Noxious Scavenger Rarity: Rare
Spectre |
N |
Tags |
caster, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, not_str, physical_affinity, red_blood, very_fast_movement |
- Life: 216%
- Energy Shield From Life: 50%
- Evasion: +50%
- Ailment Threshold: 216%
- Resistance: (Resists Fire: 0) (Resists Cold: 75) (Resists Lightning: 0) (Resists Chaos: 0)
- Damage: 72%
- Accuracy: 100%
- Critical Strike Chance: +5%
- Critical Strike Multiplier: +130%
- Attack Distance: 4 ~ 7
- Attack Time: 1.5 Second
- Damage Spread: ±20%
- Experience: 120%
- Model Size: 160%
- Type: SanctumGrotesque
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Level 84
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
- Life: 76,237
- Armour: 16,265
- Evasion: 12,180
- Energy Shield: 8,133
- Damage: 686
- Accuracy: 538
- Attack Time: 1.5
- Experience: 15,900
- Ailment Threshold: 76,237
- Chill: 241
- Shock: 241
- Brittle: 1,364
- Scorch: 241
- Sap: 666
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 549–824
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
GSDoomFodder1VomitSanctum
Triggerable
Cooldown Time: 4.2 Second
Deals 65.17 to 97.76 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85] |
DTTDoomFodder1Dash
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second
leap slam minimum distance [60]
spell maximum action distance +% [-40] |
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Level 82
- Life: 61,693
- Armour: 14,425
- Evasion: 11,412
- Energy Shield: 7,213
- Damage: 612
- Accuracy: 499
- Attack Time: 1.5
- Experience: 15,607
- Ailment Threshold: 61,693
- Chill: 195
- Shock: 195
- Brittle: 1,104
- Scorch: 195
- Sap: 539
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 490–735
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
GSDoomFodder1VomitSanctum
Triggerable
Cooldown Time: 4.2 Second
Deals 61.68 to 92.52 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85] |
DTTDoomFodder1Dash
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second
leap slam minimum distance [60]
spell maximum action distance +% [-40] |
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Level 78
- Life: 39,394
- Armour: 11,328
- Evasion: 10,001
- Energy Shield: 5,664
- Damage: 486
- Accuracy: 428
- Attack Time: 1.5
- Experience: 14,852
- Ailment Threshold: 39,394
- Chill: 125
- Shock: 125
- Brittle: 705
- Scorch: 125
- Sap: 344
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 389–583
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
GSDoomFodder1VomitSanctum
Triggerable
Cooldown Time: 4.2 Second
Deals 55.17 to 82.75 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85] |
DTTDoomFodder1Dash
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second
leap slam minimum distance [60]
spell maximum action distance +% [-40] |
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Level 73
- Life: 23,441
- Armour: 8,348
- Evasion: 8,450
- Energy Shield: 4,174
- Damage: 363
- Accuracy: 352
- Attack Time: 1.5
- Experience: 13,666
- Ailment Threshold: 23,441
- Chill: 74
- Shock: 74
- Brittle: 419
- Scorch: 74
- Sap: 205
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 290–435
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
GSDoomFodder1VomitSanctum
Triggerable
Cooldown Time: 4.2 Second
Deals 47.84 to 71.77 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85] |
DTTDoomFodder1Dash
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second
leap slam minimum distance [60]
spell maximum action distance +% [-40] |
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Level 68
- Life: 13,896
- Armour: 6,127
- Evasion: 7,109
- Energy Shield: 3,064
- Damage: 269
- Accuracy: 290
- Attack Time: 1.5
- Experience: 12,306
- Ailment Threshold: 13,896
- Chill: 44
- Shock: 44
- Brittle: 249
- Scorch: 44
- Sap: 121
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The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 215–323
Critical Strike Chance: 5%
Attack Time: 1.5 Second
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1] |
GSDoomFodder1VomitSanctum
Triggerable
Cooldown Time: 4.2 Second
Deals 41.34 to 62.01 Physical Damage
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85] |
DTTDoomFodder1Dash
Spell, Movement
Critical Strike Chance: 0%
Cast Time: 1.2 Second
Cooldown Time: 4.5 Second
leap slam minimum distance [60]
spell maximum action distance +% [-40] |
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