Forged Shard Elemental
Stats |
Resists Lightning.
monster no map drops [1]
|
Spectre |
Y |
Tags |
cannot_be_monolith, caster, cold_affinity, construct, fast_movement, hard_armour, hidden_monster, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon |
- Life: 144%
- Energy Shield From Life: 100%
- Ailment Threshold: 144%
- Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 20/45/75) (Resists Chaos: 0/0/0)
- Damage: 198%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 6 ~ 10
- Attack Time: 1.65 Second
- Damage Spread: ±20%
- Experience: 120%
- Model Size: 126%
- Type: CrucibleIceElemental
- Metadata: IceElemental
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 50,825
- Armour: 16,265
- Evasion: 8,120
- Energy Shield: 16,265
- Damage: 1,887
- Spell Damage: 1,887
- Accuracy: 538
- Attack Time: 1.65
- Experience: 15,900
- Ailment Threshold: 50,825
- Chill: 161
- Shock: 161
- Brittle: 909
- Scorch: 161
- Sap: 444
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1510–2265
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 200% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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CrucibleIceElementalCyclone
Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 1510–2265
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second
Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]
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EASCrucibleIceElementalCycloneBegin
Cooldown Time: 12 Second
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MPSCrucibleIceElementalBarrageProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second
Deals 1630 to 3261 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
|
Level 82
- Life: 41,129
- Armour: 14,425
- Evasion: 7,608
- Energy Shield: 14,425
- Damage: 1,684
- Spell Damage: 1,684
- Accuracy: 499
- Attack Time: 1.65
- Experience: 15,607
- Ailment Threshold: 41,129
- Chill: 130
- Shock: 130
- Brittle: 736
- Scorch: 130
- Sap: 359
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1347–2020
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleIceElementalCyclone
Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 1347–2020
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second
Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]
|
EASCrucibleIceElementalCycloneBegin
Cooldown Time: 12 Second
|
MPSCrucibleIceElementalBarrageProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second
Deals 1461 to 2922 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
|
Level 78
- Life: 26,263
- Armour: 11,328
- Evasion: 6,667
- Energy Shield: 11,328
- Damage: 1,337
- Spell Damage: 1,337
- Accuracy: 428
- Attack Time: 1.65
- Experience: 14,852
- Ailment Threshold: 26,263
- Chill: 83
- Shock: 83
- Brittle: 470
- Scorch: 83
- Sap: 229
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1069–1604
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleIceElementalCyclone
Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 1069–1604
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second
Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]
|
EASCrucibleIceElementalCycloneBegin
Cooldown Time: 12 Second
|
MPSCrucibleIceElementalBarrageProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second
Deals 1172 to 2344 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
|
Level 73
- Life: 15,627
- Armour: 8,348
- Evasion: 5,633
- Energy Shield: 8,348
- Damage: 997
- Spell Damage: 997
- Accuracy: 352
- Attack Time: 1.65
- Experience: 13,666
- Ailment Threshold: 15,627
- Chill: 49
- Shock: 49
- Brittle: 280
- Scorch: 49
- Sap: 137
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 798–1197
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleIceElementalCyclone
Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 798–1197
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second
Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]
|
EASCrucibleIceElementalCycloneBegin
Cooldown Time: 12 Second
|
MPSCrucibleIceElementalBarrageProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second
Deals 886.8 to 1774 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
|
Level 68
- Life: 9,264
- Armour: 6,127
- Evasion: 4,739
- Energy Shield: 6,127
- Damage: 740
- Spell Damage: 740
- Accuracy: 290
- Attack Time: 1.65
- Experience: 12,306
- Ailment Threshold: 9,264
- Chill: 29
- Shock: 29
- Brittle: 166
- Scorch: 29
- Sap: 81
|
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 592–888
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second
Strike your foes down with a powerful blow.
75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
|
CrucibleIceElementalCyclone
Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 592–888
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second
Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]
|
EASCrucibleIceElementalCycloneBegin
Cooldown Time: 12 Second
|
MPSCrucibleIceElementalBarrageProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second
Deals 668.6 to 1337 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
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