PoE Detonate Mines is Triggered while you are moving
Added a new Mine Mastery, “Detonate Mines is Triggered while you are moving”, which replaces “You gain 5% increased Area of Effect for each Mine”.
This is a neat addition to Path of Exile’s repertoire of Mine Masteries! Let’s break down this new Mastery and how it changes Detonate Mines functionality:
Old Mastery: You gain 5% increased Area of Effect for each Mine.
This mastery rewarded players who placed multiple mines in close proximity by increasing the overall blast radius of the detonation.
It encouraged a more "static" playstyle where you strategically placed mines before detonating them.
New Mastery: Detonate Mines is Triggered while you are moving.
This introduces a much more dynamic playstyle for Detonate Mines.
You can now detonate any placed mines even while you’re constantly moving, potentially improving your damage uptime and survivability.
This mastery caters to a more hit-and-run playstyle where you place mines while dodging enemy attacks and then trigger them while repositioning.
Here’s a look at the potential impact:
Increased Mobility: This eliminates the need to stand still to detonate mines, allowing for smoother movement and potentially dodging enemy attacks more effectively.
Clear Speed: Faster detonation can potentially improve clear speed, especially in situations where enemies are spread out.
Trade-off: You lose the potential area-of-effect increase from the previous mastery. This might be less effective against large groups of tightly packed enemies.
Who might benefit from this Mastery?
Players who prefer a more mobile playstyle.
Builds focused on clearing maps quickly.
Characters that struggle with survivability while using Detonate Mines.
Who might miss the old Mastery?
Builds that rely heavily on maximizing the area-of-effect of Detonate Mines for boss encounters.
Players who prefer a more tactical, "set-up and detonate" approach.
Ultimately, the choice between these masteries depends on your playstyle and build goals.