Counter-intel grenade that simulates gunfire, movement, and radar signatures to confuse the enemy.
Decoy Grenade is a Tactical equipment in Call of Duty: Modern Warfare 3 (MW3). Read on to learn how to get and use the Decoy Grenade in the game!
Decoy Grenade | Type | Tactical |
---|---|---|
Unlock Lv. | Unlocks at Level 19. | |
Description | Counter-intel grenade that simulates gunfire, movement, and radar signatures to confuse the enemy. |
Decoy Grenade’s main function is to distract enemies on the field by making gunfire sounds, movements, and appear on enemy UAVs. It is a good way to prevent enemies from making any aggressive movements and stop them for a few seconds.
Decoy Grenade is the equipment you can use to farm easy XP in a battle. Each enemy gives +15 XP if they get distracted by the noise or movement the Decoy Grenade makes. If you’re on a slump and can’t kill enemies, consider using Decoy Grenade to farm XP in exchange for killing enemies!
A complement of 12 pieces of Tactical Equipment is available for every Operator, 11 in Multiplayer and 7 in Zombies. Add to your Loadout (in Multiplayer, you can carry none, one, or two, depending on the Vest you’ve equipped) from the following:
Stun Grenade (MP, MWZ)
Slows victim’s movement and aiming.
Battle Rage (MP)
Experimental stimulant that gives you an adrenaline rush. Health regenerates quickly, Tactical Equipment is resisted, and Tactical Sprint is constantly refreshed.
Smoke Grenade (MP, MWZ)
Deploys a smoke screen that blocks vision and automated targeting systems.
Scatter Mine (MP, MWZ)
Throw a field of mines across a wide area that detonates when enemies come within range.
Decoy Grenade (MP, MWZ)
Counter-intel grenade that simulates gunfire, movement, and radar signatures to confuse the enemy.
Flash Grenade (MP)
Blinds and deafens targets.
Snapshot Grenade (MP)
Provides a momentary glimpse of enemies within the blast radius for your team or squad.
Shock Stick (MP, MWZ)
Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicles to go haywire.
Stim (MP, MWZ)
Military stimulant that promotes clotting to close wounds quickly and refreshes Tactical Sprint.
Tear Gas (MP)
Explodes on impact with the ground, releasing a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing.
Experimental Gas Grenade (MWZ)
Grenade that releases a lingering cloud of gas that causes slowed movement, blurred vision, coughing, and light damage.
EMD Grenade (MP)
Applies a tracking device to enemies hit, revealing them on your team’s minimap.