting Steel has increased Area of Effect
Static Strike has maximum Beam Targets
Steelskin Buff can take increased amount of Damage
Steelskin grants additional Physical Damage Reduction
Stone Golems deal increased Damage
Storm Brand Damage Penetrates of Branded Enemy's Lightning Resistance
Storm Brand deals increased Damage
Storm Brand has a chance to Chain an additional time
Storm Burst has a chance to create an additional Orb
Storm Rain fires an additional Arrow
Storm Rain has increased Beam frequency
Stormbind deals increased Damage
Stormbind has increased Area of Effect
Stormblast Mine deals increased Damage
Stormblast Mine has increased Aura Effect
Stormblast Mine has increased Throwing Speed
Summon Raging Spirit has chance to summon an extra Minion
Summon Raging Spirit has increased Duration
Summon Skitterbots has increased Mana Reservation Efficiency
Summoned Agony Crawler fires additional Projectiles
Summoned Carrion Golems deal increased Damage
Summoned Carrion Golems have to all Elemental Resistances
Summoned Holy Relics deal increased Damage
Summoned Holy Relics have increased Area of Effect
Summoned Holy Relics have increased Buff Effect
Summoned Raging Spirits deal increased Damage
Summoned Reaper deals increased Damage
Summoned Reaper has to Physical Damage over Time Multiplier
Summoned Sentinels of Absolution have increased Area of Effect
Summoned Sentinels of Dominance deal increased Damage
Summoned Skitterbots have increased Area of Effect
Sunder has increased Area of Effect
Sunder has increased Attack Speed
Sunder has increased Damage
Sunder has reduced delay between Areas in the Wave
Sweep has a chance to grant an Endurance Charge on Hit
Tectonic Slam deals increased Damage
Tectonic Slam has fissure branching chance
Tectonic Slam has increased Area of Effect
Tempest Shield chains an additional times
Temporal Rift has increased Cooldown Recovery Rate
Tornado Shot fires an additional secondary Projectile
Tornado has increased Movement Speed
Toxic Rain deals increased Damage
Toxic Rain fires additional Arrow
Toxic Rain gains of Physical Damage as Extra Chaos Damage
Unearth Spawns corpses with Level
Vengeance has increased Cooldown Recovery Rate
Venom Gyre deals increased Damage
Venom Gyre has a chance to inflict Withered for seconds on Hit
Venom Gyre has a chance to keep each caught Projectile fired with Whirling Blades
Vigilant Strike has increased Fortification Duration
Vitality has increased Mana Reservation Efficiency
Void Sphere has increased Cooldown Recovery Rate
Void Sphere has increased Pulse Frequency
Volatile Dead Consumes up to additional corpse
Volcanic Fissure deals increased Damage
Volcanic Fissure fires additional Projectiles
Volcanic Fissure fires an additional Projectile
Volcanic Fissure travels faster
Voltaxic Burst deals increased Damage per 0.seconds of Duration
Vortex has increased Area of Effect when Cast on Frostbolt
Vortex has increased Cooldown Recovery Rate
War Banner has increased Aura Effect
Wave of Conviction deals increased Damage
Wave of Conviction has increased Duration
Wave of Conviction's Exposure applies an extra -to Elemental Resistance
Wild Strike's Beam Chains an additional times
Winter Orb deals increased Damage
Winter Orb has Maximum Stages
Winter Orb has increased Area of Effect per Stage
Wintertide Brand deals increased Damage
Wintertide Brand has increased Chill Effect
Wintertide Brand has to maximum Stages
Wither has increased Area of Effect
Wither has increased Duration
Withering Step has increased Elusive Effect
Withering Step inflicts additional Withered Debuffs
Wrath has increased Mana Reservation Efficiency
Zealotry has increased Mana Reservation Efficiency
chance for Discharge to deal Damage without removing Charges
chance for Phase Run to increase Duration without removing Frenzy Charges
chance to Avoid being Stunned while Channelling Snipe
chance to Ignore Stuns while Casting Storm Burst
chance to Summon an additional Skeleton with Summon Skeletons
chance to create an additional Animate Weapon copy
increased Absolution Cast Speed
increased Alchemist's Mark Curse Effect
increased Ambush Cooldown Recovery Rate
increased Ancestral Blademaster Totem Area of Effect
increased Ancestral Blademaster Totem Damage
increased Ancestral Protector Totem Placement Speed
increased Ancestral Warchief Totem Area of Effect
increased Ancestral Warchief Totem Damage
increased Animate Weapon Duration
increased Arc Damage
increased Arctic Armour Buff Effect
increased Assassin's Mark Curse Effect
increased Assassin's Mark Duration
increased Attack Speed with Snipe
increased Ball Lightning Area of Effect
increased Ball Lightning Damage
increased Barrage Attack Speed
increased Barrage Damage
increased Battlemage's Cry Buff Effect
increased Bear Trap Damage
increased Blade Flurry Area of Effect
increased Blade Flurry Damage
increased Blade Trap Area of Effect
increased Blade Trap Damage
increased Blade Vortex Area of Effect
increased Blade Vortex Duration
increased Blade Vortex Spell Damage
increased Bladefall Area of Effect
increased Bladefall Critical Strike Chance
increased Bladefall Damage
increased Blight Area of Effect
increased Blight Damage
increased Bodyswap Cast Speed
increased Bodyswap Damage
increased Bone Offering Duration
increased Boneshatter Damage
increased Boneshatter Stun Duration
increased Burning Arrow Damage
increased Caustic Arrow Area of Effect
increased Caustic Arrow Damage
increased Caustic Arrow Duration
increased Charged Dash Damage
increased Cleave Area of Effect
increased Cleave Attack Speed
increased Cleave Damage
increased Cold Snap Area of Effect
increased Cold Snap Damage
increased Conductivity Curse Effect
increased Conductivity Duration
increased Contagion Area of Effect
increased Contagion Damage
increased Contagion Duration
increased Convocation Buff Effect
increased Corrupting Fever Duration
increased Creeping Frost Area of Effect
increased Creeping Frost Damage
increased Creeping Frost Duration
increased Cremation Cast Speed
increased Cremation Damage
increased Cyclone Attack Speed
increased Cyclone Damage
increased Dark Pact Area of Effect
increased Dark Pact Cast Speed
increased Dark Pact Damage
increased Decoy Totem Area of Effect
increased Decoy Totem Life
increased Desecrate Duration
increased Despair Curse Effect
increased Despair Duration
increased Destructive Link Duration
increased Detonate Dead Area of Effect
increased Detonate Dead Damage
increased Devouring Totem Leech per second
increased Discharge Damage
increased Dominating Blow Damage
increased Double Strike Attack Speed
increased Double Strike Critical Strike Chance
increased Double Strike Damage
increased Dual Strike Attack Speed
increased Dual Strike Critical Strike Chance
increased Dual Strike Damage
increased Earthquake Area of Effect
increased Earthquake Damage
increased Effect of Curses applied by Bane
increased Effect of the Buff granted by your Carrion Golems
increased Effect of the Buff granted by your Chaos Golems
increased Effect of the Buff granted by your Flame Golems
increased Effect of the Buff granted by your Ice Golems
increased Effect of the Buff granted by your Lightning Golems
increased Effect of the Buff granted by your Stone Golems
increased Elemental Hit Attack Speed
increased Elemental Weakness Curse Effect
increased Elemental Weakness Duration
increased Enfeeble Curse Effect
increased Enfeeble Duration
increased Essence Drain Damage
increased Essence Drain Duration
increased Ethereal Knives Damage
increased Ethereal Knives Projectile Speed
increased Explosive Concoction Area of Effect
increased Explosive Concoction Damage
increased Exsanguinate Duration
increased Eye of Winter Damage
increased Eye of Winter Projectile Speed
increased Fire Trap Burning Damage
increased Fire Trap Burning Ground Duration
increased Fire Trap Damage
increased Fireball Cast Speed
increased Fireball Damage
increased Firestorm Damage
increased Firestorm Duration
increased Firestorm explosion Area of Effect
increased Flame Dash Damage
increased Flame Golem Elemental Resistances
increased Flame Link Duration
increased Flame Surge Critical Strike Chance
increased Flame Surge Damage
increased Flame Surge Damage with Hits and Ailments against Burning Enemies
increased Flameblast Area of Effect
increased Flameblast Critical Strike Chance
increased Flameblast Damage
increased Flamethrower Trap Throwing Speed
increased Flammability Curse Effect
increased Flammability Duration
increased Flesh Offering Duration
increased Flicker Strike Damage
increased Flicker Strike Damage per Frenzy Charge
increased Forbidden Rite Damage
increased Forbidden Rite Projectile Speed
increased Freezing Pulse Cast Speed
increased Freezing Pulse Damage
increased Freezing Pulse Projectile Speed
increased Frenzy Damage
increased Frenzy Damage per Frenzy Charge
increased Frost Blades Damage
increased Frost Blades Projectile Speed
increased Frost Bomb Area of Effect
increased Frost Bomb Damage
increased Frost Wall Duration
increased Frostbite Curse Effect
increased Frostbite Duration
increased Frostbolt Cast Speed
increased Frostbolt Damage
increased Galvanic Arrow Area of Effect
increased Galvanic Arrow Damage
increased Glacial Cascade Area of Effect
increased Glacial Cascade Damage
increased Glacial Hammer Damage
increased Ground Slam Area of Effect
increased Ground Slam Damage
increased Heavy Strike Attack Speed
increased Heavy Strike Damage
increased Herald of Ash Damage
increased Herald of Ice Damage
increased Herald of Thunder Damage
increased Ice Crash Area of Effect
increased Ice Crash Damage
increased Ice Nova Area of Effect
increased Ice Nova Damage
increased Ice Shot Area of Effect
increased Ice Shot Damage
increased Ice Spear Critical Strike Chance in second form
increased Ice Spear Damage
increased Ice Trap Area of Effect
increased Ice Trap Damage
increased Icicle Mine Throwing Speed
increased Immortal Call Duration
increased Incinerate Damage
increased Incinerate Damage for each stage
increased Infernal Blow Area of Effect
increased Infernal Blow Damage
increased Infernal Cry Damage
increased Intuitive Link Duration
increased Kinetic Blast Area of Effect
increased Kinetic Blast Damage
increased Lacerate Area of Effect
increased Lacerate Critical Strike Chance
increased Lacerate Damage
increased Leap Slam Area of Effect
increased Leap Slam Attack Speed
increased Leap Slam Damage
increased Lightning Arrow Area of Effect
increased Lightning Arrow Damage
increased Lightning Spire Trap Throwing Speed
increased Lightning Strike Damage
increased Lightning Tendrils Area of Effect
increased Lightning Tendrils Critical Strike Chance
increased Lightning Tendrils Damage
increased Lightning Trap Damage
increased Lightning Trap Lightning Ailment Effect
increased Lightning Warp Cast Speed
increased Lightning Warp Damage
increased Mana Reservation Efficiency of Skills Supported by Spellslinger
increased Manabond Area of Effect
increased Manabond Damage
increased Molten Shell Buff Effect
increased Molten Strike Area of Effect
increased Molten Strike Damage
increased Orb of Storms Area of Effect
increased Orb of Storms Critical Strike Chance
increased Phase Run Duration
increased Poacher's Mark Curse Effect
increased Poacher's Mark Duration
increased Poisonous Concoction Area of Effect
increased Poisonous Concoction Damage
increased Power Siphon Attack Speed
increased Power Siphon Damage
increased Protective Link Duration
increased Puncture Damage
increased Puncture Duration
increased Punishment Curse Effect
increased Punishment Duration
increased Rage Vortex Area of Effect
increased Rage Vortex Damage
increased Rain of Arrows Area of Effect
increased Rain of Arrows Attack Speed
increased Rain of Arrows Damage
increased Rallying Cry Buff Effect
increased Reap Area of Effect
increased Reave Damage
increased Reave Radius
increased Reckoning Damage
increased Rejuvenation Totem Aura Effect
increased Righteous Fire Area of Effect
increased Righteous Fire Damage
increased Riposte Damage
increased Rolling Magma Area of Effect
increased Rolling Magma Damage
increased Scorching Ray Cast Speed
increased Scorching Ray Damage
increased Scorching Ray beam length
increased Searing Bond Damage
increased Searing Bond Totem Elemental Resistances
increased Searing Bond Totem Placement Speed
increased Sentinel of Absolution Duration
increased Sentinel of Dominance Duration
increased Shield Charge Attack Speed
increased Shield Charge Damage
increased Shield Charge Damage per Enemy Hit
increased Shield Crush Attack Speed
increased Shield Crush Damage
increased Shock Nova Area of Effect
increased Shock Nova Damage
increased Shockwave Totem Area of Effect
increased Shockwave Totem Cast Speed
increased Shockwave Totem Damage
increased Smoke Mine Duration
increased Soul Link Duration
increased Spark Damage
increased Spark Projectile Speed
increased Spectral Helix Damage
increased Spectral Helix Projectile Speed
increased Spectral Shield Throw Damage
increased Spectral Shield Throw Projectile Speed
increased Spectral Throw Damage
increased Spectral Throw Projectile Speed
increased Spirit Offering Duration
increased Split Arrow Critical Strike Chance
increased Split Arrow Damage
increased Static Strike Area of Effect
increased Static Strike Damage
increased Static Strike Duration
increased Storm Burst Area of Effect
increased Storm Burst Damage
increased Storm Call Area of Effect
increased Storm Call Damage
increased Storm Rain Damage
increased Summon Reaper Cooldown Recovery Rate
increased Sweep Area of Effect
increased Sweep Damage
increased Tempest Shield Damage
increased Temporal Chains Curse Effect
increased Temporal Chains Duration
increased Tornado Area of Effect
increased Tornado Damage
increased Tornado Shot Critical Strike Chance
increased Tornado Shot Damage
increased Unearth Cast Speed
increased Unearth Damage
increased Vampiric Link Duration
increased Vengeance Damage
increased Vigilant Strike Damage
increased Viper Strike Critical Strike Chance
increased Viper Strike Damage
increased Viper Strike Duration
increased Volatile Dead Cast Speed
increased Volatile Dead Damage
increased Voltaxic Burst Area of Effect
increased Voltaxic Burst Damage
increased Vortex Area of Effect
increased Vortex Damage
increased Vortex Duration
increased Vulnerability Curse Effect
increased Vulnerability Duration
increased Warlord's Mark Curse Effect
increased Warlord's Mark Duration
increased Whirling Blades Attack Speed
increased Whirling Blades Damage
increased Wild Strike Area of Effect
increased Wild Strike Damage
lightning strike additional pierce per old [20]
lightning strike additional pierce per old [30]
lightning trap additional pierce per old [20]
lightning trap additional pierce per old [30]
of Burning Arrow Physical Damage gained as Extra Fire Damage
of Galvanic Arrow Physical Damage gained as extra Lightning Damage
of Glacial Hammer Physical Damage gained as Extra Cold Damage
of Ice Crash Physical Damage gained as Extra Cold Damage
of Infernal Blow Physical Damage gained as Extra Fire Damage
reduced Ball Lightning Projectile Speed
reduced Earthquake Duration
reduced Lightning Warp Duration
reduced Spectral Throw Projectile Deceleration
reduced Storm Call Duration
to Ancestral Protector Totem Elemental Resistances
to Animated Guardian Elemental Resistances
to Chaos Golem Elemental Resistances
to Ice Golem Elemental Resistances
to Lightning Golem Elemental Resistances
to Maximum Blood Charges
to Raised Spectre Elemental Resistances
to Stone Golem Elemental Resistances
to maximum Blade Flurry stages
to maximum Snipe Stages
to maximum number of Bladestorms
to maximum number of Flame Walls
to maximum number of Sentinels of Purity