PoE Noxious Scavenger

Noxious Scavenger Rarity: Rare

Spectre N
Tags caster, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement
  • Life: 216%
  • Energy Shield From Life: 50%
  • Evasion: +50%
  • Ailment Threshold: 216%
  • Resistance: (Resists Fire: 0) (Resists Cold: 75) (Resists Lightning: 0) (Resists Chaos: 0)
  • Damage: 72%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 4 ~ 7
  • Attack Time: 1.5 Second
  • Damage Spread: ±20%
  • Experience: 120%
  • Model Size: 160%
  • Type: SanctumGrotesque

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Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 76,237
  • Armour: 16,265
  • Evasion: 12,180
  • Energy Shield: 8,133
  • Damage: 686
  • Accuracy: 538
  • Attack Time: 1.5
  • Experience: 15,900
  • Ailment Threshold: 76,237
  • Chill: 241
  • Shock: 241
  • Brittle: 1,364
  • Scorch: 241
  • Sap: 666

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 549–824
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSDoomFodder1VomitSanctum


Triggerable
Cooldown Time: 4.2 Second


Deals 65.17 to 97.76 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]

DTTDoomFodder1Dash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second


leap slam minimum distance [60]
spell maximum action distance +% [-40]

 

Level 82

  • Life: 61,693
  • Armour: 14,425
  • Evasion: 11,412
  • Energy Shield: 7,213
  • Damage: 612
  • Accuracy: 499
  • Attack Time: 1.5
  • Experience: 15,607
  • Ailment Threshold: 61,693
  • Chill: 195
  • Shock: 195
  • Brittle: 1,104
  • Scorch: 195
  • Sap: 539

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 490–735
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSDoomFodder1VomitSanctum


Triggerable
Cooldown Time: 4.2 Second


Deals 61.68 to 92.52 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]

DTTDoomFodder1Dash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second


leap slam minimum distance [60]
spell maximum action distance +% [-40]

 

Level 78

  • Life: 39,394
  • Armour: 11,328
  • Evasion: 10,001
  • Energy Shield: 5,664
  • Damage: 486
  • Accuracy: 428
  • Attack Time: 1.5
  • Experience: 14,852
  • Ailment Threshold: 39,394
  • Chill: 125
  • Shock: 125
  • Brittle: 705
  • Scorch: 125
  • Sap: 344

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 389–583
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSDoomFodder1VomitSanctum


Triggerable
Cooldown Time: 4.2 Second


Deals 55.17 to 82.75 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]

DTTDoomFodder1Dash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second


leap slam minimum distance [60]
spell maximum action distance +% [-40]

 

Level 73

  • Life: 23,441
  • Armour: 8,348
  • Evasion: 8,450
  • Energy Shield: 4,174
  • Damage: 363
  • Accuracy: 352
  • Attack Time: 1.5
  • Experience: 13,666
  • Ailment Threshold: 23,441
  • Chill: 74
  • Shock: 74
  • Brittle: 419
  • Scorch: 74
  • Sap: 205

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 290–435
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSDoomFodder1VomitSanctum


Triggerable
Cooldown Time: 4.2 Second


Deals 47.84 to 71.77 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]

DTTDoomFodder1Dash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second


leap slam minimum distance [60]
spell maximum action distance +% [-40]

 

Level 68

  • Life: 13,896
  • Armour: 6,127
  • Evasion: 7,109
  • Energy Shield: 3,064
  • Damage: 269
  • Accuracy: 290
  • Attack Time: 1.5
  • Experience: 12,306
  • Ailment Threshold: 13,896
  • Chill: 44
  • Shock: 44
  • Brittle: 249
  • Scorch: 44
  • Sap: 121

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MeleeAtAnimationSpeedSanctum


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 215–323
Critical Strike Chance: 5%
Attack Time: 1.5 Second


Strike your foes down with a powerful blow.


action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSDoomFodder1VomitSanctum


Triggerable
Cooldown Time: 4.2 Second


Deals 41.34 to 62.01 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]

DTTDoomFodder1Dash


Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second


leap slam minimum distance [60]
spell maximum action distance +% [-40]

 

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