According to the video, the developers of Path of Exile 2 (POE 2) are aiming to make defenses more about choice and customization rather than relying on a single source like Determination or Grace. Here are some key points about the future of defenses in POE 2:
Itemization: Items will play a bigger role in defense. Gear will provide flat defensive bonuses, while the passive skill tree will offer multiplicative defensive benefits. This way, players can combine the effects for a more powerful defense.
Support gems: Support gems are intended to be more specialized for offense, allowing players to choose them based on their desired playstyle.
Block: Block will be less effective as a primary defense early in the game. It scales better with strength and is intended to be a more specialized defense in PoE 2.
Energy Shield: Energy shield recovery will be more limited and require specific investment. Unlike life regeneration, it won’t be a constant source of defense.
The video also addresses specific questions about defenses in POE 2:
Will Determination and Grace still be mandatory for defense in PoE 2? No, the developers aim to make other options viable through better itemization and skill tree design.
How will time to death (TTD) be handled in PoE 2? While TTD will likely be slightly longer than PoE 1, the focus will be on ensuring players have meaningful ways to react to threats. Stuns will be less punishing, and players will have opportunities to recover.
Overall, the developers are aiming to create a more diverse and engaging defensive system in POE 2. They want players to have more options to customize their defenses based on their preferred playstyle.
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