Center marks the site of the scrapped aircraft fuselages spread out around the open ground. While CQB is abundant here, there are plenty of midrange opportunities when moving from fuselage to fuselage as well as when looking out the planes’ various windows, doorways, and sheered ends. There are several points around the Scrapyard that provide access to the top of the fuselages, a risky though rewarding play that can help you get the jump on enemies below.
When moving through Center, keep in mind the various sightlines offered by the surrounding buildings so you can better judge where to move when skirmishing with enemy Operators. Sure, the fuselage is tight, but moving onto open ground presents danger from every corner.
Battle in an aircraft boneyard surrounded by buildings overlooking the wreckage within. Flank enemies by racing through the fuselages and watch your head when sniper battles erupt between the two main warehouses.
Nearly 15 years ago, Scrapyard made its debut in 2009’s Call of Duty®: Modern Warfare® 2 Campaign level “The Enemy of My Enemy.” Since then, it has been featured as the Zhokov Boneyard in Verdansk in the original Call of Duty: Warzone™ and reimagined as a Multiplayer map in 2019’s Call of Duty: Modern Warfare.
The iconic map returns for Call of Duty: Modern Warfare III. Just like its previous iterations, Scrapyard supports frenetic gameplay as Operators battle across the map from warehouse to warehouse, weave through the center fuselages, and set up shop in the surrounding buildings to force the fight up close.
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