Last Epoch of Dismantling: Chance To Shred Armor on Hit

Chance To Shred Armor on Hit Suffix: of Dismantling

Base values

Tier Chance to Shred Armour on Hit
Added
Tier 1 22% to 60%
Can be applied to:
  • Grand Idol [3×1]
  • Ornate Idol [4×1]
Requires Level: 1
Requires Item Class: Sentinel
Rarity on Items: (Common Reroll Chance: 0%)

In Last Epoch, "Chance to Shred Armor on Hit" is another powerful modifier, but this time focusing on physical damage and defense reduction. Here’s a breakdown of its function:

What it does:

  • Grants a chance to apply Armor Shred stacks to enemies whenever you hit them with an attack.
  • Armor Shred directly reduces the enemy’s armor, making them take more physical and non-physical damage (including fire, chaos, cold, etc.).
  • Each stack of Armor Shred has a set duration (typically 4 seconds) and can stack up to a certain amount (depending on the source).

How it works:

  • The chance to Shred Armor on Hit is expressed as a percentage. For example, a weapon with "+30% Chance to Shred Armor on Hit" means you have a 30% chance to apply a stack of Armor Shred with each hit.
  • Similar to Shock, the chance to Shred is rolled independently for each hit, allowing multiple stacks to accumulate.
  • The amount of armor reduced per stack depends on the source of the Armor Shred. Some items or skills might have a fixed value, while others scale with your character’s stats.

Benefits:

  • Increased physical and non-physical damage: By lowering enemy armor, you increase the damage dealt by your physical attacks and all other damage types. This is particularly beneficial for builds focusing on these damage types.
  • Improved survivability: By reducing enemy armor, their attacks also deal less damage to you, effectively increasing your own defense.

Drawbacks:

  • Not as effective against all enemies: Some enemies have innate armor reduction resistance, making them less susceptible to the effect.
  • Diminishing returns: Armor Shred has diminishing returns as more stacks are applied. This means that the first few stacks provide a larger damage boost than the later ones.

Overall, "Chance to Shred Armor on Hit" is a strong modifier for builds that deal physical and non-physical damage. It can significantly increase your offensive and defensive capabilities.

Here are some additional tips for using "Chance to Shred Armor on Hit" effectively:

  • Combine it with other sources of armor reduction: Stacking different sources can further amplify the damage increase.
  • Consider using skills with high hit rates: Similar to Shock, higher hit rates translate to more chances of applying Armor Shred.
  • Choose items or skills that offer high Armor Shred values per stack: This maximizes the impact of each application.

I hope this explanation is helpful!

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