PoE Forged Bat

Forged Bat

Stats
Resists Fire.

monster no map drops [1]
Spectre Y
Tags beast, caster, flesh_armour, flying, is_unarmed, lightning_affinity, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, slow_movement
  • Life: 96%
  • Evasion: +20%
  • Ailment Threshold: 96%
  • Resistance: (Resists Fire: 0/20/40) (Resists Cold: 0/0/0) (Resists Lightning: 0/0/0) (Resists Chaos: 0/0/0)
  • Damage: 126%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 9
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 80%
  • Model Size: 90%
  • Type: CrucibleMineBat
  • Metadata: MineBat

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 33,883
  • Armour: 16,265
  • Evasion: 9,744
  • Energy Shield: 0
  • Damage: 1,201
  • Spell Damage: 1,201
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 10,600
  • Ailment Threshold: 33,883
  • Chill: 107
  • Shock: 107
  • Brittle: 606
  • Scorch: 107
  • Sap: 296

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 961–1441
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 200% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCrucibleBatFlameBreath


Triggerable


Deals 521.7 to 782.6 Fire Damage
Your Hits cannot Stun Enemies
is area damage [1]

EASCrucibleBatFlameBreath


DTTCrucibleBatDash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 8 Second


leap slam minimum distance [15]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]

Level 82

  • Life: 27,419
  • Armour: 14,425
  • Evasion: 9,130
  • Energy Shield: 0
  • Damage: 1,071
  • Spell Damage: 1,071
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 10,405
  • Ailment Threshold: 27,419
  • Chill: 87
  • Shock: 87
  • Brittle: 490
  • Scorch: 87
  • Sap: 240

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 857–1286
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCrucibleBatFlameBreath


Triggerable


Deals 467.6 to 701.4 Fire Damage
Your Hits cannot Stun Enemies
is area damage [1]

EASCrucibleBatFlameBreath


DTTCrucibleBatDash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 8 Second


leap slam minimum distance [15]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]

Level 78

  • Life: 17,509
  • Armour: 11,328
  • Evasion: 8,000
  • Energy Shield: 0
  • Damage: 851
  • Spell Damage: 851
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 9,902
  • Ailment Threshold: 17,509
  • Chill: 55
  • Shock: 55
  • Brittle: 313
  • Scorch: 55
  • Sap: 153

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 681–1021
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCrucibleBatFlameBreath


Triggerable


Deals 375 to 562.5 Fire Damage
Your Hits cannot Stun Enemies
is area damage [1]

EASCrucibleBatFlameBreath


DTTCrucibleBatDash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 8 Second


leap slam minimum distance [15]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]

Level 73

  • Life: 10,418
  • Armour: 8,348
  • Evasion: 6,760
  • Energy Shield: 0
  • Damage: 635
  • Spell Damage: 635
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 9,110
  • Ailment Threshold: 10,418
  • Chill: 33
  • Shock: 33
  • Brittle: 186
  • Scorch: 33
  • Sap: 91

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 508–761
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCrucibleBatFlameBreath


Triggerable


Deals 283.8 to 425.7 Fire Damage
Your Hits cannot Stun Enemies
is area damage [1]

EASCrucibleBatFlameBreath


DTTCrucibleBatDash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 8 Second


leap slam minimum distance [15]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]

Level 68

  • Life: 6,176
  • Armour: 6,127
  • Evasion: 5,687
  • Energy Shield: 0
  • Damage: 471
  • Spell Damage: 471
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 8,204
  • Ailment Threshold: 6,176
  • Chill: 20
  • Shock: 20
  • Brittle: 110
  • Scorch: 20
  • Sap: 54

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MeleeAtAnimationSpeedFire


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 377–565
Critical Strike Chance: 5%
Attack Damage: 75%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


Deals 25% less Attack Damage
Deals 1% more Damage
75% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSCrucibleBatFlameBreath


Triggerable


Deals 214 to 320.9 Fire Damage
Your Hits cannot Stun Enemies
is area damage [1]

EASCrucibleBatFlameBreath


DTTCrucibleBatDash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.8 Second
Cooldown Time: 8 Second


leap slam minimum distance [15]
spell maximum action distance +% [-30]
walk emerge extra distance [-10]

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