Tiles contain various encounters from other Challenge Leagues, including Extra Content and Masters. The encounter’s respective rewards scale with difficulty.
T2: Reflection of the Broken Circle: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
Contains foes from the Druids of the Broken Circle (Llyr, Loyal Familiar)
T2: Reflection of the Chalice: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
Contains foes from the Order of the Chalice (Uhtred’s Disciple)
T2: Reflection of the Black Scythe: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
Contains foes from the Black Scythe Mercenaries (Edryd, the Second Seer)
T3: Reflection of the Sun: (Difficulty scales quantity of Artifacts dropped by Monsters [+25%])
Contains foes from the Knights of the Sun (Disciple of the Sun)
T1: Reflection of Torment: (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
Contains Tormented Spririts; all monster packs are Rare
T2: Reflection of Possession: (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
All monster packs are Rare; Rare Monsters are Possessed and their Minions are Touched
T3: Reflection of Guilt: (Difficulty scales quantity of Items dropped by Possessed or Touched Monsters [+100%])
Contains less common Tormented Spirits; All monster packs are Rare
T1: Reflection of Ambush: (Difficulty scales quantity of items from Strongboxes [+10%])
Contains 5 additional Strongboxes
T2: Reflection of Entrapment: (Difficulty scales quantity of items from Strongboxes [+10%])
Contains 5 additional Strongboxes; Stongboxes are Rare and Corrupted
T3: Reflection of the Trove: (Difficulty scales quantity of items from Strongboxes [+10%])
Contains 5 additional Strongboxes; Stongboxes are less common types; Strongboxes have 25% chance to be openable again
T1: Reflection of Domination: (Difficulty scales duration of Shrine Buffs on Players [+20%])
Contains 3 additional Shrines
T2: Reflection of Occultism: (Difficulty scales duration of Shrine Buffs on Players [+20%])
Contains 3 additional Shrines; 100% increased effect of Shrine Buffs on Players
T3: Reflection of Perverted Faith: (Difficulty scales duration of Shrine Buffs on Players [+20%])
Contains 3 additional Shrines; Shrines are guarded by additional Packs of Monsters; Shrines are Covetous Shrines
T1: Reflection of Essence: (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
Contains 3 additional Essences
T2: Reflection of Imprisonment: (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
Contains 3 additional Essences; Essences are a tier higher; Imprisoned Monsters have a Remnant of Corruption
T3: Reflection of Thralldom: (Difficulty scales chance for Imprisoned Monsters to have additional Essences [+20%])
Contains 3 additional Essences; Essences are a tier higher; Imprisoned Monsters have 3 additional Essences
T1: Reflection of Breach: (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
Contains an additional Breach
T2: Reflection of the Dream: (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
Contains an additional Breach; Breach opens and closes 50% faster; Breach has 100% increased Monster density
T3: Reflection of the Breachlord: (Difficulty scales quantity of Breach Splinters found in Breach Hands [+25%])
Contains an additional Breach; Breaches open and close 30% slower; Breach contains a Breachlord; Breachlord drops a Breachstone
T1: Reflection of Legion: (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
Contains an additional Legion Encounter
T2: Reflection of Stasis: (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
Contains an additional Legion Encounter; Legion Encounters contain 5 additional Sergeants; Legion Sergeants have 40% additional chance to have Rewards
T3: Reflection of the Monolith: (Difficulty scales quantity of Splinters found from Legion Encounters [+15%])
Contains an additional Legion Encounter; Each Legion is accompanied by a General; Each Legion contains a War Hoard
T1: Reflection of Metamorph: (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
Contains a rogue Metamorph
T2: Reflection of Catalysis: (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
Contains a rogue Metamorph; Metamorphs have 100% increased Life; Catalysts dropped by Metamorphs are Duplicated
T3: Reflection of Experimentation: (Difficulty scales chance for Rewards from Metamorphs to be Doubled [+6%])
Contains a rogue Metamorph; Metamorphs have 100% increased Life and Damage; Metamorphs have additional rewards
T1: Reflection of the Harbingers: (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
Contains 3 additional Harbingers
T2: Reflection of the Fractured Dimensions: (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
T3: Reflection of Phaaryl: (Difficulty scales quantity of Currency Shards from Harbingers [+10%])
Contains 2 additional Harbinger Bosses
T1: Reflection of Delve: (Difficulty scales quantity of Sulphite mined [+10%])
Contains veins of Voltaxic Sulphite
T2: Reflection of Azurite: (Difficulty scales quantity of Sulphite mined [+10%])
Contains veins of Voltaxic Sulphite; Voltaxic Sulphite Veins give the same amount of Azurite
T3: Reflection of Sulphite: (Difficulty scales quantity of Sulphite mined [+10%])
Contains veins of Voltaxic Sulphite; Contains a Sulphite-hoarding Monster
T1: Reflection of Scourge: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
Slaying Enemies close together will attract monsters from Beyond this realm
T2: Reflection of Demonfire: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal
T3: Reflection of the Nightmare: (Difficulty scales quantity of Tainted Currency dropped by Beyond Demons [+40%])
Slaying Enemies close together will attract monsters from Beyond this realm; Slaying Enemies always spawns a Beyond Portal; 100% increased Quantity of Tainted Currency dropped by Beyond Demons
T1: Reflection of Delirium
Contains a Mirror of Delirium
T1: Reflection of Paradise (Difficulty scales Experience granted by Monsters [+100%])
Contains wild Animals; Monsters drop no items; 1000% increased Experience gain
T1: Reflection of Angling (Difficulty scales Experience granted by Monsters)
Contains Mirrored Fish; Mirrored Fish can only be caught using Mirrored Fishing Rods
T1: Reflection of Kalandra (Difficulty scales efficacy of Ethereal Reflecting Mist)