Enkindling Orb adds an enchantment to a utility flask that will improve it, but prevent it from gaining charges during its effect. Replaces any existing enchantment.
Level | Description | Weight |
---|---|---|
1 | (60–70)% increased effect Gains no Charges during Effect |
flask 250 default 0 |
1 | (80–100)% increased Duration Gains no Charges during Effect |
flask 100 default 0 |
1 | (60–80)% increased Charge Recovery Gains no Charges during Effect |
flask 100 default 0 |
1 | (25–35)% reduced Charges per use Gains no Charges during Effect |
flask 100 default 0 |
1 | +(40–60) to Maximum Charges Gains no Charges during Effect |
flask 100 default 0 |
Instilling Orb adds an enchantment to a utility flask that will cause it to be used when certain conditions are met. Replaces any existing enchantment.
Level | Description | Weight |
---|---|---|
1 | Used when an adjacent Flask is used | flask 100 default 0 |
1 | Reused at the end of this Flask’s effect | flask 100 default 0 |
1 | Used when Charges reach full | flask 100 default 0 |
1 | Used when you Use a Guard Skill | flask 100 default 0 |
1 | Used when you Use a Travel Skill | flask 100 default 0 |
1 | Used when you lose a Guard Skill Buff | flask 0 default 0 |
1 | Used when you Hit a Rare or Unique Enemy, if not already in effect | flask 100 default 0 |
1 | Used when you become Frozen | flask 100 default 0 |
1 | Used when you become Chilled | flask 100 default 0 |
1 | Used when you become Shocked | flask 100 default 0 |
1 | Used when you become Ignited | flask 100 default 0 |
1 | Used when you start Bleeding | flask 100 default 0 |
1 | Used when you become Poisoned | flask 100 default 0 |
1 | Used when you Block | flask 100 default 0 |
1 | Used when you take a Savage Hit | flask 100 default 0 |
1 | Used when you use a Life Flask | flask 100 default 0 |