PoE Great Maw

Great Maw is a unique Maw which is one of the bosses of Untainted Paradise unique mission.

Location(s) Untainted Paradise
Resistance(s) Lightning
Modifier(s) Extra Life
Skill(s) Leap Slam

Abilities

  • Extra Life
  • Leaps
  • Resists Lightning

Great Maw

Spectre Y
Area Untainted Paradise
Mod monster leaps onto enemies text [1]
25% increased maximum Life
25% increased Character Size
unique boss curse effect on self +% final [-33]
Tags amphibian_beast, beast, has_one_hand_mace, has_one_handed_melee, light_armour, melee, not_int, not_str, physical_affinity, red_blood, small_height, unique_map_boss, very_slow_movement
  • Life: 200%
  • Evasion: +20%
  • Ailment Threshold: 200%
  • Resistance: (Resists Fire: 40) (Resists Cold: 40) (Resists Lightning: 40) (Resists Chaos: 25)
  • Damage: 100%
  • Accuracy: 100%
  • Critical Strike Chance: +5%
  • Critical Strike Multiplier: +130%
  • Attack Distance: 6 ~ 7
  • Attack Time: 1.455 Second
  • Damage Spread: ±20%
  • Experience: 100%
  • Model Size: 120%
  • Type: FrogUntaintedBoss

Level 84

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).

  • Life: 70,590
  • Armour: 16,265
  • Evasion: 9,744
  • Energy Shield: 0
  • Damage: 953
  • Accuracy: 538
  • Attack Time: 1.455
  • Experience: 13,250
  • Ailment Threshold: 70,590
  • Chill: 223
  • Shock: 223
  • Brittle: 1,263
  • Scorch: 223
  • Sap: 617

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MonsterLeapSlam


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 763–1144
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.455 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 50% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 763–1144
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

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Level 82

  • Life: 57,123
  • Armour: 14,425
  • Evasion: 9,130
  • Energy Shield: 0
  • Damage: 850
  • Accuracy: 499
  • Attack Time: 1.455
  • Experience: 13,006
  • Ailment Threshold: 57,123
  • Chill: 181
  • Shock: 181
  • Brittle: 1,022
  • Scorch: 181
  • Sap: 499

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MonsterLeapSlam


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 680–1020
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.455 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 50% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 680–1020
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

Level 78

  • Life: 36,476
  • Armour: 11,328
  • Evasion: 8,000
  • Energy Shield: 0
  • Damage: 675
  • Accuracy: 428
  • Attack Time: 1.455
  • Experience: 12,377
  • Ailment Threshold: 36,476
  • Chill: 115
  • Shock: 115
  • Brittle: 653
  • Scorch: 115
  • Sap: 319

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MonsterLeapSlam


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 540–810
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.455 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 50% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 540–810
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

Level 75

  • Life: 26,987
  • Armour: 9,436
  • Evasion: 7,235
  • Energy Shield: 0
  • Damage: 567
  • Accuracy: 381
  • Attack Time: 1.455
  • Experience: 11,804
  • Ailment Threshold: 26,987
  • Chill: 85
  • Shock: 85
  • Brittle: 483
  • Scorch: 85
  • Sap: 236

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique 33% less).

MonsterLeapSlam


Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 453–680
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.455 Second


Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.


Deals 50% more Attack Damage
cast time overrides attack duration [1]
is area damage [1]

Melee


Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 453–680
Critical Strike Chance: 5%
Attack Time: 1.455 Second


Strike your foes down with a powerful blow.


skill can fire arrows [1]
skill can fire wand projectiles [1]

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