PoE Daggers Crucible Passives

Daggers Crucible Passives

Weight Desc
500 (T1) Adds 2 to 7 Physical Damage
6% reduced Attack Speed
500 (T1) Adds 3 to 11 Physical Damage
6% reduced Attack Speed
500 (T1) Adds 6 to 12 Physical Damage
6% reduced Attack Speed
250 (T1) Adds 6 to 16 Physical Damage
6% reduced Attack Speed
125 (T1) Adds 8 to 19 Physical Damage
6% reduced Attack Speed
1000 (T1) Adds 2 to 6 Physical Damage
1000 (T1) Adds 2 to 8 Physical Damage
1000 (T1) Adds 3 to 10 Physical Damage
500 (T1) Adds 5 to 13 Physical Damage
250 (T1) Adds 6 to 15 Physical Damage
100 (T1) Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Fire Damage
100 (T1) Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Fire Damage
100 (T1) Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Fire Damage
50 (T1) Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Fire Damage
25 (T1) Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Fire Damage
100 (T1) Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Cold Damage
100 (T1) Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Cold Damage
100 (T1) Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Cold Damage
50 (T1) Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Cold Damage
25 (T1) Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Cold Damage
100 (T1) Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Lightning Damage
100 (T1) Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Lightning Damage
100 (T1) Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Lightning Damage
50 (T1) Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Lightning Damage
25 (T1) Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Lightning Damage
50 (T1) Adds 1 to 3 Physical Damage
15% of Physical Damage Converted to Chaos Damage
50 (T1) Adds 1 to 4 Physical Damage
15% of Physical Damage Converted to Chaos Damage
50 (T1) Adds 2 to 6 Physical Damage
15% of Physical Damage Converted to Chaos Damage
25 (T1) Adds 3 to 7 Physical Damage
15% of Physical Damage Converted to Chaos Damage
12 (T1) Adds 5 to 8 Physical Damage
15% of Physical Damage Converted to Chaos Damage
50 (T1) Adds 1 to 3 Physical Damage
20% of Physical Damage converted to a random Element
50 (T1) Adds 1 to 4 Physical Damage
20% of Physical Damage converted to a random Element
50 (T1) Adds 2 to 6 Physical Damage
20% of Physical Damage converted to a random Element
25 (T1) Adds 3 to 7 Physical Damage
20% of Physical Damage converted to a random Element
12 (T1) Adds 5 to 8 Physical Damage
20% of Physical Damage converted to a random Element
250 (T1) Adds 1 to 3 Physical Damage
15% chance to cause Bleeding on Hit
250 (T1) Adds 1 to 4 Physical Damage
15% chance to cause Bleeding on Hit
250 (T1) Adds 2 to 6 Physical Damage
15% chance to cause Bleeding on Hit
125 (T1) Adds 3 to 7 Physical Damage
15% chance to cause Bleeding on Hit
63 (T1) Adds 5 to 8 Physical Damage
15% chance to cause Bleeding on Hit
250 (T1) Adds 1 to 3 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
250 (T1) Adds 1 to 4 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
250 (T1) Adds 2 to 6 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
125 (T1) Adds 3 to 7 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
63 (T1) Adds 5 to 8 Physical Damage
15% chance to Impale Enemies on Hit with Attacks
500 (T1) Adds 5 to 9 Fire Damage
6% reduced Attack Speed
500 (T1) Adds 9 to 13 Fire Damage
6% reduced Attack Speed
500 (T1) Adds 16 to 26 Fire Damage
6% reduced Attack Speed
250 (T1) Adds 27 to 42 Fire Damage
6% reduced Attack Speed
125 (T1) Adds 55 to 83 Fire Damage
6% reduced Attack Speed
1000 (T1) Adds 4 to 6 Fire Damage
1000 (T1) Adds 7 to 10 Fire Damage
1000 (T1) Adds 13 to 18 Fire Damage
500 (T1) Adds 22 to 32 Fire Damage
250 (T1) Adds 42 to 63 Fire Damage
250 (T1) Adds 1 to 5 Fire Damage
10% chance to Ignite
250 (T1) Adds 3 to 6 Fire Damage
10% chance to Ignite
250 (T1) Adds 7 to 12 Fire Damage
10% chance to Ignite
125 (T1) Adds 12 to 19 Fire Damage
10% chance to Ignite
63 (T1) Adds 25 to 39 Fire Damage
10% chance to Ignite
250 (T1) 25% increased Implicit Modifier magnitudes
Adds 1 to 5 Fire Damage
250 (T1) 25% increased Implicit Modifier magnitudes
Adds 3 to 6 Fire Damage
250 (T1) 25% increased Implicit Modifier magnitudes
Adds 7 to 12 Fire Damage
125 (T1) 25% increased Implicit Modifier magnitudes
Adds 12 to 19 Fire Damage
63 (T1) 25% increased Implicit Modifier magnitudes
Adds 25 to 39 Fire Damage
500 (T1) Adds 4 to 9 Cold Damage
Your Cold Damage cannot Chill
500 (T1) Adds 7 to 11 Cold Damage
Your Cold Damage cannot Chill
500 (T1) Adds 15 to 24 Cold Damage
Your Cold Damage cannot Chill
250 (T1) Adds 26 to 39 Cold Damage
Your Cold Damage cannot Chill
125 (T1) Adds 52 to 78 Cold Damage
Your Cold Damage cannot Chill
1000 (T1) Adds 4 to 6 Cold Damage
1000 (T1) Adds 5 to 10 Cold Damage
1000 (T1) Adds 12 to 18 Cold Damage
500 (T1) Adds 19 to 30 Cold Damage
250 (T1) Adds 41 to 60 Cold Damage
250 (T1) Adds 1 to 5 Cold Damage
10% chance to Freeze
250 (T1) Adds 3 to 6 Cold Damage
10% chance to Freeze
250 (T1) Adds 7 to 10 Cold Damage
10% chance to Freeze
125 (T1) Adds 12 to 19 Cold Damage
10% chance to Freeze
63 (T1) Adds 24 to 35 Cold Damage
10% chance to Freeze
250 (T1) Adds 1 to 5 Cold Damage
4% increased Attack Speed
250 (T1) Adds 3 to 6 Cold Damage
4% increased Attack Speed
250 (T1) Adds 7 to 10 Cold Damage
4% increased Attack Speed
125 (T1) Adds 12 to 19 Cold Damage
4% increased Attack Speed
63 (T1) Adds 24 to 35 Cold Damage
4% increased Attack Speed
500 (T1) Adds 1 to 12 Lightning Damage
4% increased Lightning Damage taken
500 (T1) Adds 1 to 20 Lightning Damage
4% increased Lightning Damage taken
500 (T1) Adds 1 to 41 Lightning Damage
4% increased Lightning Damage taken
250 (T1) Adds 3 to 66 Lightning Damage
4% increased Lightning Damage taken
125 (T1) Adds 7 to 132 Lightning Damage
4% increased Lightning Damage taken
1000 (T1) Adds 1 to 9 Lightning Damage
1000 (T1) Adds 1 to 17 Lightning Damage
1000 (T1) Adds 1 to 30 Lightning Damage
500 (T1) Adds 3 to 51 Lightning Damage
250 (T1) Adds 6 to 101 Lightning Damage
250 (T1) Adds 1 to 6 Lightning Damage
10% chance to Shock
250 (T1) Adds 1 to 10 Lightning Damage
10% chance to Shock
250 (T1) Adds 1 to 18 Lightning Damage
10% chance to Shock
125 (T1) Adds 3 to 31 Lightning Damage
10% chance to Shock
63 (T1) Adds 3 to 60 Lightning Damage
10% chance to Shock
250 (T1) Adds 1 to 6 Lightning Damage
10% increased Critical Strike Chance
250 (T1) Adds 1 to 10 Lightning Damage
10% increased Critical Strike Chance
250 (T1) Adds 1 to 18 Lightning Damage
10% increased Critical Strike Chance
125 (T1) Adds 3 to 31 Lightning Damage
10% increased Critical Strike Chance
63 (T1) Adds 3 to 60 Lightning Damage
10% increased Critical Strike Chance
250 (T1) Adds 4 to 6 Chaos Damage
5% reduced maximum Life
250 (T1) Adds 7 to 10 Chaos Damage
5% reduced maximum Life
250 (T1) Adds 12 to 18 Chaos Damage
5% reduced maximum Life
125 (T1) Adds 19 to 31 Chaos Damage
5% reduced maximum Life
63 (T1) Adds 39 to 59 Chaos Damage
5% reduced maximum Life
500 (T1) Adds 1 to 6 Chaos Damage
500 (T1) Adds 3 to 8 Chaos Damage
500 (T1) Adds 8 to 14 Chaos Damage
250 (T1) Adds 15 to 24 Chaos Damage
125 (T1) Adds 29 to 46 Chaos Damage
125 (T1) Adds 1 to 5 Chaos Damage
15% chance to Poison on Hit
125 (T1) Adds 3 to 6 Chaos Damage
15% chance to Poison on Hit
125 (T1) Adds 7 to 9 Chaos Damage
15% chance to Poison on Hit
63 (T1) Adds 8 to 15 Chaos Damage
15% chance to Poison on Hit
31 (T1) Adds 18 to 28 Chaos Damage
15% chance to Poison on Hit
125 (T1) Adds 1 to 5 Chaos Damage
10% increased Effect of Withered
125 (T1) Adds 3 to 6 Chaos Damage
10% increased Effect of Withered
125 (T1) Adds 7 to 9 Chaos Damage
10% increased Effect of Withered
63 (T1) Adds 8 to 15 Chaos Damage
10% increased Effect of Withered
31 (T1) Adds 18 to 28 Chaos Damage
10% increased Effect of Withered
250 (T1) Adds 7 to 11 Fire Damage
Adds 7 to 11 Cold Damage
Adds 1 to 0 Lightning Damage
Cannot inflict Elemental Ailments
125 (T1) Adds 12 to 18 Fire Damage
Adds 12 to 18 Cold Damage
Adds 3 to 0 Lightning Damage
Cannot inflict Elemental Ailments
63 (T1) Adds 24 to 35 Fire Damage
Adds 24 to 35 Cold Damage
Adds 3 to 0 Lightning Damage
Cannot inflict Elemental Ailments
500 (T1) Adds 5 to 10 Fire Damage
Adds 5 to 10 Cold Damage
Adds 1 to 0 Lightning Damage
250 (T1) Adds 9 to 15 Fire Damage
Adds 9 to 15 Cold Damage
Adds 1 to 0 Lightning Damage
125 (T1) Adds 18 to 27 Fire Damage
Adds 18 to 27 Cold Damage
Adds 3 to 0 Lightning Damage
125 (T1) Adds 3 to 6 Fire Damage
Adds 3 to 6 Cold Damage
Adds 1 to 0 Lightning Damage
5% chance to Freeze, Shock and Ignite
63 (T1) Adds 6 to 10 Fire Damage
Adds 6 to 10 Cold Damage
Adds 1 to 0 Lightning Damage
5% chance to Freeze, Shock and Ignite
31 (T1) Adds 13 to 20 Fire Damage
Adds 13 to 20 Cold Damage
Adds 3 to 0 Lightning Damage
5% chance to Freeze, Shock and Ignite
125 (T1) Adds 3 to 6 Fire Damage
Adds 3 to 6 Cold Damage
Adds 1 to 0 Lightning Damage
15% increased Effect of Non-Damaging Ailments
63 (T1) Adds 4 to 9 Fire Damage
Adds 4 to 9 Cold Damage
Adds 1 to 0 Lightning Damage
15% increased Effect of Non-Damaging Ailments
31 (T1) Adds 11 to 15 Fire Damage
Adds 11 to 15 Cold Damage
Adds 3 to 0 Lightning Damage
15% increased Effect of Non-Damaging Ailments
125 (T1) 14% increased Damage over Time
10% reduced Life Recovery rate
125 (T1) 21% increased Damage over Time
10% reduced Life Recovery rate
125 (T1) 28% increased Damage over Time
10% reduced Life Recovery rate
63 (T1) 35% increased Damage over Time
10% reduced Life Recovery rate
31 (T1) 42% increased Damage over Time
10% reduced Life Recovery rate
250 (T1) 10% increased Damage over Time
250 (T1) 15% increased Damage over Time
250 (T1) 20% increased Damage over Time
125 (T1) 25% increased Damage over Time
63 (T1) 30% increased Damage over Time
125 (T1) 7% increased Damage over Time
5% increased Skill Effect Duration
125 (T1) 10% increased Damage over Time
5% increased Skill Effect Duration
125 (T1) 13% increased Damage over Time
5% increased Skill Effect Duration
63 (T1) 17% increased Damage over Time
5% increased Skill Effect Duration
31 (T1) 20% increased Damage over Time
5% increased Skill Effect Duration
125 (T1) 7% increased Damage over Time
15% reduced Duration of Ailments on You
125 (T1) 10% increased Damage over Time
15% reduced Duration of Ailments on You
125 (T1) 13% increased Damage over Time
15% reduced Duration of Ailments on You
63 (T1) 17% increased Damage over Time
15% reduced Duration of Ailments on You
31 (T1) 20% increased Damage over Time
15% reduced Duration of Ailments on You
1000 (T1) +2 to Level of Socketed Melee Gems
250 (T1) +1 to Level of Socketed Dexterity Gems
250 (T1) +1 to Level of Socketed Intelligence Gems
500 (T1) Adds 1 to 3 Cold Damage to Attacks with this Weapon per 10 Dexterity
500 (T1) Adds 1 to 3 Lightning Damage to Attacks with this Weapon per 10 Intelligence
250 (T1) Adds 2 to 4 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute
500 (T1) 20% increased Global Damage
10% increased Cost of Skills
500 (T1) 30% increased Global Damage
10% increased Cost of Skills
250 (T1) 40% increased Global Damage
10% increased Cost of Skills
1000 (T1) 15% increased Global Damage
1000 (T1) 20% increased Global Damage
500 (T1) 25% increased Global Damage
500 (T1) 4% increased Attributes
8% increased Global Damage
500 (T1) 4% increased Attributes
12% increased Global Damage
250 (T1) 4% increased Attributes
16% increased Global Damage
250 (T2) +4% to Critical Strike Chance
Your Critical Strikes do not deal extra Damage
250 (T2) +5% to Critical Strike Chance
Your Critical Strikes do not deal extra Damage
250 (T2) +6% to Critical Strike Chance
Your Critical Strikes do not deal extra Damage
250 (T2) +40% to Global Critical Strike Multiplier
-3% to Critical Strike Chance
250 (T2) +50% to Global Critical Strike Multiplier
-3% to Critical Strike Chance
250 (T2) +60% to Global Critical Strike Multiplier
-3% to Critical Strike Chance
1000 (T2) +0.4% to Critical Strike Chance
1000 (T2) +0.6% to Critical Strike Chance
1000 (T2) +0.8% to Critical Strike Chance
500 (T2) 15% reduced Attack Speed
+0.9% to Critical Strike Chance
500 (T2) 15% reduced Attack Speed
+1.2% to Critical Strike Chance
500 (T2) 15% reduced Attack Speed
+1.5% to Critical Strike Chance
500 (T2) +0.9% to Critical Strike Chance
-500 to Accuracy Rating
500 (T2) +1.2% to Critical Strike Chance
-500 to Accuracy Rating
500 (T2) +1.5% to Critical Strike Chance
-500 to Accuracy Rating
500 (T2) 30% increased Attack Speed
20% less Global Damage
500 (T2) 35% increased Attack Speed
20% less Global Damage
500 (T2) 40% increased Attack Speed
20% less Global Damage
1000 (T2) 8% increased Attack Speed
1000 (T2) 9% increased Attack Speed
1000 (T2) 10% increased Attack Speed
250 (T2) 4% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
250 (T2) 5% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
250 (T2) 6% increased Attack Speed
6% chance to gain Onslaught for 4 seconds on Kill
250 (T2) 4% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
250 (T2) 5% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
250 (T2) 6% increased Attack Speed
6% chance to gain a Frenzy Charge on Kill
500 (T2) 25% reduced Attack Speed
Attacks with this Weapon have 20% chance to deal Double Damage
500 (T2) 25% reduced Attack Speed
Attacks with this Weapon have 25% chance to deal Double Damage
500 (T2) 25% reduced Attack Speed
Attacks with this Weapon have 30% chance to deal Double Damage
625 (T2) 50% reduced Attack Speed
Hits can’t be Evaded
625 (T2) -5% to Critical Strike Chance
Hits can’t be Evaded
500 (T2) +150 to Accuracy Rating
500 (T2) +250 to Accuracy Rating
500 (T2) +350 to Accuracy Rating
250 (T2) 5% increased Dexterity
+80 to Accuracy Rating
250 (T2) 5% increased Dexterity
+160 to Accuracy Rating
250 (T2) 5% increased Dexterity
+240 to Accuracy Rating
250 (T2) 15% increased Evasion Rating
+80 to Accuracy Rating
250 (T2) 15% increased Evasion Rating
+160 to Accuracy Rating
250 (T2) 15% increased Evasion Rating
+240 to Accuracy Rating
20 (T2) Minion Instability
20 (T2) Pain Attunement
20 (T2) Elemental Equilibrium
20 (T2) Point Blank
20 (T2) Acrobatics
20 (T2) Ghost Reaver
20 (T2) Elemental Overload
20 (T2) Eldritch Battery
20 (T2) Perfect Agony
20 (T2) Runebinder
20 (T2) The Agnostic
20 (T2) Supreme Ego
20 (T2) Hex Master
20 (T2) Lethe Shade
20 (T2) Ghost Dance
20 (T2) Magebane
20 (T2) Solipsism
20 (T2) Divine Shield
20 (T2) Iron Will
20 (T2) Wicked Ward
20 (T2) Wind Dancer
20 (T2) Conduit
20 (T2) Arrow Dancing
20 (T2) Precise Technique
20 (T2) Iron Reflexes
20 (T2) Mind Over Matter
20 (T2) Zealot’s Oath
100 (T2) -0.5% to Critical Strike Chance
Allocates Adder’s Touch
100 (T2) -0.5% to Critical Strike Chance
Allocates From the Shadows
100 (T2) -0.5% to Critical Strike Chance
Allocates Backstabbing
100 (T2) -0.5% to Critical Strike Chance
Allocates Flaying
100 (T2) -0.5% to Critical Strike Chance
Allocates Nightstalker
500 (T2) +8% to Quality
500 (T2) +12% to Quality
500 (T2) +16% to Quality
250 (T3, T4) +12% to Fire Damage over Time Multiplier
-15% to Fire Resistance
250 (T3, T4) +16% to Fire Damage over Time Multiplier
-15% to Fire Resistance
250 (T3, T4) +12% to Chaos Damage over Time Multiplier
-15% to Chaos Resistance
250 (T3, T4) +16% to Chaos Damage over Time Multiplier
-15% to Chaos Resistance
250 (T3, T4) +12% to Physical Damage over Time Multiplier
Hits against you Overwhelm 6% of Physical Damage Reduction
250 (T3, T4) +16% to Physical Damage over Time Multiplier
Hits against you Overwhelm 6% of Physical Damage Reduction
500 (T3, T4) -8% to all Elemental Resistances
Attacks with this Weapon Penetrate 8% Elemental Resistances
500 (T3, T4) -8% to all Elemental Resistances
Attacks with this Weapon Penetrate 10% Elemental Resistances
250 (T3, T4) -13% to Chaos Resistance
Attacks with this Weapon Penetrate 8% Chaos Resistance
250 (T3, T4) -13% to Chaos Resistance
Attacks with this Weapon Penetrate 10% Chaos Resistance
400 (T3, T4) 10% reduced Area of Effect
25% increased Area of Effect if you’ve Killed at least 5 Enemies Recently
400 (T3, T4) 10% reduced Area of Effect
30% increased Area of Effect if you’ve Killed at least 5 Enemies Recently
400 (T3, T4) 20% increased Area of Effect
10% reduced Area of Effect if you’ve Killed Recently
400 (T3, T4) 24% increased Area of Effect
10% reduced Area of Effect if you’ve Killed Recently
50 (T3, T4) 20% increased Chaining range
50 (T3, T4) 30% increased Chaining range
75 (T3, T4) Projectiles Pierce an additional Target
50 (T3, T4) Projectiles have 30% chance for an additional Projectile when Forking
50 (T3, T4) Projectiles have 40% chance for an additional Projectile when Forking
250 (T3, T4) 15% increased Effect of your Marks
100% increased Mana Cost of Mark Skills
250 (T3, T4) 20% increased Effect of your Marks
100% increased Mana Cost of Mark Skills
250 (T3, T4) 15% reduced Effect of your Marks
6% chance to gain a Frenzy Charge when you Hit your Marked Enemy
250 (T3, T4) 15% reduced Effect of your Marks
10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
250 (T3, T4) 25% reduced Accuracy Rating against Marked Enemy
Culling Strike against Marked Enemy
750 (T3, T4) +2 to Weapon Range
750 (T3, T4) +3 to Weapon Range
500 (T3, T4) 30% increased total Recovery per second from Life Leech
0.5% of Attack Damage Leeched as Life
500 (T3, T4) 30% increased total Recovery per second from Life Leech
0.8% of Attack Damage Leeched as Life
500 (T3, T4) 30% increased total Recovery per second from Mana Leech
0.5% of Attack Damage Leeched as Mana
500 (T3, T4) 30% increased total Recovery per second from Mana Leech
0.8% of Attack Damage Leeched as Mana
400 (T3, T4) Grants 15 Life per Enemy Hit
Removes 2 of your Mana per Enemy Hit
400 (T3, T4) Grants 25 Life per Enemy Hit
Removes 2 of your Mana per Enemy Hit
400 (T3, T4) Removes 4 of your Life per Enemy Hit
Grants 6 Mana per Enemy Hit
400 (T3, T4) Removes 4 of your Life per Enemy Hit
Grants 8 Mana per Enemy Hit
500 (T3, T4) 5% reduced Movement Speed
20% increased Cooldown Recovery Rate of Travel Skills
500 (T3, T4) 5% reduced Movement Speed
30% increased Cooldown Recovery Rate of Travel Skills
500 (T3, T4) 8% increased Movement Speed
Your Travel Skills are Disabled
500 (T3, T4) 12% increased Movement Speed
Your Travel Skills are Disabled
300 (T3, T4) 20% increased Effect of Onslaught on you
Buffs on you expire 10% faster
300 (T3, T4) 25% increased Effect of Onslaught on you
Buffs on you expire 10% faster
300 (T3, T4) 20% reduced Effect of Onslaught on you
10% chance to gain Onslaught for 4 seconds on Kill
300 (T3, T4) 20% reduced Effect of Onslaught on you
15% chance to gain Onslaught for 4 seconds on Kill
300 (T3, T4) 10% chance to gain Unholy Might for 4 seconds on Kill
Buffs on you expire 10% faster
300 (T3, T4) 15% chance to gain Unholy Might for 4 seconds on Kill
Buffs on you expire 10% faster
500 (T3, T4) 10% chance to gain Phasing for 4 seconds on Kill
Buffs on you expire 10% faster
500 (T3, T4) 15% chance to gain Phasing for 4 seconds on Kill
Buffs on you expire 10% faster
750 (T3, T4) 15% reduced Enemy Stun Threshold with this Weapon
20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
750 (T3, T4) 25% reduced Enemy Stun Threshold with this Weapon
20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
500 (T3, T4) 15% increased Enemy Stun Threshold
16% chance to double Stun Duration
500 (T3, T4) 15% increased Enemy Stun Threshold
24% chance to double Stun Duration
300 (T3, T4) 30% reduced Fortification Duration
Melee Hits which Stun have 15% chance to Fortify
300 (T3, T4) 30% reduced Fortification Duration
Melee Hits which Stun have 20% chance to Fortify
300 (T3, T4) 15% increased Skill Effect Duration
10% reduced Cooldown Recovery Rate
300 (T3, T4) 20% increased Skill Effect Duration
10% reduced Cooldown Recovery Rate
300 (T3, T4) 10% reduced Skill Effect Duration
10% increased Cooldown Recovery Rate
300 (T3, T4) 10% reduced Skill Effect Duration
15% increased Cooldown Recovery Rate
300 (T3, T4) Flasks applied to you have 10% reduced Effect
40% chance to gain a Flask Charge when you deal a Critical Strike
300 (T3, T4) Flasks applied to you have 10% reduced Effect
50% chance to gain a Flask Charge when you deal a Critical Strike
300 (T3, T4) 15% reduced Flask Charges gained
Flasks applied to you have 8% increased Effect
300 (T3, T4) 15% reduced Flask Charges gained
Flasks applied to you have 10% increased Effect
250 (T3, T4) 40% reduced Trap Trigger Area of Effect
12% increased Trap Throwing Speed
250 (T3, T4) 40% reduced Trap Trigger Area of Effect
16% increased Trap Throwing Speed
250 (T3, T4) 25% reduced Trap Spread
Traps from Skills are thrown randomly around targeted location
250 (T3, T4) 15% reduced Totem Placement speed
Skills that would Summon a Totem have 25% chance to Summon two Totems instead
250 (T3, T4) 15% reduced Totem Placement speed
Skills that would Summon a Totem have 40% chance to Summon two Totems instead
250 (T3, T4) 15% reduced Totem Life
Totems Explode on Death, dealing 200% of their Life as Physical Damage
250 (T3, T4) 15% reduced Totem Life
Totems Explode on Death, dealing 300% of their Life as Physical Damage
300 (T3, T4) 30% increased Effect of Chill on you
Unaffected by Chill while Channelling
300 (T3, T4) 30% increased Effect of Shock on you
Unaffected by Shock while Channelling
250 (T3, T4) 20% increased Warcry Buff Effect
Warcry Skills have 20% reduced Area of Effect
250 (T3, T4) 30% increased Warcry Buff Effect
Warcry Skills have 20% reduced Area of Effect
250 (T3, T4) 30% reduced Damage
25% increased Damage for each time you’ve Warcried Recently
250 (T3, T4) 30% reduced Damage
40% increased Damage for each time you’ve Warcried Recently
250 (T3, T4) 6% chance to Scorch Enemies
Cannot inflict Ignite
250 (T3, T4) 10% chance to Scorch Enemies
Cannot inflict Ignite
250 (T3, T4) 6% chance to inflict Brittle
Cannot inflict Freeze or Chill
250 (T3, T4) 10% chance to inflict Brittle
Cannot inflict Freeze or Chill
250 (T3, T4) 6% chance to Sap Enemies
Cannot inflict Shock
250 (T3, T4) 10% chance to Sap Enemies
Cannot inflict Shock
300 (T3, T4) Inflict Fire Exposure on Hit
25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit
300 (T3, T4) Inflict Cold Exposure on Hit
25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit
300 (T3, T4) Inflict Lightning Exposure on Hit
25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit
300 (T3, T4) Inflict Fire, Cold, and Lightning Exposure on Hit
25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit
150 (T3, T4) 6% chance to inflict Withered for 2 seconds on Hit
25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
150 (T3, T4) 10% chance to inflict Withered for 2 seconds on Hit
25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit
500 (T3, T4) Overwhelm 15% Physical Damage Reduction
Hits against you Overwhelm 5% of Physical Damage Reduction
500 (T3, T4) Overwhelm 20% Physical Damage Reduction
Hits against you Overwhelm 5% of Physical Damage Reduction
300 (T3, T4) 30% increased Stun Duration on Enemies
15% increased Stun Duration on you
300 (T3, T4) 40% increased Stun Duration on Enemies
20% increased Stun Duration on you
300 (T3, T4) 20% increased Freeze Duration on Enemies
15% increased Freeze Duration on you
300 (T3, T4) 30% increased Freeze Duration on Enemies
20% increased Freeze Duration on you
300 (T3, T4) 20% increased Ignite Duration on Enemies
15% increased Ignite Duration on you
300 (T3, T4) 30% increased Ignite Duration on Enemies
20% increased Ignite Duration on you
300 (T3, T4) 20% increased Bleeding Duration
15% increased Bleed Duration on you
300 (T3, T4) 30% increased Bleeding Duration
20% increased Bleed Duration on you
300 (T3, T4) 10% increased Poison Duration
15% increased Poison Duration on you
300 (T3, T4) 15% increased Poison Duration
20% increased Poison Duration on you
300 (T3, T4) 15% increased Effect of Chill on you
30% increased Effect of Chill
300 (T3, T4) 20% increased Effect of Chill on you
40% increased Effect of Chill
300 (T3, T4) 30% increased Effect of Shock
15% increased Effect of Shock on you
300 (T3, T4) 40% increased Effect of Shock
20% increased Effect of Shock on you
300 (T3, T4) 10% increased Impale Effect
Attack Hits against you have 15% chance to Impale
300 (T3, T4) 15% increased Impale Effect
Attack Hits against you have 20% chance to Impale
1000 (T3, T4) 20% reduced Attribute Requirements
1000 (T3, T4) 30% reduced Attribute Requirements
500 (T3, T4) +60 to Dexterity
Gain no inherent bonuses from Dexterity
500 (T3, T4) +80 to Dexterity
Gain no inherent bonuses from Dexterity
500 (T3, T4) +60 to Intelligence
Gain no inherent bonuses from Intelligence
500 (T3, T4) +80 to Intelligence
Gain no inherent bonuses from Intelligence
500 (T3, T4) +60 to Strength
Gain no inherent bonuses from Strength
500 (T3, T4) +80 to Strength
Gain no inherent bonuses from Strength
500 (T3, T4) 4% increased Dexterity
4% increased Intelligence
500 (T3, T4) 6% increased Dexterity
6% increased Intelligence
500 (T3, T4) 4% increased Strength
4% increased Dexterity
500 (T3, T4) 6% increased Strength
6% increased Dexterity
500 (T3, T4) 4% increased Strength
4% increased Intelligence
500 (T3, T4) 6% increased Strength
6% increased Intelligence
500 (T3, T4) 8% increased Movement Speed if Dexterity is below 100
500 (T3, T4) 12% increased Movement Speed if Dexterity is below 100
500 (T3, T4) 14% increased Area of Effect if Intelligence is below 100
500 (T3, T4) 20% increased Area of Effect if Intelligence is below 100
500 (T3, T4) 6% chance to deal Double Damage if Strength is below 100
500 (T3, T4) 10% chance to deal Double Damage if Strength is below 100
300 (T3, T4) 10% increased Explicit Elemental Damage Modifier magnitudes
300 (T3, T4) 15% increased Explicit Elemental Damage Modifier magnitudes
300 (T3, T4) 10% increased Explicit Physical and Chaos Damage Modifier magnitudes
300 (T3, T4) 15% increased Explicit Physical and Chaos Damage Modifier magnitudes
300 (T3, T4) 10% increased Explicit Critical Modifier magnitudes
300 (T3, T4) 15% increased Explicit Critical Modifier magnitudes
300 (T3, T4) 10% increased Explicit Speed Modifier magnitudes
300 (T3, T4) 15% increased Explicit Speed Modifier magnitudes
150 (T3, T4) 10% increased Explicit Attribute Modifier magnitudes
150 (T3, T4) 15% increased Explicit Attribute Modifier magnitudes
300 (T3, T4) 50% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4) 65% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4) 80% increased Endurance, Frenzy and Power Charge Duration
300 (T3, T4) 5% chance to Steal Power, Frenzy, and Endurance Charges on Hit
300 (T3, T4) 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
300 (T3, T4) 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit
200 (T3, T4) 75% reduced Endurance, Frenzy and Power Charge Duration
Gain a Power, Frenzy or Endurance Charge on Kill
400 (T3, T4) 50% reduced Frenzy Charge Duration
Gain a Frenzy Charge on Kill
400 (T3, T4) 50% reduced Power Charge Duration
Gain a Power Charge on Kill
400 (T3, T4) 50% reduced Endurance Charge Duration
Gain an Endurance Charge on Kill
300 (T3, T4) -1 to Maximum Endurance Charges
+1 to Minimum Frenzy Charges
+1 to Minimum Power Charges
300 (T3, T4) +1 to Minimum Endurance Charges
-1 to Maximum Frenzy Charges
+1 to Minimum Power Charges
300 (T3, T4) +1 to Minimum Endurance Charges
+1 to Minimum Frenzy Charges
-1 to Maximum Power Charges
150 (T3, T4) +1 to Minimum Endurance, Frenzy and Power Charges
-1 to Maximum Endurance, Frenzy and Power Charges
500 (T4) -1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
-1 to Maximum Power Charges
500 (T4) -1 to Maximum Endurance Charges
-1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
500 (T4) +1 to Maximum Endurance Charges
-1 to Maximum Frenzy Charges
-1 to Maximum Power Charges
150 (T4) 4% increased Movement Speed per Frenzy Charge
-1 to Maximum Frenzy Charges
150 (T4) -1 to Maximum Power Charges
4% increased Cooldown Recovery Rate per Power Charge
150 (T4) -1 to Maximum Endurance Charges
8% increased Area of Effect per Endurance Charge
150 (T4) 15% increased Damage per Endurance, Frenzy or Power Charge
-1 to Maximum Endurance, Frenzy and Power Charges
500 (T4) Rampage
150 (T3, T4) Herald of Agony has 25% increased Buff Effect
Herald of Agony has 25% increased Reservation
150 (T3, T4) Herald of Agony has 35% increased Buff Effect
Herald of Agony has 25% increased Reservation
150 (T3, T4) Herald of Agony has 45% increased Buff Effect
Herald of Agony has 25% increased Reservation
150 (T3, T4) Herald of Ash has 25% increased Reservation
Herald of Ash has 25% increased Buff Effect
150 (T3, T4) Herald of Ash has 25% increased Reservation
Herald of Ash has 35% increased Buff Effect
150 (T3, T4) Herald of Ash has 25% increased Reservation
Herald of Ash has 45% increased Buff Effect
150 (T3, T4) Herald of Ice has 25% increased Reservation
Herald of Ice has 25% increased Buff Effect
150 (T3, T4) Herald of Ice has 25% increased Reservation
Herald of Ice has 35% increased Buff Effect
150 (T3, T4) Herald of Ice has 25% increased Reservation
Herald of Ice has 45% increased Buff Effect
150 (T3, T4) Herald of Purity has 25% increased Buff Effect
Herald of Purity has 25% increased Reservation
150 (T3, T4) Herald of Purity has 35% increased Buff Effect
Herald of Purity has 25% increased Reservation
150 (T3, T4) Herald of Purity has 45% increased Buff Effect
Herald of Purity has 25% increased Reservation
150 (T3, T4) Herald of Thunder has 25% increased Reservation
Herald of Thunder has 25% increased Buff Effect
150 (T3, T4) Herald of Thunder has 25% increased Reservation
Herald of Thunder has 35% increased Buff Effect
150 (T3, T4) Herald of Thunder has 25% increased Reservation
Herald of Thunder has 45% increased Buff Effect
150 (T3, T4) Anger has 20% increased Aura Effect
Anger has 25% increased Reservation
150 (T3, T4) Anger has 25% increased Aura Effect
Anger has 25% increased Reservation
150 (T3, T4) Anger has 30% increased Aura Effect
Anger has 25% increased Reservation
150 (T3, T4) Wrath has 20% increased Aura Effect
Wrath has 25% increased Reservation
150 (T3, T4) Wrath has 25% increased Aura Effect
Wrath has 25% increased Reservation
150 (T3, T4) Wrath has 30% increased Aura Effect
Wrath has 25% increased Reservation
150 (T3, T4) Hatred has 20% increased Aura Effect
Hatred has 25% increased Reservation
150 (T3, T4) Hatred has 25% increased Aura Effect
Hatred has 25% increased Reservation
150 (T3, T4) Hatred has 30% increased Aura Effect
Hatred has 25% increased Reservation
150 (T3, T4) Zealotry has 20% increased Aura Effect
Zealotry has 25% increased Reservation
150 (T3, T4) Zealotry has 25% increased Aura Effect
Zealotry has 25% increased Reservation
150 (T3, T4) Zealotry has 30% increased Aura Effect
Zealotry has 25% increased Reservation
150 (T3, T4) Pride has 20% increased Aura Effect
Pride has 25% increased Reservation
150 (T3, T4) Pride has 25% increased Aura Effect
Pride has 25% increased Reservation
150 (T3, T4) Pride has 30% increased Aura Effect
Pride has 25% increased Reservation
150 (T3, T4) Malevolence has 20% increased Aura Effect
Malevolence has 25% increased Reservation
150 (T3, T4) Malevolence has 25% increased Aura Effect
Malevolence has 25% increased Reservation
150 (T3, T4) Malevolence has 30% increased Aura Effect
Malevolence has 25% increased Reservation
150 (T3, T4) Haste has 20% increased Aura Effect
Haste has 25% increased Reservation
150 (T3, T4) Haste has 25% increased Aura Effect
Haste has 25% increased Reservation
150 (T3, T4) Haste has 30% increased Aura Effect
Haste has 25% increased Reservation
150 (T3, T4) Precision has 20% increased Aura Effect
Precision has 25% increased Reservation
150 (T3, T4) Precision has 25% increased Aura Effect
Precision has 25% increased Reservation
150 (T3, T4) Precision has 30% increased Aura Effect
Precision has 25% increased Reservation
150 (T3, T4) Banner Skills have 20% increased Aura Effect
25% increased Reservation of Banner Skills
150 (T3, T4) Banner Skills have 25% increased Aura Effect
25% increased Reservation of Banner Skills
150 (T3, T4) Banner Skills have 30% increased Aura Effect
25% increased Reservation of Banner Skills
100 (T3, T4) Socketed Gems are Supported by Level 10 Mana Leech
100 (T3, T4) Socketed Gems are supported by Level 15 Additional Accuracy
100 (T3, T4) Socketed Gems are Supported by Level 25 Arrogance
100 (T3, T4) Socketed Gems are supported by Level 10 Fork
100 (T3, T4) Socketed Gems are Supported by Level 10 Chance to Poison
100 (T3, T4) Socketed Gems are supported by Level 10 Life Leech
100 (T3, T4) Socketed Gems are supported by Level 10 Melee Splash
100 (T3, T4) Socketed Gems are supported by Level 10 Faster Projectiles
100 (T3, T4) Socketed Gems are supported by Level 10 Stun
100 (T3, T4) Socketed Gems are Supported by Level 10 Increased Area of Effect
100 (T3, T4) Socketed Gems are Supported by Level 10 Knockback
100 (T3, T4) Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles
100 (T3, T4) Socketed Gems are supported by Level 10 Blind
100 (T3, T4) Socketed Gems are supported by Level 10 Chance to Flee
100 (T3, T4) Socketed Gems are Supported by Level 10 Item Rarity
100 (T3, T4) Socketed Gems are Supported by Level 10 Combustion
100 (T3, T4) Socketed Gems are Supported by Level 15 Life Gain On Hit
100 (T3, T4) Socketed Gems are Supported by Level 10 Culling Strike
100 (T3, T4) Socketed Gems are Supported by Level 10 Point Blank
100 (T3, T4) Socketed Gems are Supported by Level 10 Iron Grip
100 (T3, T4) Socketed Gems are Supported by Level 10 Chain
500 (T3, T4) Socketed Gems are Supported by Level 3 Empower
100 (T3, T4) Socketed Gems are Supported by Level 10 Slower Projectiles
100 (T3, T4) Socketed Gems are Supported by Level 10 Less Duration
500 (T3, T4) Socketed Gems are Supported by Level 3 Enhance
500 (T3, T4) Socketed Gems are Supported by Level 3 Enlighten
100 (T3, T4) Socketed Gems are Supported by Level 10 Physical To Lightning
100 (T3, T4) Socketed Gems are Supported by Level 10 Advanced Traps
100 (T3, T4) Socketed Gems are Supported by Level 10 Ignite Proliferation
100 (T3, T4) Socketed Gems are Supported by Level 10 Chance To Bleed
100 (T3, T4) Socketed Gems are Supported by Level 15 Decay
100 (T3, T4) Socketed Gems are Supported by Level 10 Maim
100 (T3, T4) Socketed Gems are Supported by Level 10 Momentum
100 (T3, T4) Socketed Gems are supported by Level 10 Pierce
100 (T3, T4) Socketed Gems are Supported by Level 25 Generosity
100 (T3, T4) Socketed Gems are Supported by Level 10 Fortify
100 (T3, T4) Socketed Gems are Supported by Level 10 Elemental Proliferation
100 (T3, T4) Socketed Gems are Supported by Level 10 Volley
100 (T3, T4) Socketed Gems are Supported by Level 10 Ancestral Call
100 (T3, T4) Socketed Gems are Supported by Level 10 Withering Touch
100 (T3, T4) Socketed Gems are Supported by Level 10 Energy Leech
100 (T3, T4) Socketed Gems are Supported by Level 10 Impale
100 (T3, T4) Socketed Gems are Supported by Level 10 Rage
100 (T3, T4) Socketed Gems are Supported by Level 10 Swift Assembly
100 (T3, T4) Socketed Gems are Supported by Level 25 Second Wind
100 (T3, T4) Socketed Gems are Supported by Level 25 Urgent Orders
100 (T3, T4) Socketed Gems are Supported by Level 10 Lifetap
100 (T3, T4) Socketed Gems are Supported by Level 10 Behead
100 (T3, T4) Socketed Gems are Supported by Level 25 Divine Blessing
100 (T3, T4) Socketed Gems are Supported by Level 25 Eternal Blessing
100 (T3, T4) Socketed Gems are Supported by Level 10 Overcharge
25 (T3, T4) Socketed Gems are Supported by Level 10 Mana Leech
25 (T3, T4) Socketed Gems are supported by Level 15 Additional Accuracy
25 (T3, T4) Socketed Gems are Supported by Level 25 Arrogance
25 (T3, T4) Socketed Gems are supported by Level 10 Fork
25 (T3, T4) Socketed Gems are Supported by Level 10 Chance to Poison
25 (T3, T4) Socketed Gems are supported by Level 10 Life Leech
25 (T3, T4) Socketed Gems are supported by Level 10 Melee Splash
25 (T3, T4) Socketed Gems are supported by Level 10 Faster Projectiles
25 (T3, T4) Socketed Gems are supported by Level 10 Stun
25 (T3, T4) Socketed Gems are Supported by Level 10 Increased Area of Effect
25 (T3, T4) Socketed Gems are Supported by Level 10 Knockback
25 (T3, T4) Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles
25 (T3, T4) Socketed Gems are supported by Level 10 Blind
25 (T3, T4) Socketed Gems are supported by Level 10 Chance to Flee
25 (T3, T4) Socketed Gems are Supported by Level 10 Combustion
25 (T3, T4) Socketed Gems are Supported by Level 15 Life Gain On Hit
25 (T3, T4) Socketed Gems are Supported by Level 10 Culling Strike
25 (T3, T4) Socketed Gems are Supported by Level 10 Point Blank
25 (T3, T4) Socketed Gems are Supported by Level 10 Iron Grip
25 (T3, T4) Socketed Gems are Supported by Level 10 Chain
125 (T3, T4) Socketed Gems are Supported by Level 3 Empower
25 (T3, T4) Socketed Gems are Supported by Level 10 Slower Projectiles
25 (T3, T4) Socketed Gems are Supported by Level 10 Less Duration
125 (T3, T4) Socketed Gems are Supported by Level 3 Enhance
125 (T3, T4) Socketed Gems are Supported by Level 3 Enlighten
25 (T3, T4) Socketed Gems are Supported by Level 10 Physical To Lightning
25 (T3, T4) Socketed Gems are Supported by Level 10 Advanced Traps
25 (T3, T4) Socketed Gems are Supported by Level 10 Ignite Proliferation
25 (T3, T4) Socketed Gems are Supported by Level 10 Chance To Bleed
25 (T3, T4) Socketed Gems are Supported by Level 15 Decay
25 (T3, T4) Socketed Gems are Supported by Level 10 Maim
25 (T3, T4) Socketed Gems are Supported by Level 10 Momentum
25 (T3, T4) Socketed Gems are supported by Level 10 Pierce
25 (T3, T4) Socketed Gems are Supported by Level 25 Generosity
25 (T3, T4) Socketed Gems are Supported by Level 10 Fortify
25 (T3, T4) Socketed Gems are Supported by Level 10 Elemental Proliferation
25 (T3, T4) Socketed Gems are Supported by Level 10 Volley
25 (T3, T4) Socketed Gems are Supported by Level 10 Ancestral Call
25 (T3, T4) Socketed Gems are Supported by Level 10 Withering Touch
25 (T3, T4) Socketed Gems are Supported by Level 10 Energy Leech
25 (T3, T4) Socketed Gems are Supported by Level 10 Impale
25 (T3, T4) Socketed Gems are Supported by Level 10 Rage
25 (T3, T4) Socketed Gems are Supported by Level 10 Swift Assembly
25 (T3, T4) Socketed Gems are Supported by Level 25 Second Wind
25 (T3, T4) Socketed Gems are Supported by Level 25 Urgent Orders
25 (T3, T4) Socketed Gems are Supported by Level 10 Lifetap
25 (T3, T4) Socketed Gems are Supported by Level 10 Behead
25 (T3, T4) Socketed Gems are Supported by Level 25 Divine Blessing
25 (T3, T4) Socketed Gems are Supported by Level 25 Eternal Blessing
25 (T3, T4) Socketed Gems are Supported by Level 10 Overcharge
1000 (T5) Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave
1000 (T5) Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash
500 (T5) Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits
Cannot Ignite, Chill, Freeze or Shock
500 (T5) Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge
500 (T5) Enemies you Kill with Puncture or Ensnaring Arrow Hits Explode, dealing 10% of their Life as Physical Damage
1000 (T5) All Damage from Lightning Strike and Frost Blades Hits can Ignite
15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage
1000 (T5) Viper Strike and Pestilent Strike deal 25% increased Attack Damage per Frenzy Charge
250 (T5) Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value
1000 (T5) Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Duration
1000 (T5) Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life
1000 (T5) Flicker Strike and Vigilant Strike’s Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges
1000 (T5) 50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike
1000 (T5) Knockback direction is reversed with Cyclone and Sweep
Knock Enemies Back on hit with Cyclone and Sweep
1000 (T5) 25% chance for Bleeding inflicted with Cobra Lash or Venom Gyre to deal 100% more Damage
Cobra Lash and Venom Gyre have -60% of Physical Damage Converted to Chaos Damage
1000 (T5) Each Projectile from Spectral Helix or Spectral Throw has
between 40% more and 40% less Projectile Speed at random
1000 (T5) 20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield
100 (T3, T4) Item sells for an additional Unique of this Base Type
750 (T3, T4) Item sells for an additional Magmatic Ore
200 (T3) Item sells for 20 additional Orbs of Scouring
100 (T4) Item sells for 40 additional Orbs of Scouring
240 (T3) Item sells for 20 additional Chaos Orbs
120 (T4) Item sells for 40 additional Chaos Orbs
134 (T3) Item sells for 15 additional Orbs of Regret
67 (T4) Item sells for 30 additional Orbs of Regret
60 (T3) Item sells for 10 additional Regal Orbs
30 (T4) Item sells for 20 additional Regal Orbs
134 (T3) Item sells for 15 additional Vaal Orbs
67 (T4) Item sells for 30 additional Vaal Orbs
54 (T3) Item sells for 15 additional Gemcutter’s Prisms
27 (T4) Item sells for 30 additional Gemcutter’s Prisms
80 (T3) Item sells for 10 additional Blessed Orbs
40 (T4) Item sells for 20 additional Blessed Orbs
140 (T3) Item sells for 15 additional Awakened Sextant
70 (T4) Item sells for 30 additional Awakened Sextant
40 (T3) Item sells for an additional Orb of Annulment
14 (T4) Item sells for 3 additional Orbs of Annulment
100 (T3) Item sells for an additional Exalted Orb
34 (T4) Item sells for 3 additional Exalted Orbs
100 (T3) Item sells for an additional Divine Orb
34 (T4) Item sells for 3 additional Divine Orbs
5 (T3) Item sells for an additional Sacred Orb
2 (T4) Item sells for 3 additional Sacred Orbs
1250 (T3) Item sells for an additional Igneous Geode
134 (T4) Item sells for an additional Crystalline Geode
200 (T5) Crucible Passives that sell for items sell for twice as much

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