PoE Forged Shard Elemental

Forged Shard Elemental

Stats
Resists Lightning.

monster no map drops [1]
Spectre Y
Tags cannot_be_monolith, caster, cold_affinity, construct, fast_movement, hard_armour, hidden_monster, is_unarmed, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon
  • Life: 144%
  • Energy Shield From Life: 100%
  • Ailment Threshold: 144%
  • Resistance: (Resists Fire: 0/0/0) (Resists Cold: 0/0/0) (Resists Lightning: 20/45/75) (Resists Chaos: 0/0/0)
  • Damage: 198%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 10
  • Attack Time: 1.65 Second
  • Damage Spread: ±20%
  • Experience: 120%
  • Model Size: 126%
  • Type: CrucibleIceElemental
  • Metadata: IceElemental

Buy PoE Currency Cheap

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 50,825
  • Armour: 16,265
  • Evasion: 8,120
  • Energy Shield: 16,265
  • Damage: 1,887
  • Spell Damage: 1,887
  • Accuracy: 538
  • Attack Time: 1.65
  • Experience: 15,900
  • Ailment Threshold: 50,825
  • Chill: 161
  • Shock: 161
  • Brittle: 909
  • Scorch: 161
  • Sap: 444

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedLightning


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1510–2265
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 200% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleIceElementalCyclone


Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 1510–2265
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second


Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.


50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]

EASCrucibleIceElementalCycloneBegin


Cooldown Time: 12 Second

MPSCrucibleIceElementalBarrageProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second


Deals 1630 to 3261 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

Level 82

  • Life: 41,129
  • Armour: 14,425
  • Evasion: 7,608
  • Energy Shield: 14,425
  • Damage: 1,684
  • Spell Damage: 1,684
  • Accuracy: 499
  • Attack Time: 1.65
  • Experience: 15,607
  • Ailment Threshold: 41,129
  • Chill: 130
  • Shock: 130
  • Brittle: 736
  • Scorch: 130
  • Sap: 359

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedLightning


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1347–2020
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleIceElementalCyclone


Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 1347–2020
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second


Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.


50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]

EASCrucibleIceElementalCycloneBegin


Cooldown Time: 12 Second

MPSCrucibleIceElementalBarrageProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second


Deals 1461 to 2922 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

Level 78

  • Life: 26,263
  • Armour: 11,328
  • Evasion: 6,667
  • Energy Shield: 11,328
  • Damage: 1,337
  • Spell Damage: 1,337
  • Accuracy: 428
  • Attack Time: 1.65
  • Experience: 14,852
  • Ailment Threshold: 26,263
  • Chill: 83
  • Shock: 83
  • Brittle: 470
  • Scorch: 83
  • Sap: 229

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedLightning


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1069–1604
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleIceElementalCyclone


Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 1069–1604
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second


Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.


50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]

EASCrucibleIceElementalCycloneBegin


Cooldown Time: 12 Second

MPSCrucibleIceElementalBarrageProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second


Deals 1172 to 2344 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

Level 73

  • Life: 15,627
  • Armour: 8,348
  • Evasion: 5,633
  • Energy Shield: 8,348
  • Damage: 997
  • Spell Damage: 997
  • Accuracy: 352
  • Attack Time: 1.65
  • Experience: 13,666
  • Ailment Threshold: 15,627
  • Chill: 49
  • Shock: 49
  • Brittle: 280
  • Scorch: 49
  • Sap: 137

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedLightning


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 798–1197
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleIceElementalCyclone


Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 798–1197
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second


Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.


50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]

EASCrucibleIceElementalCycloneBegin


Cooldown Time: 12 Second

MPSCrucibleIceElementalBarrageProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second


Deals 886.8 to 1774 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

Level 68

  • Life: 9,264
  • Armour: 6,127
  • Evasion: 4,739
  • Energy Shield: 6,127
  • Damage: 740
  • Spell Damage: 740
  • Accuracy: 290
  • Attack Time: 1.65
  • Experience: 12,306
  • Ailment Threshold: 9,264
  • Chill: 29
  • Shock: 29
  • Brittle: 166
  • Scorch: 29
  • Sap: 81

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedLightning


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 592–888
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.65 Second


Strike your foes down with a powerful blow.


75% of Physical Damage Converted to Lightning Damage
Deals 25% less Attack Damage
Deals 1% more Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CrucibleIceElementalCyclone


Attack, Area, Melee, Movement, Channel, Physical
Cyclone
Base Damage: 592–888
Critical Strike Chance: 5%
Attack Damage: 60%
Attack Damage: 60%
Attack Time: 1.65 Second


Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.


50% of Physical Damage Converted to Lightning Damage
Deals 40% less Attack Damage
Deals 30% less Damage
25% less Area of Effect
5% more Movement Speed
is area damage [1]
skill can add multiple charges per action [1]

EASCrucibleIceElementalCycloneBegin


Cooldown Time: 12 Second

MPSCrucibleIceElementalBarrageProjectile


Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1.33 Second
Cooldown Time: 4 Second


Deals 668.6 to 1337 Lightning Damage
base is projectile [1]
monster projectile variation [226]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]

Path of Exile Guides & Tips